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Showing content with the highest reputation on 05/22/22 in all areas

  1. Original Fakku forum release: Thanks to the help from a kind benefactor, I acquired the Steam release. Steam users can now y o r o k o b e. Figuring out how the Steam release worked was such a damn pain. Not much was updated, apart from a few thousand scene seek thumbnails. Mainly giving Steam users some love. MAITETSU 18+ RESTORATION PATCH v1.3 7-10-2018 MAITETSU 18+ STEAM RESTORATION PATCH v1.3 7-10-2018 Maitetsu WIP Decensor patch thread The main issues I was dealing with while making that patch that most certainly limited how much I can do are: 1. KrkrExtract just doesn't want to cooperate majority of the time when extracting XP3's. 2. When it does, it doesn't even extract the stuff I needed. 3. Repairing the sprites requires my being able to repack EMote .pbs files with edited .bmp images. Not hard at all to do, just repacking is the issue AFAIK 4. The data.xp3 is encrypted. About half of it KrkrExtract can get done, but the half that i'd need to fully repair the "filesystem" I guess you can say into something usable is. 5. God help me TJS2 bytecode is one of the most disgusting atrocities I have seen. Bless based nihongo tools If there is anyone out there who knows the KiriKiriZ engine or EMote engine, your input is always welcome. Suzu ga besto desu
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  2. Well I've been late for this, but better late than never. Anyway here's the announcements from our first convention since the pandemic, although with Nekonyan announced several interesting title this thread here is more or less just for Nekonyan's announcements even though there's also Mangagamer's announcements. Mangagamer Announcement 1 - The Patient S Remedy Announcement 2 - How a Healthy Hentai Administers Public Service Nekonyan Announcement 1 - Secret Agent of the Knight Academy Announcement 2 - Floral Flowlove Announcement 3 - Kakenuke Seishun Sparking Announcement 4 - Ren'ai x Royale Announcement 5 - Irotoridori no Sekai (Yes it's really happened) That's all for Anime Central 2022 announcements, and I'll comment on this later on. Although I can comment something it would be that good for Nekonyan now that they managed to get Irotoridori back from Sol Press seeing that Sol Press was too in deep to do their responsibilities to release it, and that it's good to see two more Saga Planet VN being localized. PS - Actually there's one more announcement from Nekonyan in which it's the real Announcement 2, although said announcement is non-VN but instead it's third person shooter Lorena and the Ruins so naturally I'd excluded it from the announcements list here.
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  3. I agree, the merging of dating sims with adventure games was an interesting development that was central in creating VNs. If you go back to the Sound Novel era with stuff like Kamaitachi no Yoru, it's not immediately obvious that the two genres (sound novels and dating sims) would work so well together. But because of that hybrid, VNs went in the direction where choices effect the direction the narrative goes, choose your adventure book style. Currently I'm playing some retro point and click games, and its interesting how open to exploration they are, but the structure of the story is more linear as you pointed out.
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  4. Irotoridori is the only surprise on that list... I'd more or less given up on seeing anymore Favorite games being translated. Hopefully, Sakura Moyu will come eventually (Favorite's best work).
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  5. Yes, that's right. Starting in '90s, adventure games started to have more and more developed stories, and puzzles ceased to be the main point I think one of the reasons for going different ways might be influence of dating sims - which also gave birth to the concept of "routes". Western adventure games just kind of evolved on their own, and stayed linear most of the time, while VNs started as a hybrid between adventure and a dating sim.
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  6. Flowers -Le Volume sur Été- Summary Erika/Chidori: "Have you ever thought of wanting to do something for the one you love?" In the season of first meetings, a girl with a wounded heart, Suou, found a friend and lover who would accept her. However, this friend and lover left the school without telling her the reason at the end of spring. Suou was in denial about her loss, and fellow bookworm Erika was gravely worried and looked for a way to heal Suou’s broken heart. With the early arrival of summer, a girl named Chidori transferred into the school. She met Erika by accident when Erika was coming back to the dorm and told Erika that she was a coward for stalking her. It was the worst first meeting for the two who would end up becoming each other's "Amitié." Ending Guideline: Route Guideline: LOVERS END: GOOD END BAD ENDs MORE THAN FRIENDS END Dahlia END: GOOD END BAD END TRUE END:
