Minori: Some self-examination
Now, those who remember my rave from last year will probably sigh in exasperation (or boredom) that I'm posting on Minori again. I mentioned before that I dislike most of Minori's games on a personal level, even while acknowledging the high-level art and sound in them...
My reasons were varied but all of them were pretty amorphous, probably because I was so blinded by that intense, instinctive dislike that I never really sat down and meditated on just what was driving me crazy.
I mean, Minori's VNs are visually exceptional, with generally high-level (if similar-looking) heroines and backgrounds, and in terms of sound, they use some of the best VA's in the business, to generally excellent results. Their characters are generally round, feeling like people, and the writing quality is above average.
So what is there not to like?
I seriously asked myself this question when I realized I was dragging the extra luggage of the two games I just went through and was trying to shrug them off. As I began the VN and reached the early turning point (most Minori games have a major turning point in the common route that causes the conflicts/issues later on, though there are exceptions) it came to me exactly what was driving me crazy.
It was the protagonist.
Does that sound crazy? Most Minori protagonists, for better or worse, are your average adolescent... perhaps with some strange ability, perhaps with psychological scars, but they are ultimately 'normal' adolescents with all that accompanies that (Eden* being an obvious exception).
To my horrified fascination, I realized that it was the very fact that Minori actually goes through the trouble to round out their adolescent protagonists that is driving me up the wall in each of their games. Now, for those of you who are old enough to be able to look back on adolescence with relief... perhaps you will recognize the sheer number of facepalm (or head-desk) moments you run into when dealing with an adolescent protagonist who acts exactly like an inexperienced adolescent would in the situations involved in most of Minori's games. Generally speaking, if you can think of a common mistake someone would make in a given situation at that age, a Minori protagonist will make it, usually to disastrous - or at least painful - results.
For better or worse, Minori's protagonists aren't really ciphers... and normally that would have been a reason for joy for me. Unfortunately, they happen to be round characters in a way that makes it unbelievably painful to be imagining myself in their positions (and not in a pleasant utsuge fashion). Of course, they also tend to grow a lot during the story, but the impression of the first part of a Minori game usually makes me want to slam my head into a wall... As such, can I really be blamed for having trouble fully appreciating the game as a whole? Probably, if you ask the right people. *smiles wryly*
Anyway, hopefully I'll be able to get past this issue, now that I'm aware of its root... but I am glad that, at the very least, I've managed to figure out precisely what was driving me insane, rather than just having a knee-jerk reaction to Minori's games.
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