Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 02/07/19 in all areas

  1. Motivated by the recent revival of the VN collection post I figured it would be interesting to see what otaku things people have. Considering that there already is a place for VN collections I guess there is no point in posting that here. So this will be things like manga, anime, figures, etc. My japanese manga and some light novels My english manga My anime blu ray collection My artbooks My wallscrolls My figures
    2 points
  2. After reading VNs for over 2 years now and coming here again and again to either read some walkthorughs or to get ideas for new VNs to read I decided to create an acount, something I usually never do. But I did so in this case because I know that the VN genre will continue to fascinate me for a long time to come and it is fun to discuss VN related things. As my name may indicate I am not a native English speaker so please be lenient with me if I use overly complicated or weird expressions from time to time. Also, as you may see from my vndb profile, I read a lot of different VNs, I am not stuck with just one kind of VNs. A good story is the most important thing for me, although I also like romance and good heroines to chase. Mind you, I even read an otome VN although I am male and might do so again, if the story is good. And I will conclude this post with a real newbie question: How can I change my profile pic? I mean the one on the left side of the posts - the one which is currently just the letter 'A' in my case? Help is very much appreciated!
    2 points
  3. So this was just announced. Here's a link https://gematsu.com/2019/02/pqube-and-art-co-announce-visual-novel-kotodama-the-7-mysteries-of-fujisawa-for-ps4-switch-and-pc Welcome to Fujisawa Academy—an educational institution where nothing is as it seems and every pupil hides a secret. Having enrolled as a transfer student, everything feels pleasantly familiar. The pupils are friendly, the staff attentive. All the ingredients for a successful academic career. But you’re not here for a quiet life. Having made a pact with Mon-chan, a sarcastic demon fox, you wield the power of Kotodama – a means of coercing the truth from those who seek to lie to you. It’s not a power to be used lightly. Tasked with infiltrating the secretive Fujisawa Academy it soon becomes apparent that uncovering the sinister goings-on behind the seemingly normal façade may give you more than you bargained for…
    2 points
  4. I somehow feel like this tavern appears in about 50% of all modern isekais or something.
    2 points
  5. Sakura, Moyu is the latest game by Favorite, the producers of Hoshimemo and the Irotoridori series. For those who aren't yet familiar with Favorite, I should tell you that there are three things this company is known for. For one, they produce first-class 'nakige' in a unique style full of pastel colors and manipulation of visual and narrative perspectives. Second, they are known for their excellent stories and characters, regardless of which writer they have on the job. Last of all, they are known for being lolicons (lol). No, I'm not kidding. The fact that every one of their true heroines at least looks like a loli at first glance says everything, hahahaha. Sakura, Moyu was written by Urushibara Yukito, the same writer as the Irotoridori games. As such, it should surprise no one that the setting is layered and complex and the story not at all what it seems on the surface. It should also surprise no one that there is a lot of emotionality in this game... but I don't think anyone was expecting just how emotional this game is. To be blunt, I spent roughly 80% of this game either on the verge of or in tears. Considering that the game is one of the longest games I've ever played (at least partially so because I so thoroughly relished Urushibara's writing style), that's a lot of tears... and a lot of tissues *glances at the overfull wastebasket next to his pc and the empty tissue boxes lying around it*. However, there are some issues with this game that need to be mentioned to get them out of the way. Few games are perfect, and this one is no exception. To be specific, Urushibara has always been mediocre at the romantic elements of his games. Unless the romance exists at the end of a path full of suffering and despair or occurs in an incredibly stressful situation, he can't seem to write it very well (in other words, he is good at dramatic love but only a bit less than average at everyday love). As a result, the romance in the first two paths (Chiwa's and Hiyori's) feels abrupt and forced... not to mention the fact that the beginning of Chiwa's path is so at odds at first with the game's atmosphere that I had to put the game down for two days to get past the emotional disconnect it created. Hiyori's path is somewhat less problematic but still feels forced and abrupt, so I'm basically saying that readers who have high hopes for romance in these two paths will probably be disappointed, at least to an extent. One other issue that always nags at you as you play the numerous paths is the treatment of Kuro, the game's true heroine... to be blunt, like all of the Favorite true heroines, the story is set up so that if you aren't on her path, she gets screwed over to one extent or another. Now, if you don't instantly fall in love with Kuro during the opening scenes, like I did, this might not be a problem for you, but one reason I spent the end of every path in tears and couldn't empathize with the characters' happiness was precisely because of this. This game is very much a story of self-sacrifice... to the extent that it feels like every time you turn around, someone is sacrificing something for the sake of someone else. The creatures of the Night (the underworld-like dream realm the characters fought in ten years before the story's beginning) are, as is openly stated, driven to feel unconditional love for humans, and as such, their excessively kind hearts spend much of this game suffering as a result of human actions and the tendency of humans to disregard their own happiness at the oddest of times. This is also a game full of loneliness... to a degree that 'loneliness' or 'lonely' (さみしさ and さみしい) are the two most common words in the game by an exponential level. All of the main characters in this game suffer from loneliness to one degree or another at some point. Some take it on of their own will, others have it inflicted upon them, and yet others endure it because it is their fate. As such, there are very few points outside of the relatively few standard SOL scenes (compared to the game's over length) where the game isn't somber in atmosphere. This game is also unbelievably layered and complex... so much so that it reminds me of games like Harumade Kururu and Ever17 in retrospect. It has been a long time since a writer managed to keep me so thoroughly in the dark about so much of the game's general story for so long (the last time was Bradyon Veda), and, in that sense, I'm grateful for this game's existence. I do, in fact, like how it all (the main story) ends, and I even liked how each of the individual paths ended, taken by themselves (If i ignore how Kuro gets screwed over). I also found myself to be completely satisfied once I finished the game... to the extent that I don't think I'll ever be able to replay this game. This game was very high stress in the sense that I was constantly being bombarded with the characters' emotions, and as such, it isn't a game that would be easy to come back to any time soon. The sheer length of the game also adds to this. In conclusion, this is a game that is worthy of the legacy of Favorite as a company, worthy of being the first mainline project since the release of AstralAir in 2014. It has problems and the game is probably one that is emotionally stressful. However, for catharsis addicts, it is a worthy addition to their collection of nakige and utsuge, lol.
    1 point
  6. At least we didn't have dinner with Kazuhiro Shida as the prize, because I remember that Koropukkur did have one and it looks unrealistic to me (Who want to have dinner with VN illustrator (Admittely well known one) anyway). Okay the goal was definitely higher than both of their previous Sol Press VNs at 85,000, which is almost three times of Newton VN KS (At 2.7 times). Not to mention that it's only for the first VN, and if we remember we have Irotoridori as the trilogy (VNDB set Hikari as FD though) so Sol Press decided to add stretch goal to Hikari (170,000) and Akai (245,000), which obviously would be very tall order to have all trilogy to be translated. I just wonder if Favorite VN would be better left as fan translation instead of officially localized, because from what I saw apparently Favorite ask too much money for the localization cost there. It's just my assumption though, so I may be wrong on that. Good luck to the KS, and I hope it'll be successful.
    1 point
  7. Man, with this game as multiple others, i bet the people drawing the cg's have absolutely no connection with those writing the story. A visual novel should really have cg's reflect what you read, otherwise it's pretty much pointless.
    1 point
  8. This always got me wondering if couples in Japan have to do it with a blindfold - but I guess not even Japan would be that crazy. Not a fan of mosaics, since it's often abused to not draw anything at all behind huge blocks of annoyance. Though, it's kinda acceptable if they are very small and the artists did their homework good enough to let your imagination do the uncensoring job.
    1 point
  9. I'm still alive and not burned out yet Yesterday I reached middle of chapter 11 - that means roughly 83% of original script has been ported.
    1 point
  10. Incynerate

