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Island
blckrcksh00t3r reacted to Narcosis for a topic
ISLAND VNDB: https://vndb.org/v18498 BUY on Steam: https://store.steampowered.com/app/857450/ISLAND/ Summary Urashima is a small island, far from mainland Japan. It’s a true utopia, blessed with rich natural beauty. But the island harbours a difficult past, and it’s about to be erased, silently, from history. Soot blight syndrome, an endemic disease, has brought about a rift between the island and the mainland. An offshore platform intended for marine research has long been left abandoned; five years ago, three separate incidents brought the once influential Three Families of Urashima to near ruin. Rumours about children being spirited away have become part of the local folklore, alongside another legend, one that has been repeated on the island since time immemorial... “Let me tell you the legend of this island: it’s a story of tragic love...” The key to saving the island lies with three girls, each of whom belongs to one of the Three Families. These girls aren’t able to change the fate of the island by themselves, but might they succeed with the help of the young man who’s just washed ashore? Claiming that he’s traveled back in time, the man immediately sets out on a lonely path, challenging the long-standing traditions of the island, and seeking to change the future. But those aren’t his only goals... How will his presence transform the lives of these three girls, the future of the island, and the fate of the world...? [From official website] About "Island" Similar to G.O.'s previous works (Himawari), Island is a science fiction multiple route mystery with a fixed progression order. Your own enjoyment from the game will greatly depend whether you're capable of piecing together the presented fragments on the way to discover the truth. Despite being an all-ages title, Island is choke heavy on sexual humor (called shimoneta in japanese) and adult themes, including sexual content; explicit erotic content is simply not shown on-screen. Story discusses topics such as death and rebirth, loss of beloved ones, family, personal responsibility and a variety of science fiction related subjects - with time travel and many-worlds interpretation amongst few - but also astrophysics, genetics, spirituality, philosophy, human psychology and history of mankind. Most of the topics are entry-level, making Island a perfect choice for beginners willing to delve deeper into more complicated visual novels. General Info It is possible to actually chose between Karen and Sara during your initial playthrough, but I highly advise to chose Karen first, since her route acts as a natural introduction to the setting, without being as convoluted or cryptic as Sara's. Island contains many alternate endings (The so called BAD ENDS, although only few of them are tragic), with vast majority being story-based (non "game over" screens, where the protagonist typically just dies). Those endings need to be cleared in order to progress the story beyond certain points. The overall recommended progression order is as follows: SUMMER [Karen (restart) -> Sara (restart) -> Rinne] -> WINTER -> MIDSUMMER [Rinne End -> True End] This guide follows the above mentioned order, unlocking all the content along the way. Endings Aside from four main endings (Karen, Sara, Rinne and True End), there are total thirteen alternate endings available in-game (twelve for the SUMMER and one for the MIDSUMMER). You will see them all in a fixed order, provided you follow this guide. Names for the BAD ENDINGS are as follows (within their chronological order): Walkthrough Guide: All the saves are meant to be done during choices. The total number of saves used in this guide equals 16 and allows you to 100% clear the entire game. Save states in red are meant only for collecting BAD ENDS. You can skip those, if you prefer the trial & error approach. Regardless, this guide always assumes you have them cleared whenever required. Save states in blue are used for progression and remain the only ones you should be concerned about in general. We will be using those to jump quickly to required scenes without being forced to continously repeat large portions of the story. "Your choice" describes