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About this blog

ExtraMana's Blog. Includes my YouTube videos and written articles.

Follow me on: ExtraMana Tumblr

Entries in this blog

Review - Atelier Shallie: Alchemists of the Dusk Sea (PS3)

Review - Atelier Shallie: Alchemists of the Dusk Sea (PS3)                                                   Atelier Shallie Alchemists of the Dusk Sea cover art     The Atelier series unlike other JRPG’s doesn’t focus on combat. Instead the games are about gathering items and

ExtraMana

ExtraMana

Video Game History - Duke Nukem 3D

Video Game History - Duke Nukem 3D   Duke Nukem 3D box art     In the mid 1990's id software was the most prominent company when it came to first person shooters. However a man named Ken Silverman had been producing a new game engine called the 'build engine' that would allow for more advanced graphics than id's games. Ken's build engine would be more powerful than id's tech, as it would allow for destructible environments, sectors that could overlap each oth

ExtraMana

ExtraMana

Review - Hyperdevotion Noire Goddess Black Heart (PS Vita)

Review - Hyperdevotion Noire Goddess Black Heart (PS Vita, Pc)         Hyperdevotion Noire cover art     In Hyperdevotion Noire many of the previous characters from the Hyperdimension Neptunia series return, with Noire taking the lead instead of Neptune. As with the previous games there are several hours’ worth of visual novel style cutscenes in between missions. The fourth wall breaking and whacky comedy of the previous

ExtraMana

ExtraMana

Sexiest Videogame Villainess - SiN Episodes: Emergence (Retro Review)

Elexis sinclair (hyper-sexualized villainess of the SiN franchise)     SiN Episodes: Emergence has all the elements that could have made a great game. Bombastic characters, comical gratuity both in gore and in partial nudity and a much laid back if not heavily generic storyline. If you take the final product for what it is, one 9th of a much larger game with multiple plot strands, a sprawling Universe and an internal lore, emergence comes off as rather disappointing.

ExtraMana

ExtraMana

Retro Review - Clive Barker's Undying (Pc)

Retro Review - Clive Barker's Undying (Pc)     Clive Barker's Undying box art     Clive Barker’s Undying is a survival horror game that has a deeply gothic look and feel to it. While I’m not all that familiar with Barker’s work apart from his most iconic book ‘The Hellbound Heart’ and the film adaption ‘Hellraiser’, I am very familiar with the works of H.P Lovecraft. Lovecraft is my favorite horror writer and someone who greatly inspir

ExtraMana

ExtraMana

Hyperdimension Neptunia Rebirth 1 - Review (PS Vita, Pc)

Review - Hyperdimension Neptunia Re;Birth 1 (PS Vita, Pc)     Hyperdimension Neptunia Re;Birth1 cover art     If you’ve been a fan of Japanese role playing games in the last 5 years chances are you’ve heard of the Hyperdimension Neptunia series. To date there is a trilogy of games on PS3, a manga series, an anime series and another manga series based on the anime. It also has 3 spin off games, 3 remakes the first two of which are alrea

ExtraMana

ExtraMana

Video Game History - Half Life

Video Game History - Half Life     Half Life cover art   Gabe Newell started his career at Microsoft. He worked as a programmer on the Windows 1, 2, and 2.1 operating systems. In December of 1993 id software released Doom. Doom is a mega-hit and in late 1995 it is thought that more people have played the game then own the Windows 95’ operating system. This forced Bill Gates to recognize the potential of video games and

ExtraMana

ExtraMana

Doom II Mod is finished!- Download it here

The alpha of my Doom II mod is now ready to download. Hope you enjoy, any feedback on what needs to be changed for the final build of the map is highly appreciated (^-^).   Mod download: http://www.moddb.com/mods/extramana/downloads/extramana-alpha-085   Developer page: http://www.moddb.com/company/black-lagoon-company

ExtraMana

ExtraMana

ExtraMana - Doom II ModDB Page is Live

I just wanted to announce that my Doom II mod 'ExtraMana' page has gone up. I'll be releasing the Beta soon! ModDB gives you the option to 'Track This Mod' if you don't want to check back manually. Also check the page for screenshots of the Mod. Mod: http://www.moddb.com/mods/extramana

ExtraMana

ExtraMana

Video Game History - Deus Ex

Video Game History - Deus Ex   Deus Ex Cover art By the mid 1990’s Warren Spector had already made a big name for himself from his involvement on the first person role playing games ‘Ultima Underworld’ and ‘System Shock’. Ultima Underworld released in early 1992. It was a technological revolution as it was one of the earliest games to display texture mapping in first person.  Spector had gotten his first taste of

ExtraMana

ExtraMana

Fairy Fencer F - Review (PS3,Pc)

Review - Fairy Fencer F (PS3, Pc)   Fairy Fencer F box art     The story in this game is in one word ‘fairies’. You see, you have a fencer who controls the fairy when wielding them in battles. Naturally you have some evil villains who want to control all the fairies for World domination or some such thing. But all you really need to know is that this game is trying to be kind of edgy, which doesn’t work out at all, because it’s about fairies. Anywa

