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Showing content with the highest reputation on 05/14/19 in all areas

  1. It would be best if you had a solid baseline, rather than chasing after the peak of each era. I'd suggest taking a look at the differences in styles between games with all-ages versions and those without; taking a look at a gameplay VN every three years since 2000 (Eushully is a good reference point for this); sampling Key from each era; AXL from each era (their essential style hasn't changed, but there are significant if subtle technical differences as the years have passed); journeys into the dark (Akatsuki Works Black briefly went into the wide blue yonder with metallic-looking eyes and s
    2 points
  2. Partial patch is now out! Link below and also in the first post: https://mega.nz/#!no0DyQza!DZShSFgME_-iW6vaEdYy3oek-794a1yiuiW48U05dBQ This partial patch covers up to the end of Eris' chapter (Chapter 2). Just extract the files from the zip and overwrite the game files. Some points to take note: - If you are playing Aiyoku no Eustia from a save file from the old Yandere English patch and apply this new patch, you will notice that upon loading the save file, the first line of the save file will appear gibberish. Don't worry! Just Quick Jump to a previous line. The previous
    2 points
  3. Hello guys, name's Jeremiah Sand, and I'm here posting this thread because I need some help with releasing a patch for this game I've been working on for a while. Background Some months ago I started translating Sen no Hatou to English and I was committed to finish the project, but due to me switching to a more professional enviroment in translations I no longer have much time to dump into the project and I fear that at the speed I'm going it'll never come out, so I'd like to release everything I've done until now, or at least the contents that the game trial covers. Progress so
    1 point
  4. AustriaVNFan

    Sup chiefs

    Welcome to our little community! I hope you will enjoy your time here on the forums
    1 point
  5. Little Busters, SubaHibi and Umineko (Questions arc)
    1 point
  6. littleshogun

    Sup chiefs

    Well you still early compared to me in that I introduce myself one year after registration. Anyway welcome to Fuwanovel, and you can ask some VNs recommendations if you in need of that. I hope that you'll be able to enjoy yourself here.
    1 point
  7. Well, actually, the structure of Aiyoku no Eustia is more like G-Senjou no Maou, meaning each chapter is centered on a heroine, but is part of the main story with a branch that leads to the heroine's ending. So making the right choices will lead to Eris' ending. Otherwise, the main story will continue to the next chapter which will focus on another heroine.
    1 point
  8. As for how many chapters in Eustia, there's seven including prologue and the side stories. As for how the routes work, it's just like G-Senjou or Grisaia in that there'll be a choice that determined whether you'll continue until the end or finished the particular character rouye. PS - Congratulation to the OP for Eris's patch there, and good luck to finished the rest of the script.
    1 point
  9. Ah eris my favorite girl! So far...thank you so much for the patch! Your work is very much appreciated and i cant wait to see your continued progress!
    1 point
  10. dwaif

    What are you playing?

    I finished ever17 yesterday and was blown away. I went in knowing next to nothing, with only a vague understanding that the final route basically made the game. Base game routes were solid. I ended up enjoying Tsugumi's the most out of everyone. She just clicked. I really enjoyed the art and soundtrack. The art felt crude at times, but hard a charm to it. The music had the early 2000s vibe and felt ahead of its time for the serious tracks. Well done atmosphere overall. Reading through the first three days of each route took me some time and energy, but everything past that had me ne
    1 point
  11. Whether BGM is good or not is a subjective matter, so I wouldn't sure if my recommendations here would be true or not. But if I need to picked four VNs, then I would say that Hoshiori, Daitoshokan, Sanoba Witch, and Sorcery Jokers would be good pick. If you want more, I guess there's Chrono Clock, Evenicle, and Rose Guns Days. I hope my recommendations here can answer what you want to see, even though it's a belated one.
    1 point
  12. If the forum ever seems dead start a new topic with one of the following topics 1. Poor localisation (Example - Sekai) 2. Translation (Like Moenovel) You will not only get an active topic but miles long renditions of what we already know. Nothing brings us together like mutual dislike and negativity.
    1 point
  13. And I was beginning to think that when this thread is dead that it was the last thing to go on a dead forum. Yay @Akshay for keeping it alive.
    1 point
  14. I'll post from the perspective of someone who has had a hand in coming up with multiple localized titles now. For most English VN readers, all Japanese titles sort of run together, since they can't understand them anyway. From a marketing standpoint, translating a title will make it more identifiable and memorable. The catchier it is and the more it pops, the better. "Fashioning Little Miss Lonesome" is a phenomenal title for this reason. The flipside of this, though, is that there ARE a lot of games that are talked about in the English community using their Japanese names, so there is so
    1 point
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