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Showing content with the highest reputation on 06/06/20 in all areas

  1. Silvz

    What are you playing?

    huh, first, I didn't like the end of Raging Loop. As for Higurashi, all I can say is that some of your theories are spot on, but others are far from the truth. Chapter 7 explains A LOT and will probably answer your questions, tho. About Chapter 1, After you read Higurashi and Umineko [and possibly Ciconia, although it's far from finished], I'd recommend you to take a look into the Infinity Series. I won't spoil you or anything, but if you liked When They Cry you'll definetely enjoy Infinity. [Never7, Ever17 and Remember11]
    2 points
  2. If you want to see the list yourself you can check https://erogamescape.dyndns.org/~ap2/ero/toukei_kaiseki/toukei_median.php Here I copy-pasted the first 100 titles with more than 200 votes: And here's a list with more than 500 votes:
    2 points
  3. It says everything in the beginning 1990 January to 2019 April More than 200 data points Ranked by median but in case the rating is same between titles then using average If there are remakes/rereleases then using the one with more data points Only 18+ titles
    2 points
  4. Clephas

    Shuffle! Episode 2

    To be honest, I had great hopes for this game, based on the fact that Agobarrier wrote up the drafts for the story before his unfortunate passing. I thought I'd see the peculiar humor, the deredere-MAX heroines, and the wacky antics that I associated with the original game. I expected running jokes (frequently used as accents to various scenes), and I hoped that Navel would finally regain some of its original 'magic'. Unfortunately, it seems that those hopes are a bit too high. Perhaps it was inevitable... the team that did this game was partly made up of the writers that have been doing the Da Capo games, which should have told me they would have a less amusing approach to things (though it saddened me that Ou Jackson didn't manage to force things into his style more often...). The loss of Agobarrier's unique style is sadly all-too-clear in this game, as, while it does channel some parts of the original, the way the most important scenes is handled is far more fumble-fingered and lacking in flare, which is just sad. That said, there were some parts where the writing quality suddenly jumped up massively, such as in any scene where Primula was involved (for some reason). To be honest, it was that very jump in quality that illuminated just how poorly some parts of the game - in particular the prologue and large swathes of the common route - are handled. What is truly sad is what they got perfectly right... the characterization of side characters. Primula, despite being, and all the side characters are really well-done. So it kind of amazed me that the heroines were so sloppily done. There is far more effective character development done in the common route for the side characters than the heroines (other than Lims, who has good characterization for the most part) considering their roles, which struck me as a horrible approach. Rishia in particular is a horribly awkward character from the very beginning, and while some of that comes from her character concept, more of it comes from everything from her VA to her sprite poses... not to mention an odd lack of face time in the common route. Her voice actor is a familiar and excellent one, so I can only imagine that it was the director that screwed things up... To clarify, the heroines that had the strongest characterization in the common route go in this order Lims>Kohaku>Kirara (I hate Kirara anyway though)>Rishia>Nelia. I say this because Kohaku gets more face time due to living with Raito and Kirara's characterization is so blatantly obvious that it can't help but be effective, if annoying. Nelia has the least amount of face time in the common route (even if you pick her 'side' of things in the various choices) than the other heroines, and Rishia suffers from her initial introduction. What is canon? Without spoiling the important stuff: 1. It is 100 years since the end of Shuffle. 2. A great disaster happened sixty years in the past. 3. Primula is apparently an eterna-loli and is still alive and well. 4. The current King of the Gods is the son of Shia's much younger (born after Shuffle) brother. 5. All characters other than Primula from the original have long-since passed away. 7. At least some of the events in each path actually occurred. 8. Rishia was very close to her great-aunt, Shia, who passed while she was still a child. 9. Neria was very close to Nerine, who died childless and was her adoptive grandmother. Primu- errr... I mean Limstone Lims was the first heroine I went after. This wasn't because of any fetishes on my part (my fetishes lead me to Nelia), but simply because she had the best characterization of the non-human heroines in the common route. Her development and even her story pretty much mirrors that of Primula's, up to a point. More is revealed to the protagonist than was to Rin in his time, and the development of their relationship - up to a point - feels natural and even touching. Unfortunately, the romance is handled... awkwardly. Considering this comes from a team known for having at least minimal skills in this area (if few others), I was awed at the way the romance in this path felt so unnatural. While this isn't a path-killer for me (because romance isn't that important to me as part of a story), it was a disappointment. On the other hand, the drama in the last part of her path and the path up to the actual relationship formation were both excellent... too bad the ending was a little wince-worthy in terms of quality. Nelia Nerine's adoptive granddaughter is a seductive young woman who has horrible characterization in the common route (if you read the official character profiles and compare them to the actual heroine in the game, there are almost no similarities). She has inherited her grandmother's recipe for tamagoyaki, and her path has some eerie similarities to Nerine's in Shuffle (in a generalized sense) without having the same impact. I won't spoil the original game for you, but I had to wince at the drama used in this path. I'll be honest, if more effort had been put into making Nelia into a real character instead of a caricature in the common route, this would have been a good path. Unfortunately, very little time was spent on Nelia in the common route relative to the other heroines, and this has an unfortunate dampening effect on the reader's emotional investment. I have to wonder after finishing this path if they just intend to partially mirror the paths from the original game... Rishia Rishia's scenes in the prologue are the single most awkward introduction scenes I've seen from a heroine in a commercial VN from a major name in over ten years... no, ever. To be honest, considering that intro scenes are something most charage writers do well, I didn't expect the awkwardness I experienced. I mean, I almost dropped the game inside the first half hour, which I wasn't expecting, considering how much I loved the original. Rishia's character eventually sheds the awkwardness created by the introductions, but I thought my feelings toward her would be ruined by the introduction to the very end. However, her actual path is a complete turnaround from my experiences in the common route. Suddenly (and jarringly) the quality of presentation goes up and Rishia goes from being a thin caricature of a heroine to an actual person. To some extent, this also happened in Nelia's path, but part of the reason this path suddenly took on depth for me was the way it tied into the story of Spiral. In fact, it feels like a direct extension of the political elements of Spiral, which is why it felt much deeper to me than it probably is if you haven't played Spiral. That said, the impact it had was enough to overcome the awful introductory scenes... but it still needs to be noted that this game is horribly flawed, not the least of which by the difference in style between the four writers (why they combined the writers of Tsuki ni Yorisou, Otome no Sahou and that fluff-fest series - Da Capo- I'll never understand). Conclusion Understand, I have no interest in the human heroines in this game. Kohaku is ok, but I find Kirara to be so annoying that the idea of romance with her makes me want to vomit. Anyway, this game's primary flaws lie in the common route, which is, to be blunt, mostly fluff. The character introduction for Rishia was botched, and there was a severe lack of face time for the two main heroines. These flaws don't make the game unplayable, but for fans of the original, it can't help but be a disappointment. Rishia's route manages to overcome most of the weaknesses of this particularly mismatched group of writers, but that is more because of the existence of Spiral than the inherent value of the story. Also, there should have been a path for Marine and Citron. Extra To add to the canon above, I should note that Spiral was apparently written as a prequel to this game. It occurs a few months before Rishia's arrival in the human world, and it is centered around an agent from the Divine Realm. I originally thought it was a prequel to Shuffle, but it turns out that it was a prequel to this game, lol.
    1 point
  5. I don't remember a whole lot about it. It was a harem hentai that ended with all four female characters lined up bent over while the MC was left to choose who to have sex with first. I think there was a business woman, a teacher maybe (?), not sure about the others except one was either a girlfriend or childhood friend. I think he picked the business woman, but I know he didn't start with the childhood friend who got really upset about it.
    1 point
  6. Seraphim

