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firecat

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Posts posted by firecat

  1. 19 hours ago, Deep Blue said:

    I like the game I never said it was bad I just said it has no story or a good one and stating that because the writer of the game is leaving the company means the game will be canceled for me that doesnt make any sense.

    so would you even consider a vn with a different author, thats like writing a book that has another author. no matter what you can not change the way an author writes the story, gameplay or otherwise.

  2. 56 minutes ago, Deep Blue said:

    what guide? in half life 1 for example there are 2 characters(the police who all look alike and the scientist which are the same) in the whole game who barely say anything to y, you just keep going and try to find your way out. Level and map design has nothing to do with the story

    there was nothing, you enter a super complex, do an experiment that goes wrong for some reason and start killing aliens while there is a war going on between the humans and those aliens, that's it. You don't know the background of freeman, why is there, what is his job, why is it that with his awesome degree he is moving a cart with some weird shit on it when that's a job for clearly someone else... not a scientist.

    then you not really a half life fan because has this speed run proofs and many fans:

     

     

    Quote

    A Fan: People who loved the series want to know how the story ends, and they don't want to come out and say "f you, no". But it's not going to happen, and everyone knows it. Even the fans who urgently look for hints that it might happen, they really know it. They are just trying to keep hope alive.

    so i call BS on your statement, now...

    gtfo-conan-obrien-28112013-500-368.jpg

  3. 40 minutes ago, Deep Blue said:

    you said it yourself the main character is one of the most bland and generic male guys out there, people often complain about kratos (GoW) really? freeman dosnt even talk, he doesnt have any personal trait, he does nothing AT ALL. G-man for example has a weird patter of speech and nothing else, the whole story is moronic and very simple.
    Again half life main point is not its story but the gameplay. That's why cs was so successful, just for using the same engine.

    no you thinking about gameplay, if you think about level design you will see that without someone to guide you. it becomes a game without meaning, this is something you should know from VN, a story without someone to help guide you will lead to confusion.

  4. 2 hours ago, Zenophilious said:

    Wrong (in your opinion) ≠ impossible or unlikely.  You have a really weird way of thinking.

     

    9 minutes ago, Deep Blue said:

    this doesnt mean anything, also the story behind half life is almost non existence to begin with... the gameplay it's what makes half life an awesome game not the story.

    could you really gotten through the whole game if you didnt get anyone to talk to you, after all the main character cant talk.

  5. 50 minutes ago, Zenophilious said:

    Yeah, just like Star Wars is dead without George Lucas  :makina:  I mean, Valve obviously can't hire a new writer or anything.  That's utterly beyond the realm of possibility.

     

    8c8.gif

    he also made the narrative levels for half life 1 & 2, so yes valve can never hire a new writer, it will be wrong to read a story that is not connected to the author in both the story and narrative gameplay. 

  6. 13 minutes ago, Zenophilious said:

    >title is "Half Life 3 canceled confirmed"

    >not actually confirmed in any sense of the word

    When+he+flipped+the+camera+to+show+himse

    he was the writer for the first 2 half life games and lead director for the other half life sequels, i can without a doubt say that half life 3 is officially dead. he is writing other stories besides half life, its not going to change that fact.

  7. you can get out of Jury duty by just knowing everything about the case and any unauthorized documents that should not be seen by jury.

    or do it the legal way and just ask to be remove (like why haven't people figure that out yet :objection:).

    Asking does not mean getting.

    honesty is the best policy, or else get thrown in jail for (state law here).

  8. >its automatic ownership of any user-created content on Steam

    It's not your website, it's Valve's, you have agreed to their ToS when you signed up which clearly state they have the right to mess with whatever you post on their site.

    This doesn't demonstrate jackshit, almost every single website has this clause in their ToS. Fuwanovel probably does too somewhere. If every single site that has this clause in their ToS is evil, then you best stop using the internet m8.

