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  1. Asonn

    Help out Zaka!

    So I'm writing this post to help out a good friend, someone kind of known in this community. He always shills this certain game and he played it a lot and is actually planning on translating it. However, here is where the problem occurs. Me and my friend who made the gofundme page are in an economical crisis and let us not even begin about Zaka, who still live with his parents and is reliant on his social benefits. He does not want to torrent Shimaisou II. But is literally forced to torrent the game if he wants to play it, that's the way how the patriarchy molded him. So we want him to break lose from the system and actually let him buy the game! So that is why we guys need your help. https://www.gofundme.com/buy-zaka-shimaisou-ii We set the goal as low as possible, just to show every dime counts. Thank you for donating or spreading the go fund me page. It means the world to us.
    3 points
  2. She already had a crush on him since before the start.
    3 points
  3. You can always rely on the wayback machine. That's what i've been doing to get the TLWiki tools so far. (link at end of the post) Here is the "Last updated dumper/reinserter Last working tools used before project got stalled (years ago, I know)": https://web.archive.org/web/20140719102749/http://tlwiki.org/images/0/06/Gss-dev-2010-10-20-.7z Unfortunately this does not have any source code to edit or fix possible bugs, only the executables.... Hope it works as is. PS: I've been waiting for the gore screaming show english patch for a really long time... Really hope now it can get finished. Edit: It seems this only extracts images. The link for the tool that extracts the scripts is not on the wayback machine.... Bad luck. I've managed to find it on a chinese site \o\. I've tested it with Mugen Kairo(same nnn-system) and script insertion seems to be working. Here: http://www.mediafire.com/file/6brv4e4n2z6betr/Gss-dev.rar/file Please be sure to reupload it somewhere. Its on a trial mediafire link so it could be deleted sometime.
    2 points
  4. Clephas