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  7. Ore no Imouto ga Konna ni Kawaii Wake ga Nai (PSP) Synopsis The plot in Oreimo Portable is a spin-off to the light novels, which explores the relationship between the Kousaka siblings Kirino and Kyousuke. The story begins the year after Kirino's infamous "life consultation" with her older brother, who accidentally discovers her darkest secret: that she is an avid fan and collector of anime and eroge involving older brother-little sister dynamics. After Kirino returns from her trip to the United States, she and Kyousuke continue on their usual antics, with their friends Saori Bajeena and Kuroneko tagging along. At this time, Kuroneko is starting to become close to Kyousuke during Kirino's absence, and their relationship is used by Kuroneko to tease Kirino, who is her rival to Kyousuke, and — surprisingly — her best friend. The player assumes the role of Kyousuke Kousaka, whose life as a mediocre person is changed by his 'life consultation" session with the little sister whom he has learned to ignore. The story later develops into Kyousuke's experiences with the different girls who have interacted with him, including Kirino, her best friend Ayase Aragaki and her classmate Kanako Kurusu. Fan-Translation Patch You can find the fan-translation patch for the game at https://dizzyziddy.xyz/2015/02/14/oreimo-tsuzuku-psp-disc-1-full-english-patch-release/ As of June 20th, 2019, the patcher was updated to work with Windows 10. Ending Guidelines / Suggested Route Order The game decision-making mechanics consist of TwoShot Dialogues and the O.R.E. (Order Record Effect) System. Basically, to choose routes and clear good endings you have to pass TwoShot Dialogues without a fail and use ORE wisely. Almost every scene contains a TwoShot Dialogue, but don't worry, only a few are really relevant and I will mark them for you. Those "less" important ones give you additional CGs and if you fail them, you stumble upon an option "Urgent Evasion" to supposedly avoid the bad end. During a dialog you use [] to retort or X to stay silent. The O.R.E. System is an interesting alternative to the traditional "multiple choice" gameplay. This System allows you to acquire "Records", which can be used to manipulate the plot and advance within the game. This walkthrough might not show how to clear Oreimo to 100%! The game doesn't always state Bad/Normal/Good endings, so this guide will list endings as they make sense. A few endings are called "Fail Ends" because they abruptly end the route, rather than complete the route to give some an ending scene. Bad endings aren't essential to the gameplay, but some are funny (e.g. one of Kuroneko's Bad Ending). "IF Routes" have only one ending (with a single exception). You don't have to clear Normal Endings to achieve Good Endings. You can start with anyone beside Ayase (check her paragraphs). -IMPORTANT- O.R.E. = ORE "DON'T USE ORE" and "NO ORE" also means don't choose either. Steps directly avoiding a bad end or jumping to an IF Route are marked RED. Steps starting routes are marked BLUE. This is a PSP game so: A is triangle, [] - is square, X is cross, O is circle. A opens the backlog. O advances text. L opens the O.R.E. Menu. R fast-forwards through text. Start opens up the pause menu. Select turns on automatic fast-forward. Enjoy! Route Walkthrough KIRINO KOUSAKA Normal Ends Good End AYASE ARAGAKI Normal End Good End KURONEKO (RURI GOKOU) Bad Ends Normal/Good End SAORI MAKISHIMA (BAJEENA) Normal End Good End MANAMI TAMURA Normal End Good End ANOTHER IF ROUTE - KANAKO KURUSU Good End ANOTHER IF ROUTE - BROTHER AND SISTER Good End ANOTHER IF ROUTE - THE ABOMINABLE KIRINO Good End Bad Ends ANOTHER IF ROUTE - FORBIDDEN YURI Good End? ANOTHER IF ROUTE - AKAGI KOUHEI Good End ANOTHER IF ROUTE - KYOTO TRIP Good End? ANOTHER IF ROUTE - ROCKING ROCK Good End? Attribution The summary is taken from Oreimo Wikia. The idea to add an emulator link came from Nosebleed's walkthrough, thank you! This walkthrough is based on my grinding the half-translated game and Dizzy Ziddy youtube videos (to clear all TwoShot Dialogues). There can be differences between translations! Walkthrough updated to use the final patch's translations. I left a few ORE without Numbers because my game crashed ;/ If anyone sees mistakes, please pm me! Numbers listed with OREs removed to reduce clutter because they do not appear in gameplay except when you check the ORE menu, which isn't required to be opened. Editing done by AirKingNeo to fix formatting errors, fix walkthrough errors, fix color-coding inaccuracies, update the guide to modern standards, update ORE names to final translations, add alternative paths to endings, and fix Saori's route.
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  8. Otoboku - Maidens Are Falling for Me! Licensed by MangaGamer Summary One day, the heir to the prosperous Kaburagi Corporation, a soft-spoken yet cultured young man, received a visit from his family lawyer. He came to pass on the final wish of the boy's late grandfather: that he attends an all-girls school! With his childhood friend Mariya - a talented fashionista - to help him with the "transition", Mizuho enrolls in his new school. It's not long before a series of strange misunderstandings leads to him being elected the school's "Elder Sister," the idol of the entire student body! It's one wild event after another at this all-girls charm school! Can Mizuho make it through the year with his identity - and his dignity - intact? Ending Guideline / Suggested Route Order This VN consists of six routes, featuring Takako, Shion, Yukari, Mariya, Kana, and Ichiko. While there does not appear to be an enforced play order, it is suggested to have finished at least one route before reading either Kana's or Shion's route. Route Guideline Itsukushima Takako Good End Juujou Shion Good End Kamioka Yukari Good End Mikado Mariya Good End Suouin Kana Good End Takashima Ichiko Good End 100% CG Collection You can get 100% of the CG by reading chapters 1-3 of the Bonus Scenarios in the extras menu on the main menu. Attribution This walkthrough is based on info attained on Gamefaqs.com with some adjustments made by me.
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