so called "flavour choices"; no matter the decision, they always lead to same exact outcome so pick whichever you like the most. Answers are merely kept to ease guidance. If you're lost or unsure, don't forget about the in-game flowchart! You can access it any time from the In-game menu and it can also be used to jump between already cleared scenes, similar to loading save states. Use it often! SUMMER KAREN SARA RINNE WINTER MIDSUMMER RINNE'S END RE: (TRUE END) BAD ENDINGS Attribution This guide was made thanks to the walkthrough available on Seiya-Saiga repository. All rights go to their respective owners. Everything else was done by le watakushi. If you'd like the high-res version of the title banner, PM me. Changelog 28/08/2019 - Rewrote certain parts of the guide for better workflow and fixed an inconsistency with Common/Summer route, which also made me partially omit one of the bad endings. 05/10/2018 - True end retrieved it's original name 09/09/2018 - Initial release1 point -
What Are Everyone's Thoughts on 9-nine Sorairo Sorauta Soranooto
Nandemonai reacted to Clephas for a topic
fixed it.1 point -
1 point
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9-nine-: Episode 2 released
yelsha57 reacted to Fred the Barber for a topic
Broski's back, y'all. Denpasoft (full 18+ release): https://denpasoft.com/collections/newest-releases/products/9-nine-episode-2 Steam: https://store.steampowered.com/app/1033420/9nineEpisode_2/ Denpasoft (free patch for the Steam release): https://denpasoft.com/collections/dlc/products/9-nine-episode-2-18-dlc1 point -
Hello there, The engine is WillPlus/AdvHD, so you'll have best luck looking for compatible tools (Pulltop) There are numerous people who worked on both scenario (retranslation) and graphics patches for If My Heart Had Wings (IMHHW) or koirizo DAT is probably just the extension for bitmap files. ARC is the extension for archives (but it is NOT required to repack modded files IIRC, you just put them in the EXE directory) [1] See thread and (WillPlus) [2] https://github.com/ZudoMC/AutoSpriter [3] https://github.com/Inori/FuckGalEngine/tree/master/AdvHD [4] https://github.com/Amarillys/MaikzJsRepo/blob/master/advhd-mkz.js [5] https://github.com/marcussacana/WillPlusManager MeruP has private tools apparently, so you may want to ask (nicely).1 point
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Why Visual Novels?
Frullo NDE reacted to Plk_Lesiak for a topic
Good question to ask on Lemma where actual developers hang out. But IMO, the ability to tell multi-route, interactive stories is the obvious one. With VNs in which multi-route structure matters, it's not even a question why they are not in any other medium. They simply couldn't be. You could possibly ask why are they not other kinds of video games, but especially with SoL titles, that kind of framing makes little sense? There are of course ways to convey stories through gameplay, but if your number one goal is to present a complex, branching narrative, this kind of interactive fiction is just a logical and cost-effective choice. With kinetic novels it's more of a legitimate question. but still, VNs offer a pretty unique multimedia experience. Would Eden* manga, Eden* LN or Eden* novel be as rich of an experience as the original is? Probably not, because they wouldn't offer that complete mix of high-quality visuals, music, VA and literary text. They could modify the original to create an excellent experience in their own formula, but they'd have to sacrifice some aspects of it in the process. Not to claim VNs are by default a superior medium, because that's always a dumb thing to say with how much taste and execution matters in this, but they definitely have their merits. And in the end, there's VN being PC games that can include porn. I'm always a bit sceptical about claims of what porn can do for a story, but I have no doubts about how much story can do for porn. In the West, pornography with genuine, compelling context to it doesn't exist. It all operates in the Pornhub philosophy of fap-length videos with 30-second buildups. If you want to tell a genuine story combined with hentai you make a VN and for the players, it offers an experience that they pretty much can't find anywhere else.1 point -
Why Visual Novels?