    Realive

    Realive is Purple Soft's latest game. For those unfamiliar with Purple Soft, they are the makers of Hapymaher and Chrono clock, and their specialty lies in nakige with fantasy and/or sci-fi elements. As an example, Chrono Clock has the time-manipulation watch, Amatsutsumi has 'kotodama' (the ability to control people and some phenomena with words), and Aoi Tori has divine and demonic powers. In this case, the characters are drawn into playing an AR game called Alive, which grants them strange abilities based on how far they have progressed in the game. Since these abilities actually bring about real life results, I call it a 'mystical app', lol. Anyway, this game was written by Nakahiro of Hoshimemo and AstralAir fame. In combination with the sheer eroero nature of Purple Soft's artists' character designs (since his previous works that weren't nukige were mostly 'cute' games) it definitely presents a different picture from what you would expect from Nakahiro at first... but as you progress through the game, you will inevitably - if you have played his previous games - come to recognize similarities in how he handles the emotional and comedic elements to his previous works. The common route of this game is mostly light-hearted, though it shows at times the deep worries the various heroines and protagonist have (on the surface level). For those familiar with Hapymaher (which is translated), it becomes evident that Nakahiro is a fanboy of that particular work pretty early on, as he deliberately inserted many small easter eggs into the character personalities and settings that are drawn from the characters of Hapymaher. Sadly, he doesn't seem to have been fond of Saki (how could anyone play that and not love Saki?!!) but the heroines seem to have carried on a lot of elements from Hapymaher characters for some reason... though I won't spoil it for you. Have fun figuring out which characters inherited which Hapymaher elements, lol. Anyway, there are four heroine routes in this game and one Grand Route (just a different name for a true route, save that it usually has a bigger focus on resolving central elements of the main game's story as opposed to the heroines' individual ones). I'll introduce the heroines as I go. Kaya Kaya is, on the surface, your classic arrogant/selfish ojousama. She has distinct manipulative tendencies and a strong need to be on top, no matter what the situation. However, that surface hides a crybaby who lived a sheltered but strictly-regulated existence that tried to squeeze all traces of personality out of her. This is not that uncommon in ojousama heroines, but the way Kaya is presented is cute, generally speaking. Her class is Alchemist, which oversees destruction and creation of objects. Like all the four initial heroine routes, this one focuses on resolving Kaya's issues as she tries to complete the game, which is often difficult, since the conditions of the missions given by the game are often vague and designed to help the characters grow and face their inner demons... and Kaya's demons are a doozy (those this can be said about all the heroines to one extent or another). While some of her issues might seem minor to someone looking from the outside in, it is nonetheless made easy for the reader to empathize with her suffering. This path was my first experience with how the endings were going to be handled for this game... and the ending was something of an exercise in frustration for me, primarily because there is so much hinting at the background setting without giving me answers to match up with my suppositions. In addition, since we have no way to see how things progressed between the events at the climax of the path to the epilogue (this is deliberately not spoken of), I found myself wishing that they'd left epilogues to after the game was done completely. Minato Minato is a loner by choice, living a hard life working part-time jobs to keep her in food and shelter while attending high school. She actively hates the idea of trusting others, and she resents deeply the hypocrisy of those who try to help her out of pity. Normally, she presents the picture of a 'koakuma' heroine (and that's what she is), but she is also a rather obvious tsundere, albeit one who only shows her true tsun when someone manages to embarrass her. Her class is Trickster. Minato's path is... much more viscerally emotional and at the same time amusing than Kaya's path. I chose her second because she was the other 'outlier' heroine amongst the four initially available (I almost always pick heroines who aren't already close to or in love with the protagonist first, since osananajimi and deredere classmates are usually boring). She resists both the idea and reality of her romantic feelings for Chihaya (the protagonist) for a long time, and her reactions to those feelings were just hilarious... up until the point she finally gets down to being deredere, then she is even more clingy than Kaya, and that takes work. Minato's theme is 'overcoming dependence and making peace with the past', and it was much more effectively executed than Kaya's path... that said, i do still have complaints with how the epilogue was handled. However, that's the case with all of the four initial endings, so I'm just going to grin and bear it. Nemuru I'll go ahead and get this out in the open. Nemuru and Satsuki are the heroines I had no interest in from the beginning. Satsuki is an osananajimi in the classic 'cooks and cleans for him' style (albeit not tsundere for the most part) and Nemuru is your typical shy girl who has trouble speaking with men. Nemuru's class is, ironically (at least on the surface) Idol, and her skills are all centered around gathering or controlling the attention of others. My major problem with Nemuru's path came down to the fact that Nemuru was the heroine, in the end. As a path, it is actually fairly good, even if it lacked a lot of the non-standard twists and turns seen in the previous two paths (incidentally why I picked those two heroines first). However, Nemuru's character was irritating to me (shy heroines who remain shy for most of the game drive me crazy), and while she grows a great deal as she overcomes her trauma (much like the previous two), I was left unmoved due to my lack of interest in her. Again, her path is technically good, and a less-jaded player would undoubtedly be able to empathize more with her (the me of two or three years ago probably could have), but I've grown used to not bothering to tolerate heroines I don't like of late, so my reaction was probably inevitable. Satsuki Satsuki is the osananajimi neighbor, living with her younger sister Yayoi. She constantly wants to take care of people, especially the protagonist, and she intentionally matches her time leaving the house to his... do I have to enumerate anymore reasons why I left this path to last? lol Anyway, Satsuki has a strongly self-sacrificing personality with an intense desire to help and protect others. This is reflected in her class, which is Knight. Her path is perhaps the second most emotional (for me) so far, right behind Minato's. That said, her existence as an osananajimi and an essentially 'normal' person pretty much eliminated any possibility of me preferring her as a heroine, hahaha. Her path is all about overcoming the loss of something precious, and as such, it is inevitably a tear-jerker. Grand Route Early in the Grand Route, the reason for the links to Hapymaher become clear, and about a third way through, it becomes clear why all the events in the other path occurred. I'll be blunt... you'll probably spend most of the first third of this path in tears, if you have a heart. It is also an extremely familiar set of themes and setting ideas for someone who has read Hapymaher, so I can clearly state that this game is a Hapymaher derivative rather than just supposing it might be. This path forces the protagonist and the heroines to face their largest trauma, the one not mentioned even slightly in the other paths. This trauma... is bad enough that I'd honestly be tempted to rename this an utsuge. However, typical to Purple Soft's nakige brand, the ending is a happy one, if somewhat bittersweet. I know I cried. I will say that the protagonist's solution to the problem was... novel and typically convenient of a Japanese nakige, lol.
    1 point
  5. Chacha

    Help out Zaka!

