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Trinoline


Clephas

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Written by Kiririri and edited by fun2novel  and Me

Trinoline

If there ever was a time when the quality of a story was judged purely on its aesthetics then minori’s games would be tough opponents to defeat. Trinoline continues in the same tradition as many other minori games. High-budget top-quality visuals with a ridiculous level of attention to details. This includes blinking eyes and well done lip syncing, top-notch high quality CGs, and unusual camera angles, where you walk and look to the side at a character walking next to you while a long non repeating background scrolls by.  All that and more put this at the top of one of the most visually polished games around. Fortunately, visual novels aren’t judged purely on how good they look. Not usually at least.

Trinoline asks valuable questions and explores some very interesting themes and ideas. It is set in a world where the science has advanced far enough to manufacture real, lifelike androids. Events become more complicated when our protagonist’s little sister dies only to later come back as an android. She is just an android and not his real sister of course, only an illusion of the real thing. However, the twist is that she has all of the little sister’s memories inside her, and the question is, 'does it matter if she is real or not?' Do memories make her his sister or is she just a replacement for what was lost to tragic events? What happens if your loved one comes back in android form? Are they the still the same person? Are androids even capable of love, even if they don’t have a heart? Do they dream of electric ships?

Trinoline features three heroines. Yuuri, the childhood friend, skips school often.  However, nothing is what it seems on the surface. What does she hide behind that cheerful upbeat smile of hers? Her route was the least interesting, and it is a bit of a downer for much of it.

Shirone, plays the role our protagonist’s “little sister”. She is the Trino (android) with the protagonist’s little sister’s memories inside her. It explores how and if love can bloom between a human and an android.

Sara is the other childhood friend. She had a leading role in developing the Trino, a new kind of android. Because of her work, she and the protagonist haven’t seen each other in a long time. Her route is considered the true route and it explores the difficulties of developing an android and the problems in their thinking.

The game is pretty equally divided between the common and all the other three routes, and it touches on very interesting issues.  However, at the end of the day I don’t know how I really feel about it.  I can't help but wonder if I actually enjoyed the game or not.  It doesn’t help how stupid the protagonist acts in some scenes and changes his opinions about androids from one route to the next with no consistency, with no regard for his personality. I wanted to like the game because I thought the heroines are really great. In addition, if it wasn’t iterated enough previously, the game is really beautiful. Unfortunately, the constant depressing atmosphere kept up throughout the game pretty much crushed me and every false hope I had for it. I don’t want to further elaborate on that to avoid spoilers.

The game has a lot of great moments, but it also has many points that will split opinions. If you’re looking for a deep and exhilarating science fiction story, you won’t find it here. The narrative is slow-paced and takes its sweet time to build up. This is a game for those looking for a character driven nakige with some light sci-fi elements. However, it might keep you depressed most of the time, so take care if you don't like that sort of thing.

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As a note to anyone who reads this... I kept my alterations to a minimum, as I am not the one who experienced the game.   I fundamentally dislike minori as a company and their preferred plot-designs, so I'll be offloading anything by them onto someone else, from now on, lol. 

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In addition, now that I'm not riled up at having to play a minori game (which sent me into two separate rants the previous two years), I can honestly say the thing I hated most about them was that, for all their visual quality, the company couldn't seem to give up on turning anything and everything gloomy... and they have an inordinate fondness for the main heroine breaking it off with the protagonist in the prologue (to be more specific, in the last two games before Trinoline the protagonist did something incredibly insensitive or stupid that turned them completely against him). 

I won't deny they are different from the common ruck of non-violent VN makers, but they just happen to hit on some of the elements I dislike the most in the romance novels I used to help with (blech). 

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To be honest, I thought it was strange that Clephas was reviewed a minori VN in rather positive way. Then turned out it was Kiririri's review (I knew that Clephas dislike (ie hate) minori in the first place).

Anyway, good review there. Looks like it'll be interesting one especially looking from the graphic (It's minori after all), although too bad though that it's still being translated there.

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2 hours ago, littleshogun said:

in rather positive way. Then turned out it was Kiririri's review

I could tell more about the negative points but it'd just be me ranting about stuff that spoils the game.
I still have very mixed feelings about the game.

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The setting screams Koromoebi no Nostalgia lool. It's different when you use an issue for it's gloom/depress value first, instead of intending to develop it evenly. Haven't investigated into minori's games that much but I'm starting to feel like they aren't my cup of tea either. Nice job on the level review.

Edited by Chronopolis
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5 hours ago, Chronopolis said:

The setting screams Koromoebi no Nostalgia lool. It's different when you use an issue for it's gloom/depress value first, instead of intending to develop it evenly. Haven't investigated into minori's games that much but I'm starting to feel like they aren't my cup of tea either. Nice job on the level review.

From what I saw, it wasn't like Komorebi, though they both dealt with AI and the possibilities of human emulation.  For one thing, Komorebi wasn't gloomy, lol.

 

Anyway, Suisou Ginka no Istoria...  I might drop it, as it is getting hard to go anywhere with it.  The game is just too depressing without that spark of 'something' to make me want to go all the way through it.

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