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Showing content with the highest reputation on 04/30/14 in all areas

  1. And Kendo Crush got fundeeeeeeeeeeed.
    2 points
  2. This is a list of good games to begin your journey into playing VNs in Japanese. Inevitably, most of these games will be moege, charage, or nakige. There is little to be done about this, as chuuni, sci-fi, and fantasy-action VNs have linguistic barriers that will be too much for someone still struggling with reading conversational Japanese. In particular, the biggest barrier for someone who is used to dealing with Japanese that is 'spoken', rather than 'written' is the existence of literary Japanese. The turns of phrase, different wording, etc. that an inexperienced reader might run into can either be seen as a learning experience or as pure confusion, depending on your level and state of mind. As such, I am only putting down games that are readable for someone who understands spoken Japanese but is weaker in literary Japanese. I will also put a 'second level' for those who are interested in challenging themselves a little but not too much. This one will be for those who are willing to see if they can handle the easier action scenes, more difficult event descriptions, and the like. First Level: Maji Suki Marginal Skip Suzunone Seven Kamikaze Explorer Tsuisou no Augment (this game is hilarious, and it is not a moege. I recommend this to people who liked the atmosphere of Yume Miru Kusuri) Akabanzu - Real na Sekai de Boku ga Kimi ni Dekiru Koto (this game has only minor scientific terms and jargon, mostly related to AI and MMO's. Since it is distinctly possible you ran into these terms just watching anime, I went ahead and put this up.) Chuning Lover (this game is just generally rofl) Ichiban Janakya Dame Desu Ka (one of the few almost-pure comedy in my personal lineup) Otomimi Infinity Sakura Iro Quartet (this and the game above are for mimikko fetishists) Ryuusei Kiseki (sci-fi moege, fairly easy. Hardest parts are when the protag begins preaching about his hobby) Shiawase Kazoku-bu Sukimazakura to Uso no Machi (surrealist fantasy moege... mildly funny, interesting in general) Toppara - Zashikiwarashi no Hanashi (use this as your crash course in youkai) 12/30/2014 edit Love Revenge Real Imouto ga Iru Ooizumi-kun no Baai 08/15/2016 Edit Sakigake Generation Minamijuujisei Renka Primal Hearts Primal Hearts 2 World Election Koko Kara Natsu no Innocence Second Level: Irotoridori no Sekai (yeah, it is being translated, but it isn't done yet) Konata yori Kanata Made (relatively low-difficulty action/event scenes, as well as being an excellent entry point into the utsuge genre) Tiny Dungeon series (relatively normal conversational and event scenes, and the actions scenes are relatively low-difficulty, if somewhat fast-paced) Draculius (similar to above in the action) Haruka ni Aogi, Uruwashi no (this game is probably one of the top three non-action/sci-fi/fantasy games I've played and it is harder than the games on the first level... but in exchange it is also a lot better, lol) Hyper→Highspeed→Genius (relatively high difficulty to first level, but it is easier than the games I'd prefer to introduce people to, lol) Koisuru Otome to Shugo no Tate - The Code Name is "Shield 9" (fanboys of fantranslations know this as one of the many dead projects) Ore no Tsure wa Hitodenashi Kaminoyu (this one and the one above are your source for non-human love in this stage, lol) Otome ga Tsumugu, Koi no Canvas (higher difficulty than first level primarily due to the art terms) Aete Mushisuru, Kimi to no Mirai Akatsuki no Goei (first one only, later ones are too hard for Second Level) Re: birth Colony Lost Azurite (this, Tiny Dungeon, and Draculius are probably the hardest games on this list) Fake Azure Arcology (direct link to the game above, and ditto) Kimi to Boku to Eden no Ringo Koiiro Soramoyou (famous for certain VN fanboys) Kimi to Boku to no Kishi no HIbi (recent release, fairly easy, good protag) Lunaris Filia (a vampire charage, for those who want some of that) Naka no Hito nado Inai!! Tokyo Hero Project Dracu-riot Sakura Tale Tojita Sekai no Tori Colony (this game is pretty hilarious, especially if you insist on seeing all of the loop ends before getting to the true end) Tsuki ni Yorisou, Otome no Sahou (similar to Koi no Canvas, in that the terms that will give you the most trouble are the technical ones - this time for sewing and clothing design) 12/30/2014 edit Zannen na Oretachi no Seishun Jijou Kimi no Tonari de Koishiteiru Sekai wo Sukuu Dake no Kantan na Shigoto Nanairo Reincarnation (borderline within this if you are familiar with the base concepts of youkai and ghosts as understood by the Japanese) Sakigake Generation Edit: This will be the last in my series of lists. I will edit them with additions occasionally, but I won't be making any new ones. Have fun yall.