Kiroshirosama reacted to Plk_Lesiak for a topic
I can speak only for myself and my motivation to read VNs is a bit sketchy in the first place. At first, I simply kept them as an allowed exception while trying to limit my video game habits. It evolved to the current state of affairs, where I more or less stopped playing any other kind of games. The reason I find visual novel way less toxic for me is because they require some basic intellectual effort to follow the story and don't include endless gameplay loops I could burn countless hours on. They're stories to experience, and not autistic sandboxes that'll suck me in for a week and spit out with with bloodshot eyes and realisation of dozens of hours burned on something that didn't even left me an impression that would be worth sharing with anyone. But, if course, if there wasn't something in VN that I really enjoyed, I wouldn't get so much into them. For me its: 1. Incredible variety of conclusive romance stories. I honestly didn't know I liked romance stories this much before I came back to watching anime regularly and started reading VNs. But anime quite too often means harem comedies and I happen to hate "romance" in those. Because they never commit and when they do, it's usually not the girl I was rooting for. This is why having a route for every heroine is an enormous perk. I identified the best girl? I can get the MC to romance her. I like some secondary ones? Also covered. The rest of them? I probably got enough connection to the whole cast by this point to enjoy them too in the end. No linear media will give me that. 2. Variety of romance stories once more. Yuri, otome, galge, BL. Fluffy love stories and serious drama. Tiny games for half an evening and novel-sized epics. VNs got you all covered. It might get stale if you just read moege, but, partially because of my weird blogging endeavours, I end up reading incredibly varied stuff and so far I didn't get bored of any of it. 3. Anime art. I love anime art over any other style. Give me anime girls kissing and you can take all the rest of my visual media away, I won't complain much. But aside from my personal deviancy, VN art is just that good in many cases. 4. And well, for someone like me, with pretty limited visual imagination, in many cases VNs are simply more compelling than literature. I like having at least some visual representation of what I'm reading to give my mind some point of reference/guide on how to interpret it all. For example, I'm not sure if I'd have enjoyed reading Dune as much as I did if I didn't have some vision of its world from the classic games I played. It's not something I'm particularly proud of, but from my experience, that's just how my brain is wired and I can't do much about it. VNs are a pretty good compromise between literary text and graphics, showing you a lot but still leaving a lot of gaps for your imagination to fill. Curious what other people's motivations are. :31 point -
Took a while longer than expected, but here it is - a fully polished walkthrough/guide for Frontwing's Island. I hope this guide will help everyone enjoy Island to the fullest without being forced to hunt for bad endings or getting stuck. It's a fantastic visual novel and real treat for fans of science fiction. As usual - if you have suggestions or found any mistakes or typos - drop me a note and I'll be sure to fix everything.1 point
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Heya Fuwanovel, Eclipsed here, ready to do another trolly trolls filled with pure enlightenment and innocent funzies. First, let's talk about VNDB: Vector Newton Digimon Battlefield. With this site, you can diary-style all of the Visual Novels that you've read over the course of your career. I. Linking your VNDB profile to Fuwanovel "Want your profile & sidebar to look sexy (and taller) while roaming the forums? Load it up with your VNDB!" Create your VNDB account over at https://vndb.org/ Go to your VNDB profile, make note of your ID number, then go to your Fuwanovel profile -> Edit Profile and input that number under the VNDB section (without the letter "u") You can also link other things such as your MAL and Steam!sdfdsfsfs II. Commentating on your listed Visual Novels "Want your VNDB list to look SEXY (& cluttered wall-of-texty) as hell?" Tick the Visual Novel you want to comment on "Set Note" Type in your comment "Update" III. Rating Visual Novels with "Fractionals" (cr. palas), Because Whole Numbers Are Too Mainstream & Hipster "Sometimes, you just wanna rate things the SEXY way using decimals!" Go to your desired Visual Novel's profile. Select "Other" from the voting menu. Input your desired score, ranging from 1.0 to 10.0 (one decimal place only!) IV. VNStats! "It's all about dem stats." "Noslyl from Reddit made VNStats, a cool site that hooks into VNDB's api to analyze its data. It gives some broad data on VNDB's overall voting habits and then it allows you to dig deeper and see data on individual VNs, tags, character traits, and users of VNDB. My favorite feature of the site is the way it gives you an analysis on the VNs you've voted on and your own reading habits. " -Decay V. The English-only Pleb's Odyssey for the TL'd Vector Newtons (Search Filtering for Translated Visual Novels) cr. Nosebleed VI. The Power of Chaos, Disorder, and... Randomness! cr. Final Chaos "Sometimes. the only way to find what you are looking for, is to not look for it!" Select "Random Visual Novel" from the upper left menu on VNDB. ~~ Feel free to add any VNDB tips n' tricks that you think the public should know about, and I will compilethemtotheOPTM1 point