Entries in this blog
KagariSoft are making a contact data base to easily find voice actors for upcoming projects, it will not be made public and will only be used for future contact purposes.
Form
https://kagarisoft.unset.com.ar/forms/va-contact
UnSetSoft will cease development of games on the Unity engine and will cancel any games being developed by KagariSoft. Therefore, any game developed on this engine will be removed. (Games developed in an engine other than Unity will continue to be developed.) Unity's new policies do not align with UnSetSoft's standards, accepting this would mean losses which cannot be paid for currency conversion. That is why all games will be cancelled before this new policy takes effect, it is regrettable to d
As previously announced, the base game will have only one linear route which is called Star Princess. And it will have a free DLC with the alternative route "Twin Roses", in order not to delay the game we opted for this development format. The base game is planned to have around 7 to 13 acts (approximately, currently the game in development has 3 acts).
Now, the changes implemented in the base game are as follows:
Removed cell phone
Several unused assets have been deleted
KagariSoft is participating in a Steam event, from August 7th to 14th Roses Of Love will be participating in "Steam visual novel fest" with the demo version. The demo will be active until the end of the steam event, after that it will not be available to run or download.
http://bit.ly/3qkmYrO
RosesOfLove will end in act 3, the main route will be closed in this act. Unfortunately I can't include more dialogues, the main character doesn't allow me to add more content, however, act 3 may be a bit long and have time jumps. Why won't the protagonist leave you? I can't comment on why, but the dialogues are getting complicated to write and to justify the scenes. I will think about how to get to the ending I have in mind in this act, and finish the game.
I have been working on this game
Finally Roses Of Love: Star Princess is finished, chapter 1 has a total (approximately) of 8 thousand words.
The development of the story was getting complicated so I thought about concluding the story in act 3, I'm sorry if the ending doesn't meet your expectations.
But I did my best to make chapter 1 end smoothly. You will probably notice time jumps, some inchoerences or that the story advances slowly or quickly, this is done on purpose as it is part of the story.
I started to
I come to announce the release of the web demo of RosesOfLove, this web demo is published to facilitate the testing of the game.
It is important to note that the web demo is not stable and may not work as a Windows, Mac or linux version, however, if you want to test the game it may be useful. It also warns of possible errors, as the game uses certain computer parameters, so in the web version they were removed and this can lead to errors.
you can try the web demo at this link: https://
Hello everyone! Today I want to announce that the Roses Of Love survey is back, this time this survey covers the demo and the early access version. So now those who submit the form will be able to choose the version they played and fill the form with what they think about the game.
However, please note that this survey is not intended for you to send your reviews; this survey is exclusively for me to know what kind of players the game attracted and to learn from their tastes and opinions. I
Hello everyone! Today I want to announce that the Roses Of Love survey is back, this time this survey covers the demo and the early access version. So now those who submit the form will be able to choose the version they played and fill the form with what they think about the game.
However, please note that this survey is not intended for you to send your reviews; this survey is exclusively for me to know what kind of players the game attracted and to learn from their tastes and opinions. I
Soon the process to publish Roses Of Love on steam will begin! That's why it is "possible" that the early access version will receive a big update, this update will cover the changes planned for the final version. This is to ease the transition between versions, also the demo will have an update so that users can move to the early access version without losing their progress and in the same way to the final version.
Something to comment on this is that possibly the UI of the demo and the ea
The game is still to be released, however, these are the minimum and recommended requirements for the game to run properly.
Minimum
Windows
OS: Vista or higher
Processor: 2.0 GHz
Graphics: 1920x1080
DirectX: Version 11
Storage: 500 MB of available space
macOS
OS: 10.10+
Processor: 2.0 GHz
Memory: 2 GB RAM
Graphics: 1920x1080
Storage: 500 MB of available space
Linux
OS: Ubuntu 16.04+
Pr
I recently started working on the game again. So I would like to comment on what is coming in the next update, in order to release the full game without problems the early access version will be extended and with this update I plan to cover the following.
New English Translation
Finish Hoshiko route
Improve dialogues
With these changes I mean that I will release the full game, however, the game will remain in early access until the original assets are ready
Finally the wait is over! Roses Of Love is here!
The English translation will be published in a few days.
https://store.steampowered.com/app/1299800/Rosas_de_amor/
New discount for Roses Of Love, this discount will help to improve the game in the final version. Buy for 52% off! Ends May 23rd 2023
To celebrate the anniversary of Roses Of Love, the dialogues were published in LN format! You can get a sneak peek of what's to come in the early access version! You can get it at 70% off until November 30.
Ko-Fi (Dropbox)
https://ko-fi.com/neyunse/link/ANIVERSARY_ROL
[important] If it is necessary to update the dialogs, they will be updated by creating a new updated folder. The folder will have the date on which it was updated.
Google Play Books (Spanish)
https://play.g
Well, here is some new information about the "Star Princess" update. This update aims to implement the main and canon route of the game, it will focus on Hoshiko's route in its entirety. The changes that will be implemented are as follows:
Hana will be removed from the route, instead her lines of dialogue will be spoken by an npc instead.
Chizuru will be removed from the route, her lines of dialogue will be spoken by an npc instead.
These changes do not affect the game, the
Summer sale it's here! You can get Roses Of Love for 50% off! Ends July 13th 2023
Sale Page: https://kagarisoft.itch.io/rol
A few hours ago, a small preview of the first minutes of the game Roses Of Love Star Princess in Spanish was published. (The game is made natively in Spanish.)
Having released this teaser I would like to comment a few things regarding the game, the early access version may have changes in the final version, this includes extended scenes and dialogues (but no new characters will appear).
The "Star Princess" route is short, this is due to the removal of the other two romantic interests t
Ren'Xel Plus
Ren'Xel Plus allows you to translate and generate the .rpy from your .tab file, unlike the classic version this Ren'Xel does not transform the files to excel, but using CSV lecutra converts the .tab to JSON and allows you to translate from within the app.
This app has the following:
Create and Load workspaces (to have a workspace for each game)
Translate from within the app
Create Notes
Export to RPY
Notes to keep in mind:
This vers
Today to my colleagues visual novel developersvisual I come to share this tool that I updated today patching some bugs. This app allows you to generate an Excel file that can be used to create a translation of Ren'Py
What is Ren'Xel?
Ren'Xel, is an app that generates an Excel file from Ren'Py's dialogue.tab file using python technology, it is also able to generate a .rpy translation file to import translations faster. The app was intended for developers to send only the E
For all members of the press who follow the progress of KagariSoft games, we inform you of the reopening of the form to request keys. The criteria are the same. The keys will be set aside and sent in due time!
https://kagarisoft.unset.com.ar/forms/request-key
The update that will have the English language will be released in the month of April in this way the translation will be improved and revised so that it does not contain so many errors.
Recently the vote held on the creation of a website where you can find the official music used in kagarisoft visual novels ended, the vote concluded that the site should be created. And so it was, the site is online and only supports pc version, probably later it will be adapted to mobiles.
Currently there is only one album published, and this belongs to a cancelled project, however, although it was cancelled, this game is a substantial part of the next games to be developed by KagariSoft,