    1 point
  3. fortune arterial Yosuga no sora Yoake mae yori ruri iro na osananajimi wa daitouryu cresendo Dacapo1/2 Kirakira Deardrops Edelweiss Ikkikoi Shuffle Yukisakura Yumekui Wanko to kuraosu Period Quartett Kotori's love Galaxy angel trilogy canvas2 Damekoi Otoboku Demonbane Comyu Sharin Gsenjo Ticktack Or you could see my vndb list. most f them are english
    1 point
  4. you can never go wrong with posting many lolis
    1 point
  5. Actually PRECEDING Never7, it appears there was a visual novel called "Infinity" for PS1 and Neo Geo Pocket Color or something, only in Japanese. It's the first game of the series, and for all we know, maybe the answer is hidden in there...
    1 point
  6. Already made a thread for it here: https://forums.fuwanovel.net/index.php?/topic/4407-exogenesis-kickstarter-a-post-apocalyptic-interactive-visual-novel/ Please use that one instead.
    1 point
  7. Here is an accurate representation of what went down last night.
    1 point
  8. Actually no need to worry. While there are one or two mysteries left for the sequels, 12Riven is pretty complete. So you can relax, they aren't gonna pull a Remember11 on you, lol.
    1 point
  9. I'm doing this. I'm MAKING IT HAPPEN. I'm switching avatars... for a limited period of time.
    1 point
  10. I give to you a random FF comic
    1 point
  11. *stares at own sig* Hnnnnnnnnnnnnnnnnnnnnnnnnnggggggggg!!!
    1 point
  12. fortune arterial Yosuga no sora Yoake mae yori ruri iro na osananajimi wa daitouryu cresendo Dacapo1/2 Kirakira Deardrops Edelweiss Ikkikoi Shuffle Yukisakura Yumekui Wanko to kuraosu Period Quartett Kotori's love Galaxy angel trilogy canvas2 Damekoi Otoboku thts all for pure romance.
    1 point
  13. Since it's random talk, I'll talk about something random Inside this spoiler tag, is a very, very, moe face. Unless want you pass out from anemia, I recommend you don't open it. Plus, with that phrase to the right of the face... well you have been warned. Jokes apart, Ore no Monogatari! is one of my favorite romance manga, the MC isn't the perfect handsome man that gets all the girls, instead, that person is his childhood friend, and the MC always lived by his shadow. Until Yamato comes! When I read: That was the first thing I thought.
    1 point
  14. Yamato ofc......he makes every woman n girls, satisfied both in soul and on the bed.
    1 point
  15. I do like story-focused (rather than heroine-focused) VNs to have a true or grand route. In a normal charage or moege, it doesn't make much sense to have one, though. With nakige, it depends on whether there is an over-arching plot, rather than being focused on the romantic elements or the heroines. Most chuuni games have true or grand routes because the overarching story is more important than the individual heroines. This is also why story-focused games tend to have longer individual routes that split off earlier from the common route. 'True heroines' are a bit more questionable... It depends on whether the heroine is worth it. Heroines such as Eustia from Aiyoku no Eustia are unworthy of being the focus of a true route, but ones like Kagome from Comyu most definitely are. There are some games, like Rewrite, that would be unworthy of mention without their true routes. Others, such as Eustia, are actually harmed by the presence of a true route or a true heroine. Shizuku from Evolimit is a decent true heroine, but her path as the true path is what makes sense, because it ties up most of the loose ends that were left dangling in the other paths while giving the character a definite sense of choice about how things turn out (there are three endings in her route... and they are definitely distinctly different).
    1 point
  16. Thank you everyone who took interest in the discussion ! It's great to hear what everyone's thoughts are. Helps out a lot. Thanks. Hope to read more if folks have anything to add.
    1 point
  17. Maan, you all write an awful lot. I have to spend my little free time everyday to keep up with the thread haha, and I think it's going faster and faster these days. Also the translation is still going, I'm still discussing various things with the translator, Kosuna, but his days are very busy so that's quite complicated. I really think that this saying really fit the situation, "slowly but surely" !
