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About this blog

This is a blog primarily focusing on but not limited to VNs.  It is primarily designed to express my opinion on otaku media (jrpgs, anime, manga, LNs, VNs, etc), individual VNs, and otaku community issues.   Most of the posts are related to my VN of the Month and Random VN columns, originally started in threads in the forums. 

As of March of 2017, I'm also looking for people to help with VN of the Month.

Entries in this blog

Tsuyokiss Festival

This VN is a direct sequel to Next, beginning approximately at the end of the common route of the original.  At this point, the characters from the original series begin streaming back into town, Kachiki appears on the scene (dramatically), and Kitsune's character is given a new facet.  However, the common route in this VN is very short, mostly providing comedy (there is one ending you can get out of the prologue/common path that is absolutely hilarious) and fitting the new character dynamics in

Clephas

Clephas

Weaboos and Otakus: Top Eight most Annoying Questions (Clephas version)

Generally speaking, if you are a weaboo and/or otaku and you reveal your hobby, you generally tend to end up on the receiving end of all sorts of unbelievably irritating questions.  This is my list of the most annoying questions I've heard as an otaku/weaboo. 1.  "Is that a cartoon?"  Almost every anime fan gets asked this at some point, though generally speaking, this is an event that was a lot more common when I first started watching anime.  To be blunt, American cartoons tend to be one

Clephas

Clephas

Tsuyokiss Next

This is actually my second time playing this VN, though my first playthrough only went through Neko and Kohane.  I will say that playing this after the original series does change my perspective somewhat, as it is easier to get the many references throughout the VN.  Hakari, one of the heroines, is the cousin of the protagonist from the original trilogy and the protagonist is Kani's cousin.  Jiro is a relative of one of the Kenpou Club's members from the time of the first protagonist (ten years

Clephas

Clephas

Something to keep in mind: Why my perspective is different than yours

One thing I've noticed over the last seven years is that people frequently have subtly different opinions than I do, and I get asked frequently how I can play so many moege/charage despite the fact that it isn't my preferred genre.  The answer is relatively simple... I read about 20 times faster than most of the rest of you - with the exception of a few bibliophiles.  What is a true chore, taking up tens of hours for you, might very well only be a short eight to ten hours for me.  Reading t

Clephas

Clephas

Tsuyokiss Sangakki Full Edition

Common Path The common path in this VN is, I'm going to say straight out, better than either the original's or Nigakki's.  Part of this is the variety of events.  Both the original and Nigakki tended to have a lot of event repetition in the general sense (ongoing jokes like Inori Sensei being late to class and Kani's reaction to it), and while some of that is inherited, in general there was a lot more in the way of interesting events throughout the path.  However, what really brought the pa

Clephas

Clephas

Random VNs Tsuyokiss Nigakki

For those who haven't read my comments on the first Tsuyokiss game, here they are.  I'm now going to move onto the direct sequel to the original, Tsuyokiss Nigakki Tsuyokiss Nigakki is the second VN in the series, based in the second semester of the same year in the protagonist's life.  The introduction of a new character - Serebu - seemed like it might change the dynamics a bit... but it really didn't.  I was honestly disappointed with the lackluster common route and the sheer amount

Clephas

Clephas

Random VNs: Tsuyokiss Full Edition (part of my Tsuyokiss marathon)

First, I should explain the differences between this version and the original.  The endings and part of the story are extracted from the PS2 version, which got generally higher ratings than the original PC version, and paths from the Minikiss fandisc were added on (including Konoe Sunao's route), making the game as a whole feel more complete.  This basically means that this is the definitive version of the VN and you should really play this one if you want to play Tsuyokiss. Second, I bring

Clephas

Clephas

Revival Posts: Izumo and Miagete Goran, Yozora no Hoshi wo

Thanks to Zenophilious for showing me the internet cache so I wouldn't have to revive the posts by rewriting them.   Izumo 4 First, an introduction to Izumo the series.  This is just based on various scenario outlines and reviews I read (I haven't actually played any of the Izumo games before this one), but it is basically a simple rpg/VN hybrid series that involves the kami of Shinto myth in an older-style chuuni gakuen fantasy setup.  My interest in the series originate