    As for their terms for selling a game, what part of that is unreasonable may I ask?
    Of course you can't use "special characters" when you're dealing with an ENGLISH retailer.
    Of course you need to use your real, legal name when filling legal paperwork.
    Of course Valve isn't going to use a third party like Paypal for transferring money, bank-to-bank transfering is much more secure.
    Of course, given that they're located in the US, you have to pay in US dollars, and any bank will let you convert your currency, you don't need Paypal for that.

    You fail to demonstrate why Valve is evil in any way, shape, or form, you just assume they are for whatever reason because you don't particularly like their terms. I assure you, if Valve was truly evil, it wouldn't be the number 1 digital retailer in the world.

    As for "making bad games", you not liking games doesn't mean those games are somehow inherently bad, nor are they legitimate proof that valve is evil, I don't even know why you keep going with this argument.

    Yes, Valve is not perfect, they have shitty customer service and shitty quality control on games, but to go from that to "Valve is an evil corporation that's just looking to screw over users and developers" is a big stretch.

    you completely ignore everything, including the part where they broke 6 laws in 6 countries.

    its not called TOS its called -> subscriber agreement <- in legal terms its a binding agreement or contract since you cant unserstand the difference: http://legal-dictionary.thefreedictionary.com/Binding+Agreements

    https://en.wikipedia.org/wiki/Contract

    1) n. an agreement with specific terms between two or more persons or entities in which there is a promise to do something in return for a valuable benefit known as consideration. Since the law of contracts is at the heart of most business dealings, it is one of the three or four most significant areas of legal concern and can involve variations on circumstances and complexities

    con·tract  (kŏn′trăkt′)
    noun
    a. An agreement between two or more parties, especially one that is written and enforceable by law.

    Valve is using a 3th party to transfer money, i clearly give you the official link to the FAQ that developers ask about bills:

    Q. Who is WorldPay and why am I seeing payments from them?
    A. We use a third party payment provider to make our monthly payments. It’s possible that you may see WorldPay as the label description associated with your incoming Steam payment.

    WorldPay website - http://www.worldpay.com/

    also its not number one in digital retail, thats belongs to Amazon (did steam launch a real live rocket?! NO, also steam did not make billions this year or else the news media will be covering it): http://abcnews.go.com/Technology/blue-origin-amazons-jeff-bezos-successfully-launches-returns/story?id=35389131

    i'm not the only one who said its evil, people who work closely and had done business with valve are saying the same thing.

  9. as a formal youtuber these program will help in the long run:

    BB flashback express (free version offers unlimited recording, unlike the bad ones everyone else suggest) - http://www.bbsoftware.co.uk/BBFlashBack_FreePlayer.aspx

    VSDC free video editor (its Non-linear editor meaning you can move pictures like Premiere Pro, no free program can offer that) - http://www.videosoftdev.com/free-video-editor

    Evolve - this one is for uploading to twitch, you do not need to add complex stuff just launch the game and broadcast (you do however have to experiment on it for best recording) https://www.evolvehq.com/welcome

    lastly all those files are too big to upload to youtube, thats why you need https://handbrake.fr/ it will cut down your video into profect youtube size upload.

  10. in the most simple terms

    main conclusion? valve is evil

    the risk both developers and players face when using valve steam?

    http://store.steampowered.com/subscriber_agreement/

    Valve's refusal to assume responsibility when accounts are hacked and customer information stolen, its automatic ownership of any user-created content on Steam, and the fact you can't get anything back on your Steam Wallet even if your account is closed/banned.

    in legal terms

    The licence

    Your license confers no title or ownership in the Content and Services. To make use of the Content and Services, you must have a Steam Account and you may be required to be running the Steam client and maintaining a connection to the Internet.