    What are you playing?

    Finished up Raging Loop a couple of days ago and now I'm done with chapter 6 of Higurashi. Raging Loop Like I mentioned in a previous post, I'm not that into werewolves, which initially put me off when I considered reading this VN, but I'm glad I actually decided to pick it up. The pacing of the story felt just right and the story itself turned out to be a more exciting read than I expected, with quite a few twists and turns right up until the end. I did see through some of them long before the reveals, but everything leading up to that point was so well executed that it felt satisfying nevertheless. I really appreciated how you, after clearing the game, unlock a toggle in the options, with which you can activate a ton of internal monologues mixed in with the normal dialogue and narration to get a better understanding of everything that's going on and why certain people act in certain ways. It's a function I'd love to see in Higurashi, to be honest. And so, while we're on the subject... Higurashi, chapter 6 First off, I agree with @Dreamysyu that this is the best chapter (so far, at least). Anyway, onward to spoiler territory. This turned out to be one of my longest posts here so far, but maybe that's not so strange considering the extent to which Higurashi puts the mind at work.
    1 point
  7. No Clannad, Planetarian or Rewrite either, but Venus Blood -Frontier- somehow made the list, while sitting on 7,5 average and 7,2 bayesian on VNDB... Maybe they don't list games without 18+ content? That's the only way I can explain differences this deep. It would also influence the kind of people that used the site in the first play, attracting mostly seriously ero-oriented players... After all, there's not really a "VN fandom" in Japan the same way as there's one in the West, so probably it's more useful to see this ranking as one from eroge fans specifically?
    1 point
  8. One thing I can't get over is during one of the H-scenes, she says something along the lines of "You can't see it can you? Of course, there's a mosaic in the way.", while the translation states, "You're lucky, you know. In the Japanese version, there's a mosaic in the way". And this game, is of course, un-mosaiced. This made me laugh so hard. Am I weird?
    1 point
  9. Porn doesn't have to be art. Porn can just be porn. That still doesn't discredit its existence in any way, shape or form. Again I'm repeating myself but this comes down entirely to people's taste in the genre. You clearly hate sex scenes, and that's fine, but don't bash other people and call them delusional for merely having a different preference. You are literally trying to justify a personal preference of yours as some universal fact, and I'm sorry to tell you but that won't go anywhere. And let's assume everything you said is true. That h-scenes give a bad name to vns, that h-scenes are pointless, that they literally only harm the medium. EVEN THEN, that is still no reason for people not to like them. I think you should just accept the fact there are different audiences in the medium and in this case you're just not part of it.
    1 point
  10. On May 27th Sol Press announced in a Blog post that they will not license any new VNs and but are intending to release the titles that they have licensed. Here is their quote: Link: https://solpress.co/blog/803/where-we-are-and-where-were-going Then today after silently removing it from their website and being asked about it on Discord, they announced that they won't translate The Future Radio and the Artificial Pigeons. You can find the second blog post here: https://solpress.co/blog/846/news-regarding-laplacians-the-future-radio-and-the-artificial-pigeons I just wanted to share that information here. Personally I am disappointed with both news. I know that Sol Press doesn't have the best reputation, but with them gone there will be fewer VN translated in the future. I personally was looking forward to The Future Radio and the Artificial Pigeons. and Nukitashi, so I am especially disappointed by the second news. And it is a really bad look that they have to already walk back on something that they said 10 days ago. Even if a staff member explained on Discord that they said they where only intending to finish all announced projects. I guess that is just the reality of the VN translation business.
    0 points
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