Clephas

Clephas

Random VNs: Plans for the Year

Ok...  normally I chose my Random VNs really at random, on a whim, through whatever method comes to mind.  However, this year there were a number of requests - mostly from off-site people (c'mon guys, I shouldn't be having two-thirds of those that make requests be off-site people, considering this site is the only one I'm really active on).  First, due to my Venus Blood, Ikusa Megami, and Sengoku Hime marathons of previous years, I was asked to marathon another long-running series with numerous

Clephas

Clephas

Retro-gaming for a JRPG-lover

I've been a gamer for 22 long years.  I began my journey into the endless ocean of corruption that is video games with Super Mario Bros on the NES, and - while I've more or less fallen out of love with modern jrpgs - I have played a rather large number of Japanese role-playing games over the years.  Since this is a general otaku forum, I though I'd go ahead and include a list of famous pre-2008 jrpgs that can still be played today, without having to go out and hunt through bargain bins, resort t

Clephas

Clephas

Kikan Bakumatsu Ibun Last Cavalier

First, this VN is done in a similar vein to that of the Chuushingura VN, in that it is historical fiction with elements of fantasy.  In this case, the protagonist is Okita Soujirou, the infamous Shinsengumi swordsman (in this case a trap, lol, since the Shinsengumi are all women).  For those wondering how they chose to do this VN, it is pretty interesting.  I have so far played three of the four end-story arcs (Hijikata and Kondou share the same arc, as do the Saitou/Sanou and the Sakuma/Higo pa

Clephas

Clephas

Caramel Box: The VN industry's 'oddball' company

Caramel Box is one of my favorite companies.  I'll say that right off the bat.  They have one of the best writing/producing teams in the business, and it tends to show.  Not only that, but their VNs tend to run the gamut, all the way from nakige to chuunige.  While artist-freaks will sometimes nitpick on the details of their CGs, their artistic style is unique in VNs, retaining some older techniques and mixing it with new.  In addition, their musical choices are similarly odd, frequently utilizi

Clephas

Clephas

Pulltop's new VN, why I might not play it

Pulltop's new VN, Miagete Goran, Yozora no Hoshi o looks beautiful, has a large cast of voiced characters with sprites, and generally is an obviously high-budget VN... but it is also a VN I'm not really interested in. You might want to ask why... after all, I like Pulltop's games in general, and it doesn't look any worse than the others by the same company, in terms of production values.  It is also being hyped a lot (inasmuch as VNs are ever hyped) and a lot of the people who have just begun pl

Clephas

Clephas

Random replay: Izuna Zanshinken

Izuna Zanshinken is one of three pretty high-quality VNs made by Akatsuki Works Black during the period of a single year.  I say 'high-quality', but it was more for the pleasure levels rather than literary value.  Izuna Zanshinken and Yurikago yori Tenshi Made are both what I like to call 'perfect examples of chuunige crack' that are also readable by people who aren't translators or native Japanese.  Of course, there are hard moments, but in comparison to the normal ruck of chuunige, they are re

Clephas

Clephas

Maggot Baits (Yes, I played this)

I’m going to be frank with you about this VN.  Maggot Baits is in no way, shape, or form a story with good guys.  Everyone in this VN is a monster or scum.  This VN has way too much guro, even for a VN focused on the grotesque, and it is actually made worse by the high-quality writing, lol. That said… story-wise, if you skip through 90% of the H-scenes, this VN is actually pretty good.  Unfortunately, if you don’t skip those h-scenes, it is very hard not to see this as one big snuff-film turned

Clephas

Clephas

Yome Sagashi ga Hakadori Sugite Yabai!

Mmm... first, I should probably mention my first encounter with the company that made this VN, Hulotte, Imouto no Okage de Motesugite Yabai!  Moteyaba was a pretty straightforward take on the 'popular protagonist that forms a harem he eventually chooses a girlfriend from' trope, and as a result, while it was decent, I didn't find anything to be particularly interesting about it.  In a way the same can be said about Yomeyaba, in that it uses the same (common to about ninety percent of charage) tr

Clephas

Clephas

Koko Kara Natsu no Innocence Part 2: Arika, Kotobuki, and Iroha (edited)