    The user created

    You are entitled to use the Content and Services for your own personal use, but you are not entitled to: (i) sell, grant a security interest in or transfer reproductions of the Content and Services to other parties in any way, nor to rent, lease or license the Content and Services to others without the prior written consent of Valve, except to the extent expressly permitted elsewhere in this Agreement (including any Subscription Terms or Rules of Use); (ii) host or provide matchmaking services for the Content and Services or emulate or redirect the communication protocols used by Valve in any network feature of the Content and Services, through protocol emulation, tunneling, modifying or adding components to the Content and Services, use of a utility program or any other techniques now known or hereafter developed, for any purpose including, but not limited to network play over the Internet, network play utilizing commercial or non-commercial gaming networks or as part of content aggregation networks, websites or services, without the prior written consent of Valve; or (iii) exploit the Content and Services or any of its parts for any commercial purpose, except as expressly permitted elsewhere in this Agreement (including any Subscription Terms or Rules of Use).

    steam wallet

    Funds added to the Steam Wallet are non-refundable and non-transferable. Steam Wallet funds do not constitute a personal property right, have no value outside Steam and can only be used to purchase Subscriptions and related content via Steam (including but not limited to games and other applications offered through the Steam Store, or in a Steam Subscription Marketplace). Steam Wallet funds have no cash value and are not exchangeable for cash. Steam Wallet funds that are deemed unclaimed property may be turned over to the applicable authority.

    5. THIRD PARTY CONTENT

    In regard to all Subscriptions, Contents and Services, that are not authored by Valve, Valve does not screen such third party content available on Steam or through other sources. Valve does not assume any responsibility or liability for such third party content. Some third party application software is capable of being used by businesses for business purposes - however, you may only acquire such software via Steam for private personal use.

    C. NO GUARANTEES

    NEITHER VALVE NOR ITS AFFILIATES GUARANTEE CONTINUOUS, ERROR-FREE, VIRUS-FREE OR SECURE OPERATION AND ACCESS TO STEAM, THE CONTENT AND SERVICES, YOUR ACCOUNT AND/OR YOUR SUBSCRIPTIONS(S) OR ANY INFORMATION AVAILABLE IN CONNECTION THEREWITH.

    and lastly this evil agreement

    This Section does not prevent you from bringing your dispute to the attention of any federal, state, or local government agencies that can, if the law allows, seek relief from us for you.

    An arbitration is a proceeding before a neutral arbitrator, instead of before a judge or jury. Arbitration is less formal than a lawsuit in court, and provides more limited discovery. It follows different rules than court proceedings, and is subject to very limited review by courts. The arbitrator will issue a written decision and provide a statement of reasons if requested by either party. YOU UNDERSTAND THAT YOU AND VALVE ARE GIVING UP THE RIGHT TO SUE IN COURT AND TO HAVE A TRIAL BEFORE A JUDGE OR JURY.

    YOU AND VALVE AGREE NOT TO BRING OR PARTICIPATE IN A CLASS OR REPRESENTATIVE ACTION, PRIVATE ATTORNEY GENERAL ACTION OR COLLECTIVE ARBITRATION, EVEN IF AAA’s PROCEDURES OR RULES WOULD OTHERWISE ALLOW ONE. THE ARBITRATOR MAY AWARD RELIEF ONLY IN FAVOR OF THE INDIVIDUAL PARTY SEEKING RELIEF AND ONLY TO THE EXTENT OF THAT PARTY’S INDIVIDUAL CLAIM. You and Valve also agree not to seek to combine any action or arbitration with any other action or arbitration without the consent of all parties to this Agreement and all other actions or arbitrations.

    (AKA- even suing us you cant tell everyone not even if its legal, about what happen behind close doors)

    what i shown demonstrates what valve has place to keep making money and not favor the user/developer. Since valve is running a international business, this agreement has broken more than 6 countries that have laws to protect users/developers. AU, FR, USA, UK, JP (japan is still new but its a law nonetheless), and KR. On the developer contract we dont know anything about since valve has another agreement for developers.

    Randy Pitchford, the man, trusts Valve, the company responsible for Steam -

    "I love Valve games, and I do business with the company," Pitchford notes. Borderlands is currently available for pre-sale through Steam. "But, I'm just saying, Steam isn't the answer. Steam helps us as customers, but it's also a money grab, and Valve is exploiting a lot of people in a way that's not totally fair."

    lastly, what you must do to sell a game:

    https://partner.steamgames.com/documentation/payment_info

    Q. Can I use special characters unique to my local language in completing the paperwork?
    A. No, do not use special characters that are unique to a language other than English.