    1 point
  18. I really liked it, and it seems like at this rate it might very well get funded! I am going to pledge 25 bucks this weekend, and I'd recommend you do so as well.
    1 point
  19. The deed is done. I am now Kawakami Momoyo. Also had the time to create a new signature (below)! Apparently a 800 px wide banner couldn't fit that many. While I'm at it, someone should entertain me until Yamato gets back. I'm looking at you, lolicon.
    1 point
  20. Playing the demo right now First impressions: Was surprised to see it was a Ren'Py engine game. Nonetheless it has had more effort than your average Ren'Py novel. Options menu rather limited. Particularly the volume sliders. The text has this sound effect while it reveals and to me it's annoying and there's no way to turn it off as far as I can figure out. Also there is no log option so I can't go back and read stuff. When I started a new game it seemed to be on auto for some reason which was annoying considering I couldn't get parts of the text and there's no log option to go back and check. Another thing is I don't see the point in having all the options under the text box and then having all the options again when you right click. A bit reduntant and needless to me. Would be better just to use right click and remove the options on the bottom entirely It has a BEAUTIFUL soundtrack. Even the menu's soundtrack is great. Whoever composed this is a genius, really gives you a nice ambient feeling, I want more soundtracks like these! If you're thinking about trying the demo, do it with headphones, I'm serious. Animations are slightly clunky but honestly judging from the fact it's made on Ren'Py they are more than acceptable. CGs are also animated by the way not just normal character sprites Very Zero Escape based just like the description mentioned. You can interact with the environment and collect items and change the prespective just like in 999 or Virtue's Last Reward However the fact that the game is made on Ren'Py shows its flaws, there's some lag issues particulary with the puzzle GUI (yes there's a puzzle GUI!) as well as some clunkyness but it's not game breaking. This actually made me impressed of Ren'Py's capabilities. I had never thought this engine was capable of making puzzles. These are just my intial thoughts. I'm actually getting into the demo itself. The story is very mysterious right now and I really want to find out more about everything. Very captivating. Will keep playing and I advice you to as well.
    1 point
  21. seventhfonist425

    Dracu-Riot

    I started looking at the first few, thinking, "Wow, this is pretty terrible..." Then I went down some more, thinking the same thing, and slowly, my eyes make their move over to the right side to see... that tiny little scroll thing. Noticing its size, this came to mind: Goddamn, reading more of these, I can't help but think this scene is almost too accurate of a representation... I should stop.
    1 point
  22. Grisaia no Kajitsu Licensed by Sekai Project Summary Mihama Academy - on the surface, a closed learning environment established to nurture students who find themselves at odds with the world around them; in actuality, an orchard-cum-prison built to preserve fruit that has fallen too far from its tree. Whatever the circumstances behind its establishment, Mihama Academy is at present home to five female students, all with their own reasons for "enrollment." For better or worse, each girl has established a routine obliging of her current situation; life moves at an idle, yet accommodating pace within the walls of Mihama. Yet with the arrival of the institute's first male student, the nearly preposterously opaque Kazami Yuuji, the students at Mihama begin to fall out of step with their predetermined rhythms. Will Yuuji prove to be the element the girls around him needed to take hold of their lives once more, or will the weight of their pasts prove too steep a wall to overcome? And in the first place, just who is Kazami Yuuji? While the true nature of the "job" he is wont to alight to at the most haphazard of moments remains shrouded in secrecy, one thing is for certain - his encroachment upon the quiet orchard known as Mihama Academy will prove itself momentous in one way or another. And of course, one cannot discount the possibility that perhaps Yuuji himself carries the weightiest past of any of the students... Ending Guideline / Suggested Route Order The game has a similar structure to G-Senjou no Maou in that its plot branches into a heroine's route at certain choices, although each of them is valid in its own as there's no true end. After entering a heroine's route the choices boil down to a single one for good/bad end. Following the flow of the story and entering each route as soon as you encounter them would lead to the following order: Makina -> Amane -> Sachi -> Michiru -> Yumiko. That said, Route Guideline Amane Good End Bad End Makina Good End Bad End Michiru Good End Bad End Sachi Good End Bad End Yumiko Good End Bad End Attribution A mysterious source. Aaeru formatted the original version of this post. It has since been updated and reworked several times by various staff members and admins.
    1 point
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