    A criminal
    1 point
  6. Yuuko

    Help out Zaka!

    if you approve of gays you are gay too
    1 point
  7. If you don't donate, you're literally advocating for piracy.
    1 point
  8. That's a shame I was kind of looking forward to eventually playing this because I really like that old school aesthetic All they had to do was give the vn the same vibe that Golden Boy had and it would have all been groovy.
    1 point
  9. Ah, yeah, that's one way to solve the problem. But most of the time, I never find an account working that way. You were lucky xD In all honesty, Baidu is the worst. It's a shame that sometimes what you are looking for is only hosted there. Anyway, I uploaded gss-dev.rar combined with the latest updated tools on google drive. In case someone ever looks at this thread in search for System-NNN tools, here's the link: https://drive.google.com/open?id=1O7YwO_U0vnbvrA5ps5tsOa3T7jU-QD_x Also... the prologue scene from Gore Screaming Show seems to also have some lines which aren't in the script. I guess they may be images, but I am not sure.
    1 point
  10. I've found a random site with several accounts and passwords for pan.baidu with "% change of success"(http://bugmenot.com/view/pan.baidu.com) After a couple of tries I've managed to login with the second account and then you just download normally. The HARDEST thing about this is the captcha.... It's in chinese characters <o>.... I've had to refresh it about 10-20 times until 2 characters I recognize from japanese kanji appeared and I could input. Seriously, I've never seen a captcha with kanji..... so hard.
    1 point
  11. Plk_Lesiak

    Birthday thread

    Happy Birthday to @Dreamysyu and @Zalor!
    1 point
  12. * Grisaia no Kajitsu. Angelic Howl, that setting and that music still haunt me somewhat. You need a strong stomach for that.... Then there was a scene in Michiru's route ...... that made me break down emotionally. First time I ever cried while playing a game, and one of the very few times I teared up from depression. Then Sachi's good end had me tear up again (bittersweet tears this time) Actually, Grisaia being my intro to VNs in general, the whole VN was memorable for me. And Chiru Chiru is still my favorite girl from any VN. * If My Heart Had Wings. Some of those flying scenes. Also a scene towards the end of Kotori's route, had a lot of action, and vocals come on at the right time. I teared up from happiness there. * Clannad. I must have teared up almost 30 times during this VN! Almost every single time Shining in the Sky played, that was instant waterworks for me (Roaring Tides was almost as powerful too). Then ....... "that" scene, had me tossing and turning in bed afterwards.... * Grisaia no Rakuen. Angelic Howl Denouement. THAT WAS THE MOST BRUTAL SHIT I EVER WENT THROUGH! As if the first time wasn't bad enough..... Funny how the rest of the VN was almost light hearted, for the most part.... * Planetarian. You probably knew the writing was on the wall. Then it happens. And I come to terms with it. But the scene drags out ...... then it starts playing the memories. Cue the waterworks ....... lots of waterworks. * ef - a fairy tale of the two. Good grief, did this smack me in the heart, and devastate my emotions towards the end. It covers quite a few unpleasant themes.
    1 point
  13. Mr Poltroon

    Birthday thread

    @Dreamysyu! Happy birthday.
    1 point
  14. Seraphim

    HoshiOri Discussion

    I don't know how TexasDice timed it, but there are several ways to do that. One would be by installing Playnite. You can use it to keep track of your entire game collection, or just do what I do and use it for all the stuff (mostly VNs) that you don't have on Steam or other store platforms. Here's what it looks like for me:
    1 point
  15. Completed the first ep and, despite it feeling deliberately anti-climactic, the experience was pretty good, I'm very eager to read the future installments. All characters are highly entertaining and the general plotting is intriguing enough to curse at Sekai if they stall or don't release subsequent episodes. The chances of which are... not low enough
    1 point
  16. If you've applied external modifications to the game, then they may not be able to help you. Have you tried reinstalling the game (deleting everything you have at the moment) and seeing if you can get it to run without applying any fan patch? If you have no issues at that point, then you can safely assume the cause is the fan patch, and troubleshoot more easily that way. I assume this is for the same game? In that case, I do recommend contacting Mangagamer for support.
    1 point
  17. littleshogun