    (my commet: americans and their evil langrage)

    Q. Can I enter an alias/nickname when I onboard?
    A. No. You must enter your legal first and last name when onboarding. Do not enter an alias or nickname during the onboarding process.

    Q. Can I receive payments in my PayPal account or other similar non-bank accounts?
    A. No. Payments can only be received via bank-to-bank transfers.

    (in other words, 18 years or older, unless signed by parent)

    Q. Do you pay in currencies other than US dollars?
    A. We pay in US dollars only. If your bank account is held in any other currency, the conversion to your local currency will be done by your bank when receiving the payment. Please check with your bank to ensure that they can receive USD – some banks will not accept USD. If your bank does not accept USD, you will need to provide banking information for a bank which will accept USD in order to receive payment.

    (BS they charge fee for conversion, check your bank for info)

    Q. Who is WorldPay and why am I seeing payments from them?
    A. We use a third party payment provider to make our monthly payments. It’s possible that you may see WorldPay as the label description associated with your incoming Steam payment.

    steam has crazy talks, unlike any of you i do have experience in selling a game. also getting a game on amazon, what valve has offer is complete BS as this never happen in my time with both amazon and itch. the risk is real, from a IT point of view as you see there is many loopholes to gain access into the developers info. If you account got hacked too bad all games might get deleted and have to wait for valve to do something, if your bank account got hacked, you lose a way to gain money and steam doesn't want paypal,  if you develop outside the usa then expect lower income from bank fees, lastly you are stuck with steam only offering PC marketing nothing like mobile game can sell.

    you to imply that a company should leave themselves legally vulnerable in order to be in good graces with their consumer:

    no, they should do better to support consumers not make it worst. 80% of the agreement is fine but 10% of it is just pure evil, 10% is something they need to fix or add. this is a legal question thats too customise (its an actual bloody word) to talk about and only leads to nowhere but unlimitedly this agreement doesnt help the consumer at all. This happen on ebay, sprint, Bayer (the drug doesnt work), FIFA (They’ve been known to accept bribes. They have billions of dollars in reserve even though they’re supposed to be a non-profit organization), For-Profit Universities (long story short watch out for bad universities), and more. the only reason valve is target is because its the only platform that offer it, everyone else is download by website or download on our app and offer refunds if anything is bad, steam is steam only game with lock-on wallets to force users to use the money they spent.

    Moving along, you then go on to say that Valve makes bad games...

    R.I.P half life 3, R.I.P portal 3, R.I.P team fortress 3 we all want them but they just dont care.

     the expert admits that he is unfamiliar with the type of programming that Valve uses - dude its on your PC, it doesn't use one programing it uses several language which can cause problems. its the reason why you have to keep updating steam, its why many developers complain about importing it to steam, its the reason for the bug, and many other problems.

    so ask yourself, when's valve even going to help people.

     

     

  11. Might want to have a part on "Just what are VNs?" to attract more people

    Thanks, this is a good suggestion - I'll probably do a short infodump at the beginning, both on that exact topic and also briefly about broad genres, to give people some basic guidance about what they should look for given their existing otaku interests, before launching into the specifics on resources.

    what i recommend:

    1. remove anything that is related to JAST, MangaGamer, SekaiProject, FuwaNovel, /r/VisualNovels, VNDB, VNTLS Mandarake and Tenso.

    these companies are not important to the VN in the west (yes that includes us), they make translation vn but have yet to push anything to the public. if they really want to help vn in the west, don't sponsor stuff that is not about VN.

    2. redo all your questions

    none of it is interesting, talk about what make a vn a vn and have more research behind western vn.

    3. talk about the developer side of vn

    its not just about gameplay or story, sometimes there is a mean for it just like how a book has a meaning.

    Sorry, firecat, but it seems like you're not the target audience I'm trying to address, nor are you really understanding what I'm trying to accomplish for that audience...

