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Unity will no longer be used by KagariSoft

UnSetSoft will cease development of games on the Unity engine and will cancel any games being developed by KagariSoft. Therefore, any game developed on this engine will be removed. (Games developed in an engine other than Unity will continue to be developed.) Unity's new policies do not align with UnSetSoft's standards, accepting this would mean losses which cannot be paid for currency conversion. That is why all games will be cancelled before this new policy takes effect, it is regrettable to d

Neyunse

Neyunse in Dev Blog - announcement

RosesOfLove: Star Princess - Update

As previously announced, the base game will have only one linear route which is called Star Princess. And it will have a free DLC with the alternative route "Twin Roses", in order not to delay the game we opted for this development format. The base game is planned to have around 7 to 13 acts (approximately, currently the game in development has 3 acts). Now, the changes implemented in the base game are as follows: Removed cell phone Several unused assets have been deleted

RosesOfLove Chapter 1 - Announcement

RosesOfLove will end in act 3, the main route will be closed in this act. Unfortunately I can't include more dialogues, the main character doesn't allow me to add more content, however, act 3 may be a bit long and have time jumps. Why won't the protagonist leave you? I can't comment on why, but the dialogues are getting complicated to write and to justify the scenes. I will think about how to get to the ending I have in mind in this act, and finish the game. I have been working on this game

Neyunse

Neyunse in Dev Blog - announcement

Roses Of Love: Star Princess - Update

Finally Roses Of Love: Star Princess is finished, chapter 1 has a total (approximately) of 8 thousand words. The development of the story was getting complicated so I thought about concluding the story in act 3, I'm sorry if the ending doesn't meet your expectations.  But I did my best to make chapter 1 end smoothly. You will probably notice time jumps, some inchoerences or that the story advances slowly or quickly, this is done on purpose as it is part of the story.  I started to

Neyunse

Neyunse in Dev Blog - announcement

Roses Of Love Web Demo is now available

I come to announce the release of the web demo of RosesOfLove, this web demo is published to facilitate the testing of the game. It is important to note that the web demo is not stable and may not work as a Windows, Mac or linux version, however, if you want to test the game it may be useful. It also warns of possible errors, as the game uses certain computer parameters, so in the web version they were removed and this can lead to errors. you can try the web demo at this link: https://

Roses Of Love Survey is back!

Hello everyone! Today I want to announce that the Roses Of Love survey is back, this time this survey covers the demo and the early access version. So now those who submit the form will be able to choose the version they played and fill the form with what they think about the game. However, please note that this survey is not intended for you to send your reviews; this survey is exclusively for me to know what kind of players the game attracted and to learn from their tastes and opinions. I

Roses Of Love Survey is back!

Hello everyone! Today I want to announce that the Roses Of Love survey is back, this time this survey covers the demo and the early access version. So now those who submit the form will be able to choose the version they played and fill the form with what they think about the game. However, please note that this survey is not intended for you to send your reviews; this survey is exclusively for me to know what kind of players the game attracted and to learn from their tastes and opinions. I

Neyunse

Neyunse in Dev Blog - general

Roses Of Love Steam info Update

Soon the process to publish Roses Of Love on steam will begin! That's why it is "possible" that the early access version will receive a big update, this update will cover the changes planned for the final version. This is to ease the transition between versions, also the demo will have an update so that users can move to the early access version without losing their progress and in the same way to the final version. Something to comment on this is that possibly the UI of the demo and the ea

Roses Of Love Requirements

The game is still to be released, however, these are the minimum and recommended requirements for the game to run properly. Minimum Windows OS: Vista or higher Processor: 2.0 GHz  Graphics: 1920x1080 DirectX: Version 11 Storage: 500 MB of available space macOS OS: 10.10+ Processor: 2.0 GHz Memory: 2 GB RAM Graphics: 1920x1080 Storage: 500 MB of available space Linux OS: Ubuntu 16.04+ Pr

Neyunse

Neyunse in Dev Blog - general

Roses Of Love Next Update

I recently started working on the game again. So I would like to comment on what is coming in the next update, in order to release the full game without problems the early access version will be extended and with this update I plan to cover the following.   New English Translation Finish Hoshiko route Improve dialogues With these changes I mean that I will release the full game, however, the game will remain in early access until the original assets are ready

Roses Of Love Aniversary!

To celebrate the anniversary of Roses Of Love, the dialogues were published in LN format! You can get a sneak peek of what's to come in the early access version! You can get it at 70% off until November 30. Ko-Fi (Dropbox) https://ko-fi.com/neyunse/link/ANIVERSARY_ROL [important] If it is necessary to update the dialogs, they will be updated by creating a new updated folder. The folder will have the date on which it was updated. Google Play Books (Spanish) https://play.g

Neyunse

Neyunse in general

Roses Of Love - Update info

Well, here is some new information about the "Star Princess" update. This update aims to implement the main and canon route of the game, it will focus on Hoshiko's route in its entirety. The changes that will be implemented are as follows: Hana will be removed from the route, instead her lines of dialogue will be spoken by an npc instead. Chizuru will be removed from the route, her lines of dialogue will be spoken by an npc instead. These changes do not affect the game, the

Neyunse

Neyunse in Dev Blog - announcement

Roses Of Love - Star Princess Teaser Gameplay in spanish! + dev comments!

A few hours ago, a small preview of the first minutes of the game Roses Of Love Star Princess in Spanish was published. (The game is made natively in Spanish.) Having released this teaser I would like to comment a few things regarding the game, the early access version may have changes in the final version, this includes extended scenes and dialogues (but no new characters will appear). The "Star Princess" route is short, this is due to the removal of the other two romantic interests t

Neyunse

Neyunse in Dev Blog - announcement

Ren'Xel Plus is here!

Ren'Xel Plus Ren'Xel Plus allows you to translate and generate the .rpy from your .tab file, unlike the classic version this Ren'Xel does not transform the files to excel, but using CSV lecutra converts the .tab to JSON and allows you to translate from within the app. This app has the following: Create and Load workspaces (to have a workspace for each game) Translate from within the app Create Notes Export to RPY Notes to keep in mind: This vers

Ren'Xel an app to generate translations for Ren'Py using excel

Today to my colleagues visual novel developersvisual I come to share this tool that I updated today patching some bugs. This app allows you to generate an Excel file that can be used to create a translation of  Ren'Py   What is Ren'Xel? Ren'Xel, is an app that generates an Excel file from Ren'Py's dialogue.tab file using python technology, it is also able to generate a .rpy translation file to import translations faster. The app was intended for developers to send only the E

Neyunse

Neyunse in Dev Blog - general

Press Keys

For all members of the press who follow the progress of KagariSoft games, we inform you of the reopening of the form to request keys. The criteria are the same. The keys will be set aside and sent in due time!   https://kagarisoft.unset.com.ar/forms/request-key

Neyunse

Neyunse in Dev Blog - general

Listen to music from KagariSoft's visual novels for free!

Recently the vote held on the creation of a website where you can find the official music used in kagarisoft visual novels ended, the vote concluded that the site should be created. And so it was, the site is online and only supports pc version, probably later it will be adapted to mobiles.  Currently there is only one album published, and this belongs to a cancelled project, however, although it was cancelled, this game is a substantial part of the next games to be developed by KagariSoft,

Neyunse

Neyunse in Dev Blog - announcement

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