Arika's path is... one of the ecchi-est paths I've seen in a non-nukige in a while.  That is to say, Arika plays the role of the 'honor student' of the future, the ideal of the people from Yoshikazu's era.  There are minor spoilers in the box below, but they were significant enough I had to box them up.  Besides this, it addresses seriously a number of issues when it comes to modern child-rearing and the reasons why it has become so hard (in an oblique manner) for kids to be raised in an era wh

Clephas

Clephas

Koko Kara Natsu no Innocence Part 1: Common and Yuno

For those who care, I posted my thoughts on Clochette and VN activism in general in this post ( http://forums.fuwanovel.net/blogs/entry/975-clochette-activist-vn-makers-or-just-endless-oppai/ ).  Now, a few issues with this VN.  Kokonatsu (Koko kara Natsu no Innocence) very much follows in the tradition of combining science fiction, fantasy, and/or science-fantasy elements in a charage with solid scenario design and writing to create an interesting whole.  In this case, it would probably be best

Clephas

Clephas

Clochette: Activist VN-makers or just endless Oppai?

I'm currently playing Koko kara Natsu no Innocence, the latest VN by Clochette, a charage company specializing in busty heroines that tends to produce first-class character development and heroine stories.  One aspect of Clochette that I've always thought was a bit funny was the obsession with 'shoushika', the current phenomenon in Japan where fewer and fewer young people are getting married and/or having kids.  This is touched upon to one degree or another in a lot of VNs, because it is an issu

Clephas

Clephas

Magical Dears Final: Good god, this is crap.

Yes, I'm going to say it right here and now... this is a kusoge.  Oh, there are some good points...but unfortunately, the really half-assed way things are done between and after the most vital points kind of make this VN the crap it is. First, this VN as a whole suffers from the 'didn't go far enough' and 'not enough detail' syndromes.  Even the romantic elements in this VN feel truncated, and that is usually the only story element in which charage excel.  Why do I say 'didn't go far enough'?  I

Clephas

Clephas

Magical Dears Part1: Some complaints and some compliments

Magical Dears is the newest VN by one of Navel's subordinate companies, Navel Honeybell... and to be honest, I was interested to see what they would do with it.  The VN itself is your standard slice-of-life charage based in an alternate Earth where magicians have been working behind the scenes to save the world since the dawn of civilization.  In this world, the magicians revealed themselves when they realized that intervening behind the scenes to prevent disasters had already reached its limit

Clephas

Clephas

Kodomo no Asobi: Final

Mmm... there isn't too much extra to comment on with the Katsumi's and Michiru's paths.  They are of about the same length as the previous two (which means about one and a half times as long as the average charage route) with a lot of buildup before the relationships actually form.  That was my complaint with the other two, and that hasn't changed here.  Similarly to the other routes, I felt that the drama actually inside the route was a bit lacking compared to the common route.  Katsumi's route

Clephas

Clephas

Hatsuru Koto Naki Mirai

Well, that was a bit of a surprise... after people's iffy ratings of the trial, I'd honestly expected this VN to be disappointing, in general, so I was pleasantly surprised to find that the VN as a whole exceeded the expectations I'd had for it previously.  What were those expectations?  I thought it would be a mere variation on the usual 'human goes to another world, gains ultimate power, defeats the evil, and gets a harem' theme that defines most VNs that have a protagonist go to another world

Clephas

Clephas

Kodomo no Asobi Part 2: Yuzuriha (moving onto Hatsuru)

I went ahead and did Yuzuriha's path, since it and Sera's branch off from one another.  Despite this fact, Yuzuriha's path is quite distinct from Sera's, so you don't need to worry about all of the text repeating or anything like that.  Yuzuriha's path does have one thing in common with Sera's though... and that is that the relation formation stage is pretty long.  In both cases, there is a lot of back and forth, chasing and being chased, and if you have trouble with that, this path might be a b

Clephas

Clephas

Lump of Sugar redeems itself! (Kodomo no Asobi Part 1)

First, I should explain why I felt a need to make a title like that... though it is really quite simple.  Out of Lump of Sugar's last five VNs, three were complete kusoge.   Only one of them was something worth remembering (Sekai to Sekai no Mannaka de) and the others were just downright rotten, due to their use of really stupid gimmicky progression systems (flowcharts with tons of scene-locks and going back and forth, Magical Charming's half-assed 'gameplay' etc etc) that ruined the games even

Clephas

Clephas

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