    For some context, in case you're trying to be helpful: I attended a fan-run VN-related panel at Sakura-Con last year, and also chatted a fair bit with some of the attendees about their VN experiences. While there was a small group of hardcore fans present, and while all of that group certainly knew far more than I did about VNs, most of the people even at that VN panel were pretty unaware of the broader context. Most of them had played Katawa Shoujo, and many of them had played If My Heart Had Wings with the H-scene restoration patch (I strongly suspect this is popular with that group because of a unique combination of Steam availability and direct link from the Steam comments to the H-scene restoration patch), and... that was it. That was the whole of the VN world, as far as they knew. You probably don't get how literally I mean this; as an illustration, these people had actually never heard of Fate/Stay Night, which I was talking about quite a bit since I was in the middle of playing it at the time. That panel last year, while intending to educate people about VNs, didn't cover anything practical - it was about why VNs are interesting, what kinds of VNs there are, and so on. It was very much along the lines of what you're suggesting, I think.

    While some amount of that context and the subsequent discussion is certainly useful, and I certainly enjoyed parts of it myself, many of those people I met had a much more fundamental problem which isn't going to be solved by any amount of that material. No matter how pumped up you got those people to play a VN, they'd likely arrive in front of their computer and say "Well, now what." It's easy to say they should just figure it out (after all, we all did), but the truth is it's pretty hard to for non-Japanese-speaking VN fans to find most of the material out there, especially the fan-translated material. Building up your mental library of resources, understanding how each of them works, and so on takes quite a lot of time, and isn't really presented anywhere (that I've seen) in a coherent fashion. The lack of clear and simple practical advice means that many people who could end up being part of this community instead are left out, to everyone's detriment. This community could be much bigger, but it remains pretty isolated, and I think that's largely just because everybody here has kind of found what they need, or at least knows where to ask.

    So... yeah. That's what I want to help fix, in my small way :D

    directing them to companies is not a good idea, it almost will feel like you are sponsored to do it. none of them have any good track record going:

     JAST - rarely updates any vn, only has the popular ones

    MangaGamer - adult only site, too many sex games and very little games with meaningful vn.

    SekaiProject - steam only games, kickstarter funding, bad support, and too new to even consider talking about them.

    FuwaNovel - english only site, little support for indie developers (reddit is better), and free-for-all (only few will get that reference)

    /r/VisualNovels - english only (there should be something done about english only rule), little support for indie developers, and all talks are about random vn talks.

    VNDB - nothing but confusion on what things work,

    VNTLS - what is this, i cant find it on the internet?

    Tenso - i dont know why a mail carrier has to do with vn and dont assume your audience will understand the process, i know how tricky things can be with japan to usa mail.

    also dont think its just english audience, we hide in the shadows...

    tumblr_naru8zziAj1s8g65go1_500.gif

  12. what i recommend:

    1. remove anything that is related to JAST, MangaGamer, SekaiProject, FuwaNovel, /r/VisualNovels, VNDB, VNTLS Mandarake and Tenso.

    these companies are not important to the VN in the west (yes that includes us), they make translation vn but have yet to push anything to the public. if they really want to help vn in the west, don't sponsor stuff that is not about VN.

    2. redo all your questions

    none of it is interesting, talk about what make a vn a vn and have more research behind western vn.

    3. talk about the developer side of vn

    its not just about gameplay or story, sometimes there is a mean for it just like how a book has a meaning.

  13. now for the real question, do you trust valve with your information?

