Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 10/30/21 in all areas

  1. Silvz

    What are you playing?

    Today I finished World End Syndrome. It was fantastic, I loved it and it got me hooked through the whole story. I just wish the routes were longer - it felt that when the routes were finally starting to get interesting, they ended. Now I'm still reading Angel Beats and plan to finally restart SeaBed. This is one that I've read for some time and didn't enjoy because it was too slow-paced. But now I got it on the Switch and am actually pretty excited to try it again.
    1 point
  2. Can be a bit of a headache playing a whole vn with sugoi though. Certain times the translations are very, very slow and other times its nearly instantaneous.
    1 point
  3. And to come to paint my house. And mow my lawn.
    1 point
  4. Little Busters! English Edition VNDB Steam Original Fuwa Guide Summary Riki was a child when his parents died, leaving him hopeless and depressed. What saved him was a group of four kids calling themselves the Little Busters. They took Riki out and played with him during his time of need. He really enjoyed being together with them, and his grief gradually faded away. Now in his second year of high school they still hang out, fight and live together, and enjoy their school life. Introduction This guide is based on the flow charts available in the perfect visual books for Little Busters! original and EX. These flow charts mainly focus on essential choices, so players are encouraged to explore other options for themselves. Ending Guideline / Suggested Route-Ending Order To complete the game, you are required to first complete the Rin's first ending, Mio, Komari, Kurugaya, Haruka, Kud to unlock the Rin's second ending and Refrain following that. Refrain is the original final route of the game; the EX routes Saya, Sasami and Kanata were added later, and all require Refrain to be completed before they become available. For the best experience, we highly recommend starting the game from the start each time you want to try a new route. You’ll miss out on a lot of content if you just load back to an old save instead of restarting each time! And hey, you might make new progress on those minigames. The guide is presented in our recommended route order, but it's quite flexible if you want to mix it up. For the maximum amount of scenes, you'll want to follow the order of Komari -> Kurugaya -> Haruka -> Kud, and throw Mio and Rin (1) wherever you want. Some guides recommend putting Rin (1) after Komari, but the only thing doing Rin (1) before Komari changes is a scene that would usually feature Kurugaya features Rin instead; it's not a big change. For the most enjoyable experience, we suggest doing Rin (1) first and foremost. There are many people who think Komari should go before Mio, but don't let this guide tell you how to play; make the experience your own! Also read the notes left inside the spoiler boxes. Route-Ending Guideline Natsume Rin The first time you play her route, you'll be locked on the first (bad) end, you can only unlock her second ending by beating other routes first (see the Suggested Route-Ending order section for more info). Nishizono Mio Kamikita Komari Kurugaya Yuiko Alternate end is only available after beating the "Refrain" route. Saigusa Haruka Haruka's second bad ending has a scene that will be permanently unavailable after the first playthrough. To view this scene: you must have completed the Kurugaya route; you must not have completed the Kud route, and Kanata must be chosen as Kud's roommate on the 18th. The scene in question is a conversation between Kud and Kanata, so saving there is recommended. Noumi Kudryavka (Kud) There are a bunch of scenes that depend on who Kud’s roommate is. On 18/5 you can choose Haruka or Mio as the roommate; all other cases will default to Kanata being chosen. This means there are 3 slightly different versions of the route. Some Bad Ends are only available after beating the "Refrain" route. Tokido Saya Only unlocked after refrain. Saya’s route involves a lot of unique mechanics most prominent of which is a dungeon crawler. Please refer to the map linked below to help you navigate. The map symbols are as follows. The S is the starting room for the floor. The T marks a trap. The star is the goal that leads to the next floor. The yellow squares are enemy rooms. White squares are just empty rooms. You can find a dungeon map here. Sasasegawa Sasami Sasami's route is only fully available after completing Refrain. Futaki Kanata Kanata's route is only available after completing Refrain. Refrain Refrain only unlocks after completing Rin (2). Achievements and Extras Muscle Sensation Perfect Catering Idiot Riki School Revolution Attribution This walkthrough is based on info attained on this guide and formatted by SeniorBlitz~
    1 point
×
×
  • Create New...