ExtraMana

ExtraMana

Video Game History - Rise of the Triad (2013)

Video Game History - Rise of the Triad (2013)       Rise of the Triad promotional art   In 1994 Rise of the Triad Dark was released. The game was originally intended to be a sequel to Wolfenstein 3D that id Software had asked Apogee Software to make for them whilst they focused solely on Doom. But when id Software changed their mind about the sequel, Apogee had to re-tool the game into something new. That somethi

ExtraMana

ExtraMana

Video Game History - Silent Hill

Video Game History - Silent Hill   Silent Hill cover art   Hey all today I'm going to look at a horror classic. Silent Hill for the playstation. This game was a response to the highly successfuly Resident evil. However unlike resident evil this game is all about tension subtley and psycological horror rather than jump scares. The game starts with you Harry Mason waking up after a car crash in Silent Hill. You quickly learn that your daughter Cheryl is missing and s

ExtraMana

ExtraMana

Video Game History : Wizardry Proving Grounds Of The Mad Overlord!

Video Game History : Wizardry Proving Grounds Of The Mad Overlord!   Wizardry box art   In 1974 Gary Gygax and Dave Arneson publish the tabletop role playing game dungeons and dragons. It isn't long before people start making there own versions of the game on computers. In the early 1970's access to computers is very limited due to there high cost. one of the only places you could get public access to them was on University campuses. It's during this time tha

ExtraMana

ExtraMana

Video Game History - Id Software Quake 2

Video Game History - Id Software Quake 2   Quake 2 box art     After the release of Quake, John Romero was been forced out of id software. He would soon be forming his own games company: Ion Storm. Romero wanted to make new kinds of games, whereas John Carmack wanted to continue making doom like shooters and id software's next game was certainly not going to break much new ground in terms of concept. In 1996 a musician named Sascha Dikiciyan sent id software

ExtraMana

ExtraMana

Video Game History - Computer Space (Atari)

Video Game History - Computer Space (Atari)   Computer space art   In the 1950's the cold war between the East and West raged on. The US invested massive amount of money into technology. Money was poured into the development of new missiles, aircraft and of course computers amongst many other things. In 1958 Willy Higginbotham was working at the Brook haven National Laboratories. Higginbotham had been a designer of electronic circuits for the Manhattan project and

ExtraMana

ExtraMana

Retro Review - Solider of Fortune (PC)

Retro Review - Solider of Fortune (PC)   Solider of Fortune cover art   Solider of Fortune is perhaps the goriest game ever made it even had a special warning label on the box. Made on the Quake 2 engine (id tech 2) and released by Raven Software, this game was not a forward thinking shooter by any means. It was linear, and had simplistic game mechanics. However it had fun gunplay, satisfying weapons and a lot of gore. Enemies could have specific areas of their

ExtraMana

ExtraMana

Video Game History - Blood

Video Game History - Blood   Blood Pc-Dos game box art     In January 1996 Duke Nukem 3D was released and at the time it sported revolutionary new graphics using Ken Silverman's Build engine. First person shooters had become incredibly successful thanks to games like Duke Nukem 3d and of course Id software's games Wolfenstein 3d, and Doom. In June 1996 Quake was realised and once again revolutionized the already very popular genre of first person shooters. No

ExtraMana

ExtraMana

Video Game History - Silent Hill 3

Video Game History - Silent Hill 3   Silent Hill 3 box art     Silent Hill 3 released in 2003 for the playstation 2 is in my opinion the best game in the Silent Hill series, even better than the classic Silent Hill 2. In Silent Hill 3 you play as Heather, a spunky, witty and bitchy teenage girl. They heather's character rather interesting, deep and detailed. For instance throughout the course of the game when you look at a carton of cigarettes or interact with

ExtraMana

ExtraMana

Review - Resident Evil: Revelations 2

Review - Resident Evil: Revelations 2 (Ps3, Ps4, Xbox 360, Xbox One, Pc, PS Vita)   Resident Evil Revelations 2 cover art     The Resident Evil franchise has often relied on tongue-in-cheek horror cliché’. Unsurprisingly RE: R2 continues this trend by placing all our protagonists on a tiny island full of spooky locales, a psychopathic villainess and hordes of flesh eating monsters. This time around however our heroines are just as to

ExtraMana

ExtraMana

Video Game History - Duke Nukem

Video Game History - Duke Nukem   Duke Nukem title screen   Scott Miller had been making games since 1975. Some of Millers early games had been The Computer Quiz, Astronomy Quiz, and BASIC Quiz. Later he started to make more complex games such as 'Kingdom of Kroz'. In that game the player had to collect gems, and avoid monsters. When a monster touched you the player would lose one of his gems. The player also had a whip attack they could use a limited number of

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ExtraMana

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