    Developers are at risk of personal information being shown to the wrong person, players not able to fight valve agreement, and valve making bad games (if you ever played counter strike you know what i'm talking about). why use steam if you the player will never own the game? why do the developers free or profit are forced to share sensitive information? and why do you believe this error wont happen again?

    just food for thought

    Since I'm in the mood for some off-topic, what exactly is wrong with Valve's games? or counter-strike for that matter? By the way Valve didn't even make counter-strike.

    valves owns counter strike so they should at least be held responsible for it and on steam they are claiming that they made it: http://store.steampowered.com/app/730/

    this happen: http://steamed.kotaku.com/valve-admits-controversial-counter-strike-changes-didnt-1748386942

    then this: http://steamed.kotaku.com/counter-strike-player-takes-out-four-enemies-with-a-sin-1749343245

    and lastly this: http://kotaku.com/counter-strike-champ-makes-cheating-teammates-life-a-li-1728785807

    I play counter strike regularly I'm even a somewhat high ranked player(no global elite, but still) so let me give you some food for though.

    1. While the Winter(R8) update was controversial, they reverted the changes in 3 days something they never did before, which shows that they did understand the wrong they did with the game, and that they are open to feed back.
       
    2. That scout shot is completely normal, if you actually understand CS you know that a gun with sufficient bullet penetration can hit multiple enemies with 1 shot, in that case it was 4 kills with 1 hit, because they lined up and it was all headshots(on the 3 extra kills), and the first one died because he had no armor, therefore insta-kill as well.
       
    3. You can't blame valve for cheating, there will never exist a perfect anti-cheat system so you should blame the people that do find fun in doing it. Also there are what's called vac waves in which batches of people are vac banned if there was evidence of cheating found by the VAC system, could VAC be better/faster? sure it could but never perfect, at the end of the day the blame is in the mindset of the cheaters.
       

    So tell me, what kind of responsibility do you expect about CS from valve then?

    other than cheating (they could at least update it like every mmo game i know), i do expect valve to at least do something creative with their games. i'm not saying add more maps or change the game that everyone knows, something better like the zombie version of the game and maybe more maps.

    The zombie version does exist, be it through mods or through that stupid(aka P2W) nexon iteration of the game. Secondly, VAC is updated, but valve unfortunately isn't able to ever pick up on every cheat, specially the private and paid ones. Finally, a bigger map pool in terms of official competitive play isn't really /that/ needed, considering the work you need to learn everything about them it could possible degrade the scene, if you just want a bigger map pool for the average joe, it already exists through the workshop.

    P.S.- If you say that you're saying that you aren't really implying that they should add more maps don't contradict yourself 18 words later.

    well the main problem is not the games but valve, people still believe its better to lose game ownership then have the game able to run.

    p.s someone fix this quote bug

    Well then Valve isn't really the main evil, any digital distribution platform(be it for games or not) only sells you a license of sorts, therefore you can put companies like Ubisoft, Sony, Microsoft and EA in that mix as well. You can say that it's valve's fault for starting this way of distribution, however it's quite logical in how it would evolve. So while I would like to really own the games I have in my digital libraries, I do understand why I don't.

     

    Lastly, if I may ask how do you manage to contradict yourself every other post? if you were complaining about valve's games how can you say that they aren't even really the main problem(as in something that matters overall) anymore?

    this guy explains it perfectly, he once worked in the IT development and like you also has played games that valve put out:

     https://www.youtube.com/watch?v=TaiZKV2Quv0

  14. now for the real question, do you trust valve with your information?

    Developers are at risk of personal information being shown to the wrong person, players not able to fight valve agreement, and valve making bad games (if you ever played counter strike you know what i'm talking about). why use steam if you the player will never own the game? why do the developers free or profit are forced to share sensitive information? and why do you believe this error wont happen again?

    just food for thought

    Since I'm in the mood for some off-topic, what exactly is wrong with Valve's games? or counter-strike for that matter? By the way Valve didn't even make counter-strike.

    valves owns counter strike so they should at least be held responsible for it and on steam they are claiming that they made it: http://store.steampowered.com/app/730/

    this happen: http://steamed.kotaku.com/valve-admits-controversial-counter-strike-changes-didnt-1748386942

    then this: http://steamed.kotaku.com/counter-strike-player-takes-out-four-enemies-with-a-sin-1749343245

    and lastly this: http://kotaku.com/counter-strike-champ-makes-cheating-teammates-life-a-li-1728785807

    I play counter strike regularly I'm even a somewhat high ranked player(no global elite, but still) so let me give you some food for though.

