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Showing content with the highest reputation on 05/04/20 in all areas

  1. Shirogane no Soleil was the first Soleil game and the one that defined the most essential elements of how the Runes, Valkyries, and other elements were treated within the multiverse (though a lot has been retconned since then). It is also a very old-style chuunige. The protagonist starts out as a normie, the girls are more powerful than him, and there is a horrible cost for using their powers. The heroines will seem somewhat archetypical in comparison to modern chuunige heroines, but that doesn't hurt the game as much as you would think. If you intend to play other games in the series, you should also pay attention to what happens to the various heroines, as some of it 'ripples' outward through the multiverse and has effects on their alternative versions.
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  2. While I generally agree with you, I thought the analogue gameplay was nicely inserted and fun, not to mention thematically appropriate and immersive as you play an investigator and there's data to be found with the commands. However, I'm used to using command line interfaces, which I imagine is a rare quality these days. Personally I'd like to extend your sentiment even further though. A lot of visual novels created EVN wise are (at least in marketing) incredibly and unhealthily obsessed with frequent choices (when they're not kinetic... but I'm fine with that extreme, so whatever). I don't think they ever really deliver on the freedom they pretend to be giving, and even if they did I'd rather not have to replay a zillion times to see the full text. Especially if there's no flowchart to use as a guide. I'd rather people focus on making good stories than providing unneeded agency. On a vaguely related note, Shinsetsu Mahou Shoujo is p good gameplay hybrid w
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  3. Made an account just to say, thank you guys for this! I just got through the prologue and I'm really looking forward to the full patch!
    1 point
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