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Not much hope for 2015's VN of the Year?


Clephas

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To be honest, the harvest for this year so far has been kind of... less than impressive, to say the least. The best VN I've played this year so far was Silverio Vendetta, and even I think it would have been much better if it had only contained Vendetta's path. I'll come straight out with it and say there aren't any solid candidates so far, even though the year is almost half-over. Last year, by this time, there were four solid candidates - though the later part of the year blew most of them out of the water, and all the candidates from 2013 were concentrated around the beginning of the year.

It is kind of worrying how little in the way of exciting VNs has been released so far this year, and while I am holding out hopes for the new game from Tigre Soft and one or two other possible releases, my experience so far this year is that all the major companies seem to be trying to spit out games that will make them a quick buck for small amounts of effort (fandiscs, shorter games than usual with fewer cgs, using newbie writers, etc). To an extent, that was true last year as well, but it has gotten worse since this year began. For someone who is basically plowing through an average of four or five new VNs every month (or six or seven, like last month), this is not just a minor issue but a real problem. While I found Silverio Vendetta in February to be immensely fun, there really hasn't been anything that blew me out of the water so far.

Understand, this isn't a case of my standards being too high (normally, I would suspect that, but looking at the ones I've played so far objectively...). Rather, it is a case of the bar being lowered overall, by the companies doing the releasing. As an example, Giga released yet another visually impressive but somewhat subpar moe-battle VN near the beginning of the year with an obvious eye toward imitating (poorly) some of Majikoi's more enjoyable aspects, combined with some from the Ikki Tousen anime's concept. Normally, this VN would have been exciting, and it did have all the elements necessary to make a good VN... put together in such a manner that it turned out to be surprisingly bland.

Sanoba Witch, which I had some rather high hopes for, also disappointed me somewhat. For all Yuzusoft's flaws, that company has always tended to understand where the line between serious and joke needs to be drawn in each of its games (ie Dracu-riot). Unfortunately, there was only one path in that game that I could unreservedly praise, and it definitely wasn't kamige material.

Combine that with a poor showing by Minato Soft and barely acceptable works by Pulltop and a few other companies, and I have to wonder exactly what is going on in the eroge business right now.

I know I sound unnecessarily condemnatory, and you would be right to say I'm being pessimistic. However, the fact remains that it hasn't been a good year so far, and six months without a kamige is downright depressing. Of course, you usually can only expect one or two kamige in a given year... but most of the best companies have been producing disappointments, so I think my pessimism is well-deserved, personally.

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I agree with you on this one. I do think some good vns have been released this year, however most of them weren't mind blowing must haves.

 

The rest of the year has some very promising vns coming up. There must be something among those that will come close to your kamige standard.

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Agreed. For me personally compared to last year gold mine that is last year i feel that this year is severely lacking.

 

The only VN that i truly (kind of) enjoy and manage to finish that released this year is only one, Akuma Musume and that only because it's some kind of sequel to Bunny Black.

 

Here's hoping that Majikoi A 5 that will come out this year will actually be enjoyable.

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Clephas, what do you expect from August's new title?

Nothing?  In my experience, games by August tend to start out good and fall flat about two thirds of the way through.

 

Edit: Not saying that to be a bastard... but beginning with Fortune Arterial, I've yet to play an August game that didn't follow that pattern or have some major flaw that made me go insane with rage.

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This trend has been somewhat slowly growing within the past few years. It might be temporary, but given the fact japanese market is heavily oversaturated at the moment, it's propably even harder to produce high quality vn's which at least cover the production expenses and bring in some profit to the companies. This, coupled with the everchanging trends might make a lot of devs shudder, especially when it's often just a single flop that might bring an entire studio crumbling down.

 

I'm not surprised the quality is dropping in overall. A lot of studios simply revert to fail-safe practices, milking their franchise/flagship games as much as possible, since it's usually produces enough revenue to survive.

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I basically agree with IceD.  The VN market is oversaturated and that makes producing quality works very difficult.  Ironically, the industry may need to constrict and reconsolidate to produce more quality titles.  Either that, or reach out to a new audience to tap a new cash source (such as the English market).

 

If you haven't already, you might want to check out Ninetail's Machina Chronicle series the next time you're looking for gameplay eroge.  I think you might've played Gears of Dragoon, but that's considered the weakest entry in the series.  I played Amatsukaze and that seems like it'd be up your alley.  You might want to play them in order since there is some continuity to the setting, unlike the Venus Blood series.

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Mmm... the market has been oversaturated for years, but I think the real problem is that people are actually buying fewer VNs over there in general, due to the rise in sales taxes.  That results in companies concluding they will get less money per work, thus giving them little reason to spend extra to produce masterpieces when cookie-cutter moege sell well.

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looks really dissappointing so far, personally i only found chrono chlock been really fun/touching, with all other ones i kept on having issues regarding their plot, either they lacked some special something, their story felt uncomplete/ unconclusive or there´ve been routes they shouldnt be there at all. so yeah having a fairly tough time by now, endless holidays & nuthing really that gives me the imaginary kicks. still having high hopes for tokyo necro bringing the literary downfall of nitro+ to an end, but.. actually i wouldnt be surprised otherwise either....

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