    1. While the Winter(R8) update was controversial, they reverted the changes in 3 days something they never did before, which shows that they did understand the wrong they did with the game, and that they are open to feed back.
       
    2. That scout shot is completely normal, if you actually understand CS you know that a gun with sufficient bullet penetration can hit multiple enemies with 1 shot, in that case it was 4 kills with 1 hit, because they lined up and it was all headshots(on the 3 extra kills), and the first one died because he had no armor, therefore insta-kill as well.
       
    3. You can't blame valve for cheating, there will never exist a perfect anti-cheat system so you should blame the people that do find fun in doing it. Also there are what's called vac waves in which batches of people are vac banned if there was evidence of cheating found by the VAC system, could VAC be better/faster? sure it could but never perfect, at the end of the day the blame is in the mindset of the cheaters.
       

    So tell me, what kind of responsibility do you expect about CS from valve then?

    other than cheating (they could at least update it like every mmo game i know), i do expect valve to at least do something creative with their games. i'm not saying add more maps or change the game that everyone knows, something better like the zombie version of the game and maybe more maps.

    The zombie version does exist, be it through mods or through that stupid(aka P2W) nexon iteration of the game. Secondly, VAC is updated, but valve unfortunately isn't able to ever pick up on every cheat, specially the private and paid ones. Finally, a bigger map pool in terms of official competitive play isn't really /that/ needed, considering the work you need to learn everything about them it could possible degrade the scene, if you just want a bigger map pool for the average joe, it already exists through the workshop.

    P.S.- If you say that you're saying that you aren't really implying that they should add more maps don't contradict yourself 18 words later.

    well the main problem is not the games but valve, people still believe its better to lose game ownership then have the game able to run.

    p.s someone fix this quote bug

  15. Cherry blossom miku - http://www.zerochan.net/full/1697640 , the kawwii is strong on this one: http://www.zerochan.net/full/1113157

    snow miku 2011?, 2014? or 2016? http://www.zerochan.net/full/1644436

    white eve: extremely hard to find but if i'm not mistaken there should be one in the game gallery. edit: yes there's one: https://projectdiva.wikispaces.com/file/view/ULJM05472_00051.jpg it looks better on the game.

  16. now for the real question, do you trust valve with your information?

    Developers are at risk of personal information being shown to the wrong person, players not able to fight valve agreement, and valve making bad games (if you ever played counter strike you know what i'm talking about). why use steam if you the player will never own the game? why do the developers free or profit are forced to share sensitive information? and why do you believe this error wont happen again?

    just food for thought

    Since I'm in the mood for some off-topic, what exactly is wrong with Valve's games? or counter-strike for that matter? By the way Valve didn't even make counter-strike.

    valves owns counter strike so they should at least be held responsible for it and on steam they are claiming that they made it: http://store.steampowered.com/app/730/

    this happen: http://steamed.kotaku.com/valve-admits-controversial-counter-strike-changes-didnt-1748386942

    then this: http://steamed.kotaku.com/counter-strike-player-takes-out-four-enemies-with-a-sin-1749343245

    and lastly this: http://kotaku.com/counter-strike-champ-makes-cheating-teammates-life-a-li-1728785807

    I play counter strike regularly I'm even a somewhat high ranked player(no global elite, but still) so let me give you some food for though.

    1. While the Winter(R8) update was controversial, they reverted the changes in 3 days something they never did before, which shows that they did understand the wrong they did with the game, and that they are open to feed back.
       
    2. That scout shot is completely normal, if you actually understand CS you know that a gun with sufficient bullet penetration can hit multiple enemies with 1 shot, in that case it was 4 kills with 1 hit, because they lined up and it was all headshots(on the 3 extra kills), and the first one died because he had no armor, therefore insta-kill as well.
       
