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Showing content with the highest reputation on 07/15/19 in all areas

  1. So, I found this obscure idol group with a slight retro-pop/R&B feel and it became a constant source of amusement for me for some unexpected reasons... Otaku idol, lvl hard: Idol industry reality check, lvl soul-crushing:
    4 points
  2. I went and watched this based on this recommendation. I was... surprised? The impression you gave me was that it'd be quite funny, but it wasn't really that. It was more like it was consistently amusing, and the main character has immense potential to be interesting. I agree on the VA and character design, though. Edit: The mum anime -- I was going to watch it due to how they did the eyes (I'm one of the few who prefers cartoon eyes to anime eyes), as they're a bit closer to cartoonish, but it turned out to have a few other interesting things. First, Satomi Arai voices a character, which can only mean greatness. Secondly, the mum does seem to have some mum characteristics, such as taking a bag (presumably full of stuff to take care of her child), not really understanding most of the terminology, and being devastated at the possibility of not being liked by her son.
    1 point
  3. Kosakyun

    What are you playing?

    Started playing KoiChoco. Was initially interested in it because of how beautiful the art was, but was a bit weirded out with the combination of themes in its title. I've been reading for around three hours, so I haven't gone far enough to really get into depth with any of the story elements. Yaoi sticks.
    1 point
  4. I'll be a good person and save you some hours of your life. The first 4 episodes were the only decent part of the show. If you didn't enjoy even that, don't bother. It gets much, much worse.
    1 point
  5. Clephas

    Dead Days

    On request and because I am a Kurashiki fan, I decided to play this, despite worries about the concept and the characters... and I came out finding my worries perfectly justified. First, the protagonist Teru... in a standard chuunige, he would be the jackass that gets killed after begging for his life in the opening act after doing something totally scumbag-like. Worse, rather than being merely a cold-blooded manipulator (which is how the Getchu page presented him), he is actually an irritable kid who thinks he is a lot smarter than he is. Second, the heroines... first, the punk-like Aira who overdoes her makeup and generally speaks like an airhead but has definite anger issues. Second is Asami, another man's wife who is generally weak-spirited and only clings to her second life out of a desire not to lose what she has left (her husband and child). Third is Mao, the protagonist's osananajimi who has a strong sense of justice, is pretty naive in general, and tends to get on the protagonist's nerves constantly (this gets worse after he dies and gets resurrected). Mao is the true heroine of the game... and also the single most annoying character in the game, even setting aside the protagonist's issues with her. To be blunt, she is yet another Victim A heroine presented as the true heroine of a serious game with violence... Third, the writing... I wanted to cry at how low-quality the writing in this game is compared to Kurashiki's previous two Clock-up games. Both Okami and Maggot showed off his skills in full, and as a result, they have a cult fanbase even amongst those who don't like the sexual themes involved in the latter or the social ones in the former. The basic narrative quality is scaled down to the level of the protagonist, which is hugely disappointing. Last, though this is more of a universal complaint for all Clock-up games... too much meaningless h-scenes. I hate Clock-up's visual style for H-scenes (there aren't any torture rape scenes in this one, outside of the bad endings which I didn't watch), and the presence of loli content made me vomit... twice. Seriously, was that really necessary? The good points of this VN lie solely in the individual heroine paths, because the common route is just poorly handled and paced. The heroine paths, on the other hand, are slightly stronger, though only Mao's has a decent epilogue (even by VN standards). Overall, this game felt like a really inept attempt at psychological horror. Considering how good a job Kurashiki has done previously at this kind of thing, it startled me how huge the gap in quality was between this and his previous works... both for Light and Clock-up. Even Sora no Baroque was better, and that is saying a lot.
    1 point
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