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In-Depth Review: Seinarukana + Info Hub


sanahtlig

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Seinarukana%2Bfeature.jpg

Seinarukana is an ambitious visual novel / SRPG hybrid that should appeal to fans of anime-style JRPGs like Ar tonelico and Agarest War.

In-Depth Review: Seinarukana + Info Hub

Review highlights:

Pros:

  • Classic JRPG storyline mixing comedy and high fantasy
  • Streamlined battle system with decent depth and no grind
  • Good value even at full price
  • New game + adds replayability 
  • Choose the heroine Nozomu ends up with
  • All major characters except protagonist fully-voiced in Japanese, some good BGMs


Cons:

  • The game is less impressive in 2016 than it was in 2007
  • Like many JRPGs, the characters and writing lack maturity
  • Stereotypical harem protagonist
  • The gameplay doesn't have the depth, especially in customization, of some mainstream JRPGs
  • Route branches aren't sufficiently different to justify a second playthrough
  • Combat becomes monotonous after a while, especially on subsequent playthroughs

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Route branches aren't sufficiently different to justify a second playthrough

Combat becomes monotonous after a while, especially on subsequent playthroughs

I totally agree with this. during my first play through the story really appealed to me as every chapter was well developed  and the next brought a new story element that had me on the hinges.

I could play two chapters in one sitting, fully enjoying the depth of the battle system as compared to Eien no Aselia as well as the facts mentioned supra.

But after that everything changed. I play a little bit of a single mission and i get bored halfway. this was new to me as in Eien no Aselia i only started feeling boredom after my 7th playthrough. before that i could play normally. But Seinarukana doesn't have that ability to put me on the edge of my seat while battling. this could be because of the difference in character deaths.

Still observing the facts Seinarukana has more graphical beauty than it's predecessor and the story was more Enthralling. But that was only for the first playthrough.

 

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Hard Mode was quite a slog for me.  Once enemy healers got access to upgraded heals that could heal through concentrated AoE damage, I began losing patience.  But I had to keep going to make sure I'd finished the True Route for this review.

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