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Showing content with the highest reputation on 06/24/20 in all areas

  1. Hi yall, I'm trying to set up Hime to Aiyoku no Sacrifice for translation, using GARbro and Escude Editor. So far, I've been able to get the UI and scene scripts working in game. But for the life of me I can't seem to change the character names. The only complete list of names I could find is on z_sample.bin under script.bin, (Found another one, update below) But sadly, changing the names here doesn't seem to work. Looking through the engine configs and scripts, I noticed the games seem to use some sort of NAME IDs as flags, but Escude Edi
    1 point
  2. Many VNs are NOT romantic by nature, or at least they're not focused on romantic choice, yet they feel pressure to conform to the convention of having multiple love options. Princess Waltz is illustrative: the game is pretty focused on one particular heroine, yet at the end a throwaway H-scene is tacked on with a heroine of your choice. This type of route structure often doesn't have obvious cues in the premise. There's also the type of game you're referring to: a good example would be the Cation series. They ARE focused on romance, but there's not any meaningful conflict or dramatic t
    1 point
  3. My least favorite route plot? That would be where the route has no dramatic tension and is just a vehicle to deliver H-scenes or other "feel-good" fluff. A lot of games just tack "routes" on to check a feature box and don't feature any meaningful divergence from the main plot.
    1 point
  4. Escude is actively releasing games in English. Why not work on a title unlikely to see an official release? Alternatively, you could approach English publishers and see if they'd hire you to translate this, in which case the hacking/insertion would probably be done for you.
    1 point
  5. Hihi~ I just made a guide that explains all the -ge visual novel terms. I am aware there are many other guides for that out there, and many of them were discussed before, but I tried to make mine more detailed and easier to understand. Specially for people new to visual novel who came from Anime world (and they are many). Hope my guide is to your liking, and it's the definite guide I want it to be, and of course, any feedback about it is welcome. Here's the link for my guide:- https://SweetMonia.com/The-Lost-Konpeitos/a-guide-for-visual-novel-terms-genres-charage-moege-plotege
    1 point
  6. Oh, I feel you. What bothers me a lot in these kinds of stories, is that the only ending they ever seem to go for is the "I did a bunch of things, so now your DAD accepts me and everything is fine"-ending. Would it really be so bad to actually play out the story in which the couple elopes? I assume this is yet another "Japanese thing", where doing your own thing and fulfilling your own desires against your parent's wishes is frowned upon in society and that's why the authors never do it.
    1 point
  7. The name of the VN itself is Maki Fes, a doujin VN that was focused on Maki of Love Live.
    1 point
  8. I'm not sure if this will make sense to anyone, but I'm kind of sick not only of arranged marriage plots but generally of the "defying the parents" drama, whether its about marriage, career or whatever. I know it's a very realistic trope, but as the main source of conflict and/or character development for a heroine it just lost all appeal to me a while ago, mostly because of how much it's done not just in VNs but media in general. Crystalline is a good example of using it in a way I loathe, because the already bland central heroine got her "character arc" through her parents opposing her becom
    1 point
  9. This for sure. Always find these so annoying. It just feels like a forced way to introduce drama just for the sake of it.
    1 point
  10. Might want to take the 'e' out of plotge. *smiles dryly* A small correction on moege vs charage... moege is a generalized term for all games that carry the 'stylized cuteness' that is 'moe'. As such, similar to charage, it is closer to an umbrella term than an actual genre. If one were to show a family tree, it would show that charage and nakige both come from moege but sometimes edge themselves out of the larger umbrella. Charage are a product of the mid-2000's, whereas moege and nakige first began to appear just before the turn of the century as they dragged themselves out from the
    1 point
  11. The 'fake girlfriend' trope. I want this one to die forever. It is the most idiotic trope in existence. It never has non-embarrassing-to-watch results. The 'reform the protagonist' trope. This one pops up in a lot of games where the protagonist has a dark past or a hidden job that requires some dirty work, and it usually has the heroine trying to 'reform' him in various ways. It annoys me about every time it pops up. I usually like the protagonist just as he is in cases like this, lol. I don't have any problems with the arranged marriage trope myself. It doesn't happen often e
    1 point
  12. Status update Overall progress: Translation: 14685/43896 Editing: 6637/43896
    1 point
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