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Showing content with the highest reputation on 11/29/19 in all areas

  1. Hey guys! Just found this site, and I'm excited to be a part of the community! I'm on Lemmasoft more than I'd like to admit so it's great to find another place to hang out at with like-minded people! I have a few projects under my belt, but my passion project is a big one! It's a story driven Otome game, meaning it's marketed towards females, and I'm looking to have a demo and host a Kickstarter in early 2020. This means I need to start marketing, so I'm trying to put myself out there before hiring a marketer. I'm starting with a devlog and website, that I might post on here once I learn my way around. Thanks so much for reading! Hope to make some friends.
    2 points
  2. Wow, I've missed my second Fuwanniversary. So, holy crap, two years already? It's a strange thing, because it feels like I've joined just a few months ago, and at the same time I can't quite remember what I was doing before I went turbo weeb and found my way to grinding VNs all the time. It's just so obvious that I'm reading all this pseudo-Japanese stuff and writing about it... Not that I need to know. There's no going back now.
    2 points
  3. Hello and welcome to my seasonal Steam Curator Connect Wrap-up, where I’ll be looking at games sent to me for review through my Steam Curator profile during the last few months – particularly the shorter/simpler among them, for which I couldn’t make dedicated posts. This time, the quality of the VNs I’ve received was a positive surprise, with each title offering something interesting and most of them exceeding my expectations in some ways. The highlights of today’s list are definitely the virtual reality-themed thriller Omnimus and the uniquely-stylized, mildly-erotic queer VN Knife Sisters. However, all of the games I’ll be writing about are arguably worth your attention, so please stay with me while I explore their main perks and issues. As usual, links in each title will lead you straight to the Steam store page, so you can quickly check the games out at their source. Enjoy! Summer Meetings The growth of Mikołaj Spychał’s lineup of perfectly-generic romance VNs quite likely isn’t stopping any time soon, and his fourth game, Summer Meetings, is another incremental improvement to the previously-established formula. Much of the fun in his VNs come not from the very standard love stories, or especially from the minimalistic visuals (nearly no CGs and simple sprites), but from the ability to mess up the romance in an impressive number of ways. Dating a few girls at once without them knowing, cheating, randomly kissing the wrong girl at the concert you went to as a group… For people that just want to see the world burn, this might be the best opportunity since School Days (although without that significant bonus of hentai and/or gore). At the same time, the core story is solid enough for what it tries to be and the writing feels like a step up from all the author’s previous titles: it has a nice flow to it and the English script feels pretty much devoid of translation issues I’ve noticed in his earlier games. The five heroines are decently fleshed-out and even can surprise you in some ways – like the step-sister's willingness to keep the romance non-committal and even tolerating other girl being the protagonist’s primary focus. The main thing stopping me from fully recommending it is the price: for a VN this simple visually and with 5-6 hours of content, 10 dollars feels like an overkill. If you find it for half of that price, however, it’s a surprisingly fun way of burning one or two evenings. Final Rating: Cautiously Recommended Read the full article at evnchronicles.blogspot.com
    1 point
  4. I have just made a discord where we can talk about VN and KN. Of course we can talk about other things such as anime or anime related to VN. Talk about Manga are of course welcome. Here it's discord link for group. https://discord.gg/6FEqkkj One more note, please not be rude or give harsh comments.
    1 point
  5. I'm quite a big bishoujo fan myself! And that's actually a relatively good idea to have a female route, even though it's not popularly done. Maybe a kickstarter stretch goal :3 Thanks for giving me something to think about! I know a lot of people love Yuri.
    1 point
  6. JulioInAction

    Hello!

    I couldn't say better myself! And im sure they will! Thx!!!
    1 point
  7. wyldstrykr

