Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 10/23/19 in Posts

  1. Today âge hold their 20th anniversary event called "Still Breathing". During which they announced a few things: - Muv-Luv Alternative Sequel Called Muv-Luv Integrate Release TBD Here is a link to an article on Twinfinite: https://twinfinite.net/2019/10/muv-luv-integrate/ - Muv-Luv Action Game for PC and Smartphones Code Named: “Project Mikhail” to be released on Steam in Japanese, English and Chinese in 2020 or 2021 No gacha, but possibly a subscription or battlepass Here is a link to an article on Twinfinite: https://twinfinite.net/2019/10/new-muv-luv-action-game-code-named-project-mikhail-announced-for-pc-and-mobile/ - Kimi ga Nomzomu Eien Reboot Scope is still undecided Here is a link to an article on Twinfinite: https://twinfinite.net/2019/10/kimi-ga-nozomu-eien-rumbling-hearts-reboot/ - Muv-Luv Alternative Anime No more Details just a teaser. - They are also working on a mobile version of Muv-Luv and are still planning to release Muv-Luv Unlimited The Day After Episode 04. Here is a link to an article on Twinfinite: https://twinfinite.net/2019/10/muv-luv-mobile-unlimited-day-after-4/ The full livestream (including an english tranlstaion) can be found here: https://www.youtube.com/watch?v=yIPDPs3eAv4 Here is also a good summary if you don't want to wtach the whole thing: https://aaltomies.wordpress.com/2019/10/22/short-synopsis-on-ages-20th-anniversary-stream-2019-10-22/
    1 point
  2. Reminded me a bit of Schwarzesmarken soundtrack.
    1 point
  3. I was already pretty pessimistic about the VN industry and it was quite obvious that there where a lot of problems. (Sekai Project having to let go staff, Sol Press comments about piracy, the comments about there not being enough translators and so on.) But it is quite shocking to see these problems being pushed in the spotlight. Maybe the VN translation business is really not viable in it's current form. Really sad. And no one can dismiss what he says, there are a lot of people from the VN scene that confirm these problems.
    1 point
  4. Jun Inoue

    What are you playing?

    Well, I'm not sure because the differences for the routes are minimal, as I commented some days ago upon finishing my playthrough. Basically some lines change here and there, and the very end of the game, too. So perhaps that scene is messed up for everyone.
    1 point
  5. Sounds like you might be reading VNs more than before if you are doing it for work. ;p It makes sense you wouldn't want to do something during your free time as much if its your job.
    1 point
  6. I started in the Peach Princess days - more than 15 years ago. The biggest difference for me has been quantity. Good years for me at the beginning had three visual novels released in English that I wanted to play. There have been several WEEKS this year when three visual novels were released in English that I wanted to play. I didn't have a backlog at all until a few years ago. Now I have more than ten purchased visual novels that I haven't played yet. Just when I think I'll start catching up, there will be a big release week or something I didn't even know I wanted will get released and look so good that I have to play it immediately. I used to be much more forgiving with what I played. The visual novel could have some very obvious flaws. It could be in genres that I didn't like very much. But I played a wide variety and was sometimes positively surprised how much I liked something that I wasn't expecting to like as much. Now if a visual novel isn't one of my favorite genres, or it has a single obvious flaw, it *might* make my backlog. If I generally don't like that particular genre at all or it has multiple obvious flaws, I ignore it and don't even think about it again. There are too many good ones to even consider ones that I don't think I'll like. Beyond that, art has become much more important to me. I look back at the art of some of the early games I liked and I wouldn't ever think of playing them now because of the art. Developer loyalty has become more important to me. If I like a visual novel by a particular developer, I'll buy their next visual novel. If I like two visual novels by a particular developer, I'll pre-order their releases or buy them day one. One thing that has stayed the same is that I do go through phases where I prefer playing certain types of games. Visual novels, RPGs, strategy games, etc. So there are times when I haven't played a visual novel for a little bit, but then I go back to playing them for months in a row.
    1 point
×
×
  • Create New...