    3. You can't blame valve for cheating, there will never exist a perfect anti-cheat system so you should blame the people that do find fun in doing it. Also there are what's called vac waves in which batches of people are vac banned if there was evidence of cheating found by the VAC system, could VAC be better/faster? sure it could but never perfect, at the end of the day the blame is in the mindset of the cheaters.
       

    So tell me, what kind of responsibility do you expect about CS from valve then?

    other than cheating (they could at least update it like every mmo game i know), i do expect valve to at least do something creative with their games. i'm not saying add more maps or change the game that everyone knows, something better like the zombie version of the game and maybe more maps.

  17. now for the real question, do you trust valve with your information?

    Developers are at risk of personal information being shown to the wrong person, players not able to fight valve agreement, and valve making bad games (if you ever played counter strike you know what i'm talking about). why use steam if you the player will never own the game? why do the developers free or profit are forced to share sensitive information? and why do you believe this error wont happen again?

    just food for thought

    Since I'm in the mood for some off-topic, what exactly is wrong with Valve's games? or counter-strike for that matter? By the way Valve didn't even make counter-strike.

    valves owns counter strike so they should at least be held responsible for it and on steam they are claiming that they made it: http://store.steampowered.com/app/730/

    this happen: http://steamed.kotaku.com/valve-admits-controversial-counter-strike-changes-didnt-1748386942

    then this: http://steamed.kotaku.com/counter-strike-player-takes-out-four-enemies-with-a-sin-1749343245

    and lastly this: http://kotaku.com/counter-strike-champ-makes-cheating-teammates-life-a-li-1728785807

  18. So firecat was providing users with all the latest news and how evil Steam is? It really is Christmas! :')

    Thanks Santa!

    valve has the power to not let users download steam app, not use personal information (paypal only would be better), treat developers nicely ($100 for greenlight is wrong), and stop breaking international laws (fr and au government are suing valve).

    you only looking at the mask that valve has place in steam, if you look a little closer you see a monster.

    The fee for greenlight is as a method of avoiding a flood of spam or or infringing by putting someone else's work up.  Sadly there is some degree of spam regardless but a 100$ one time fee is easily reasonable for a serious developer.  The sues regarding resales are because it's an issue nobody has managed to solve yet without harmful DRM  due to the differences between digital and physical media.  Please do your research.

    greenlight doesnt work, people have reported to have gotten greenlight free from publishers (or so called publishers), also your research is wrong:

    The ACCC alleges that Valve made false or misleading representations to Australian customers of Steam that:

    consumers were not entitled to a refund for any games sold by Valve via Steam in any circumstances;


    Valve had excluded, restricted or modified statutory guarantees and/or warranties that goods would be of acceptable quality;


    Valve was not under any obligation to repair, replace or provide a refund for a game where the consumer had not contacted and attempted to resolve the problem with the computer game developer; and


    the statutory consumer guarantees did not apply to games sold by Valve.


    “The Australian Consumer Law applies to any business providing goods or services within Australia. Valve may be an American based company with no physical presence in Australia, but it is carrying on business in Australia by selling to Australian consumers, who are protected by the Australian Consumer Law,” ACCC Chairman Rod Sims said.

    fr version:

    In addition to the resale complaint, UFC-Que Choisir takes Valve to task for claiming the right to reuse any user-created content on Steam "at will." This clause "denies... respect for the users'/creators' rights of intellectual property," the group says. The group also wants Valve to accept some liability if and when users' personal data is hacked or breached from Valve's servers, specifically citing the 77,000 Steam accounts that Valve says are compromised every month.

    http://arstechnica.com/gaming/2015/12/steam-tightens-trading-security-amid-77000-monthly-account-hijackings/

    face it valve is evil, they are a cash cow and you fools are buying it.

  19. So firecat was providing users with all the latest news and how evil Steam is? It really is Christmas! :')

    Thanks Santa!

    valve has the power to not let users download steam app, not use personal information (paypal only would be better), treat developers nicely ($100 for greenlight is wrong), and stop breaking international laws (fr and au government are suing valve).

    you only looking at the mask that valve has place in steam, if you look a little closer you see a monster.

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