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VN of the Year 1995


kivandopulus

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eve06.jpg

1995 did not bring as many masterpieces as previous years while increasing the total number of visual novels significantly

First of all, let's prolong the chart

VN per year

Year

Total

 

 

1991

75

 

 

1992

80

 

 

1993

121

 

 

1994

155

 

 

1995

180

 

 

There's been a steady increase in total number VNs by 16% compared to year 1994.

The aftertaste is bitter as if I witness an overall decline in quality.

So let's see what year 1995 brought:

  • The number of VNs with high difficulties and genre mixes increased steeply
  • Command selection gets almost extinct being substituted with either point and click or ADV
  • Moe first focused on in Classmates 2 started its victorious march through the time
  • Conception of time showed up in several games at once after success of Classmates 1 and 2
  • First Windows VN - Sinkha

Let's count the masterpiece level games of 1995: 

Just twelve works? That's a definite decline from 1994. Eve: Burst Error is an unbeatable giant this year. It is the best known old game that has not lost a grain of its charm to our days. It has all the rights to be the VN of the Year 1995.

Oh, and some final words. The era of pc-98 is actually almost gone. Year 1996 will the transition one and 1997 will have only some leftover slowpokes on pc-98 systems. So let's say thanks to the magnificent beautiful world of pc-98 and dive into... very crude and ugly works of beginning of windows era...

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Sad to see no Ushinawareta Rakuen on your list. It's my favorite PC98 game and I really think it's an overlooked gem of its time.

I never gave the Yuujuu Senki series a chance because I didn't like the English Windows remake. Maybe I really should check it out again if the later parts are so much better.

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True, it's more of multi-ending adventure game than an eroge, but since I never played it I'd have to rely on Japanese reviews and those reviews are totally annihilating. If only there was a praising English review... ;)

Quite many nice games got blocked by formal attributes this year: Jealousy, Dangel, Viper-16, but those three don't really have a comeback chance. And I still can't believe I decided not to include Branmarker 2 to masterpieces...

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