    Milf Heroine

    There's a few fan-translated Swaneye VNs that have milf heroines: Hara Chuchu , Hara Kano , Maman Kyoushitsu . I've only played a little of Hara Kano but it looks like these are nukige-ish eroges with an emphasis on impregnation as well as incest for the applicable routes (each game includes the protagonist's mother and sister as heroine options)
    1 point
  11. I've been brainwashed by my Stockholm Syndrome to love mosaic. If there is no mosaic, I can't fap.
    1 point
  12. Nandemonai

    Milf Heroine

    Nobody's mentioned Funbag Fantasy yet? Huh. Tick Tack has Ai, but it won't make any sense without playing part of Shuffle! first (and that game's got ... availability issues). As for nukige: Nympho Sensei Ryoko and I assume Sweet Home probably does too. There's also a bunch of really old, probably not worth bothering with G-Collections titles that have a MILF. Come See Me Tonight, Kango Shicyauzo, and Do You Like Horny Bunny come to mind. Amorous Prof. Cherry is essentially all this.
    1 point
  13. Antera

    Milf Heroine

    The Sagara Family
    1 point
  14. onorub

    Milf Heroine

    Koihime Musou has one. She's a side heroine but has H-scenes with the protagonist. Edit: Just remembered about ChuSinGura. The first chapter's heroine is one.
    1 point
  15. snowbell55

    VN Collection Post

    Going to join in the fun and post mine :D. Standard editions: Limited editions: Amagami: Console VNs (I'm going by whether or not they have a VNDB page or not since something like Tears to Tiara II is a bit more on the half-and-half side): I'm quite happy to have this collection - I've always wanted a collection of some sort but never really been able to get to it, let alone decide what to collect. I'm not so much going for size as I am for VNs that I really enjoy, and on that count it's nice to have the physical copies for the sentimental value.
    1 point
  16. Marcus

    VN Collection Post

    Let's revive this thread! I posted my collection in 2016, but here it is as of 2018. It'll probably be a while before I can take a photo again.
    1 point
×
×
  • Create New...