    Birthday thread

    Happy 26th birthday to our @Dreamysyu and 22nd birthday to our @Zalor even though it's still too early for both of you, and I hope that both of you will have a good year ahead.
    1 point
  18. I use a walkthrough, but if it doesn't require a walkthrough then I'll chose one. I like to save the best herione for last.
    1 point
  19. I just go for the love interest that seems to have the most chemistry with the protagonist.
    1 point
  20. And here's the final update for Hoshiori, in which we finally have Natsuki's patch released. Go get the patch at their website here, and have fun. As for Tsurezure's next plan, we still wouldn't know yet but whichever plan it is we should appriciate them for being able to translated three good VNs. So congratulation to them, and thanks for their hard work at seven months here.
    1 point
  21. MaggieROBOT

    VN Survey

    Sorry for intruding but it can't be helped.
    1 point
  22. Alright, finished 3 routes now. The downsides are also pretty clear at this point. The most glaring fault is having too many H-scenes. While it is realistic for couples to have sex frequently but sex isn't the only way to portray love. They should really save some CGs for the more warmhearting, less direct, romantic scenes. Like most VNs out there, it also has a general lack of content and side characters. Each passing day does not really come alive, it feels more like several lines of diaologue. So to summarize it, this is still your typical purelove novel, still has its many flaws, but one step in the right direction.
    1 point
  23. mitchhamilton

    Help out Zaka!

    but i support straights as well, and men, and women, and LESBIANS, AND FIREFIGHTERS AND POLICE AND PARAMEDICS! WHO AM I!?
    0 points
  24. mitchhamilton

    Help out Zaka!

    advocacy doesnt mean i do it.
    0 points
  25. mitchhamilton

    Help out Zaka!

    i can live with that.
    0 points
  26. Hoshi Ori Yume Mirai || 星織ユメミライ **Summary** This walkthrough is based on the Fan Translated version of Hoshi Ori by Tsurezure Scans. The Complete Patch was released on 3rd April 2018. This VN was originally released by Toneworks back in 2014, More Info about this VN can be found on its official Website. **Description** Ryousuke moved back to his hometown of Shionagi, which he had been away from for seven years, and transferred into his new school in the middle of the summer. He reunited with his childhood friend Marika, met the sole astronomy club member Sora and made new friends among his classmates. He joined the event management committee to enjoy his school life even more. Along the way, he noticed the dreams of the girls around him, along with his own desires to be closer to them. On this particular summer day begins a love story that extends towards the future. **Ending Guideline / Suggested Route Order** This VN is pretty straightforward and has easy choices, most people wont need to use this guide, However if you get stuck somewhere you can use this guide as a reference. This VN consists of 6 main heroines. The Heroine routes can be played in any order. There are some Touko route spoilers in Rikka route. Save / Load point system will be implemented in this walkthrough for convenience purposes. It is also worth noting that once you clear a route, it can be played directly from the route selection screen that appears after clearing any route (this route selection screen appears when you start a new game from the main menu). When you're asked to enter Name on the Check in sheet.. Note that the default name ( Hino Ryousuke ) is voiced by all the characters in the game. Any other name you choose will not be voiced. so it is recommended that you use the default character name You can use the Protagonist Smartphone to take ingame screenshots using the Camera app on the smartphone, The said images can be accessed using the album App. **Route Guideline** Common Route Individual Routes Ousaka Sora Narusawa Rikka Yukimura Touko Okihara Misa Shinozaki Marika Segawa Natsuki **Attribution** This walkthrough was referenced from Seiya-Saiga , as well as my own playthroughs.
    0 points
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