    Lamunation Release

    finished reading it. even more random than Suki to Suki to de Sankaku Ren'ai. i think the vn selling point isnt the story nor the h-scene but its random scenes and jokes that made on the way. the story is less than Suki to Suki to de Sankaku Ren'ai and h-scene is just a fan service (chapter 1-5 is common and 6-10/11 just lock you in the route which 3 of them is h-scenes.) and after story is still a fan service (7 chapters where 6 of them is h-scenes). (maybe graphics and sound too but still) if has moments, a lot or jokes, reference and 4th wall joke. at the low price with 10-11 hour or reading??? (i finished reading it within 6 days) it is worth it even with reduced functions during the original. my favorite moment was there are minor issues tho (can someone verify this?): 1. chapter select is available from the start and it appears that you can view every chapter from the start, even the after story. and without using "full open" 2. you cant toggle skip unread or skip read teXt. skip at the bottom skips read teXt and "ctrl" skips read teXt but scene skip at the top skips read teXt. 3. once you reach the route/character selection. if you select a route/character, eXit then go to the route/character selection, the neXt scene is unlocked. fully skipping the scene. 4. few teXt isnt translated mostly character name and a image that looks like a line (someone on discord says its in chinese lol). also a character teXt is in the body of the message boX. and at one point (when luna pulls lamune), you can see a piece of code maybe its her rotation. 5. a few lines doesnt sync with what they saying... maybe its translated differently but at one point the voice says lamunation but the line says a long line composed of 2 sentences. 6. i cant unlock BGM mode even with full open. anyone knows how??? 7. theres no narrator route,witch and solaris still a good read. might post images later for more information from discord
    1 point
  8. always, dont have time to pick choices one by one and see what i get. i play vn for the story however i did play charage/moege from time to time so the decisions part is unnecessary
    1 point
  9. Most VN choices don't make a lick of sense, so I gave up on doing without a walkthrough long ago... it is too annoying to figure it out on my own.
    1 point
  10. I never use one for my first playthrough. If I think I can get the other routes or endings I want based on that playthrough, I don't use one for future playthroughs. If I ended up surprised at my route or ending on that first playthrough, I'll at least skim a walkthrough to see if I can see something important I hadn't thought about. I will use them if I get stuck and can't get certain routes or endings. Usually it is because the game is blocking something - have to see the bad endings before seeing the true ending, have to do one particular minor route last, etc.
    1 point
  11. As I'm currently playing Sorceress Alive and have played numerous Digination games in recent years, I thought I'd talk about my thoughts on the company and its subsidiaries. My first thought is that the company is both aggressively pushing the current boundaries of the industry fanbase while also regressing into an older time. When I first expressed this thought to a friend of mine, he asked me if I was crazy... but this is how I explained my thoughts to him. While charage/moege have always dominated the non-nukige part of the VN industry (since the turn of the century, anyway), there have been times when the percentage of such games to other games has leaned toward more variance. This last year and a half has been very much such a period, and the period between 2004-2008 was another such period. In these periods, less 'genre-bound' games have been released in larger amounts than is common in what I call the periods of stagnation (2008-2010, 2012-2017). Common genres often named are charage/moege, chuunige, nakige, utsuge, and plotge. While these should be merely generalized 'umbrellas' under which games fall, during the periods of stagnation, there is far less blending between the genres. Chuunige are chuunige with little or no SOL, charage/moege are entirely SOL-romance focused, nakige go for your tears from beginning to end, etc, etc... The current period is one where we are seeing more genre blending and the resurrection of genres that were mostly dead until recently (mystery, psychedelic, etc). I first noticed the trend was changing (as well as the number of non-nukige being produced overall going down) when Navel released Kimi to Mezameru, Ikutsuka no Houhou, a peculiar blending of genres (mystery, sci-fi, chuunige, nakige, SOL) that was unusual in my experience when coming from a frontline charage company like Navel (though they have at times produced more plot-heavy games like Tsuki ni Yorisou, Otome no Sahou). However, Digination was already digging into this back in 2016, albeit in the form of the 'close but not quite there' Shinsou Noise. I'm uncertain whether Digination has succeeded because it happened to start producing this type of game when the market's hunger for more varied genre-blends was rising or because it was doing something a newer generation of VN fans had yet to experience. However, soon they had begun putting out genre-blending and unique titles at a rate I found somewhat surprising, though not all of their games appeal to me. Sorceress Alive, for instance, is hard to get past the first part of the prologue, because the protagonist is somewhat of a doofus when he lets his enthusiasm take over. I actually had to come back after dropping Raillore no Ryakudatsusha to be able to be able to appreciate its better points, lol. Missing X-link told me this company, owned by DMM, is serious about making its mark on the industry, because it was both ambitious and highly emotional in a way I found fascinating... though I also found their choice to use the ladder-style structure to be frustrating, since many of the side-heroines are as interesting or moreso than the mains. However, Digination strikes me as a company that is willing to experiment to a degree that most other companies are wary of even considering. I find in this company a gleam of hope for the future of VNs in general, though it will take more than a single company pioneering the way to drag the industry out of its sludge-filled ruts.
    1 point
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