Jump to content
  • entries
    42
  • comments
    32
  • views
    3406

About this blog

This is a series of condensed articles from my main Blog.

Reviews, News and Analysis are my specialty and will be updated weekly on the main site followed by here.

Entries in this blog

Yuri VNs – Genre Deep Dive

This is a condensed version of the full article which can be found on my Main Blog Here.   Forbidden Love?   If there is one genre which thrives in the visual novel space it is Yuri. While other mediums and types of games touch on Yuri, there are none that put their entire focus on it in quite the all consuming way present in visual novels. Rather than being a sideshow for another genre to use as romantic fluff, it is front and centre in many of the best and defining titles y

Pallas_Raven

Pallas_Raven in Analysis

Yandere Horror VNs – Genre Deep Dive

This is a condensed version of the full article which can be found on my Main Blog Here.   Obsessive Love   The Yandere is perhaps the most iconic ‘Dere’, not just within visual novels but within the more general anime fandom, with their distinctive mix of love and violence, they have found their way into everything from Comedy to Slice of Life. It is the particular combination of Yandere and Horror that is the focus today and the way this niche aspect of visual novels has ca

Pallas_Raven

Pallas_Raven in Analysis

Tsukihime -A piece of blue glass moon- (Remake) Review – Reimagined Under A Brilliant Moon

This is a condensed version of the full review which can be found on my Main Blog Here.   Genre – Urban Fantasy, Suspense, Horror, Action    Play Time – 30 hours    Developer – Type Moon   VNDB   Will It Disappear At Dawn?   The remake of Tsukihime was once considered a dead project by the fanbase due to how long it took to show any results to the point of being a running joke. Even when it finally did produce something the resulting visual novel only covered the fi

Pallas_Raven

Pallas_Raven in Review

The True Ending – An Anatomy of Visual Novels

This is a condensed version of the full article which can be found on my Main Blog Here.   Final Destination   Controlling how your game ends is crucial to the impression of it the player walks away with. This is an especially pressing issue for games with any kind of choice system which provides the option of alternative endings. If not handled correctly this can cause the narrative to come across as inconclusive and lacking a coherent identity. Something to tie the events

Pallas_Raven

Pallas_Raven in Analysis

The Sub-Heroine Route – An Anatomy of Visual Novels

This is a condensed version of the full article which can be found on my Main Blog Here.   She Was Always Right Beside Me   A story always has its heroes and heroines, defining characters who shapes the narrative and break out of the normal to change the world around them. These are the people who the player remembers long after they have put the game down and are the focus of a developer's time and effort. But what about the supporting cast? The men and women who stand bello

Pallas_Raven

Pallas_Raven in Analysis

The Common Route – An Anatomy of Visual Novels

This is a condensed version of the full article which can be found on my Main Blog Here.   In The Beginning    If there is one structural element which is used by most visual novels it is the Common Route. This linear opening section contains the choices which decide the route you will be sent on as well as providing world and character building setup so that the routes can focus on their specific hero/heroine. They are so ubiquitous with visual novels that even those who are

Pallas_Raven

Pallas_Raven in Analysis

The Bad Ending – An Anatomy of Visual Novels

This is a condensed version of the full article which can be found on my Main Blog Here.   When Everything Goes Wrong   A good story is often defined by its ending and a bad one can be redeemed by it. Visual novels are no exception to this rule and must contend with this opportunity multiple times over the course of the game. The most common form of endings used in visual novels are the Good and True Endings, but there are also some games which use Bad Endings. This kind of e

Pallas_Raven

Pallas_Raven in Analysis

Sunrider 4: The Captain’s Return Review – A Glorious Return?

This is a condensed version of the full review which can be found on my Main Blog Here.   Genre – Sci-fi, Action, Mecha    Play Time - 22 hours    Developer – Love In Space   Steam   Return From Exile   A fall from grace changes a man and exile from all he has ever known can break him. Such is the state of Kayto Shields as the curtain rises on the fourth game in the Sunrider series. This is the tale of how he pulls himself up from the pit he has fallen into, but thi

Pallas_Raven

Pallas_Raven in Review

Steins Gate 0 Review – In The Shadow Of A Giant

This is a condensed version of the full review which can be found on my Main Blog Here.   Genre – Sci-fi, Thriller, Action    Play Time – 30 hours    Developer – Mages    VNDB    Steam   A Future That Could Not Be Saved   Struggling long and hard against fate only to find out you are the person who killed the one you love is enough to break a man and break Okabe Rintarou it did. Now he drifts through life in a world he knows is doomed to a hellish end. However, fate

Pallas_Raven

Pallas_Raven in Review

Space Sci-fi – Genre Deep Dive

This is a condensed version of the full article which can be found on my Main Blog Here.   Breaking Through The Firmament   When looking up at the stars how can one not be filled with a sense of wonder? Since humans first stood upright we have told stories about what lies in the expanse above our heads. In the past this would have been the realm of gods and mythical creatures, but, now that people can reach it, the tales have shifted into the subject of today’s article, space

School Slice Of Life – Genre Deep Dive

This is a condensed version of the full article which can be found on my Main Blog Here.   The Brilliant Days Of Youth?   Of all the genres that dominate the visual novel space there are none which can compete with the behemoth of school slice of life. Beyond the many games utilising it as their core narrative element, many others use it as a secondary pillar to ground their more fantastical or emotional genres and give them an easily recognisable touch point with the player.

Pallas_Raven

Pallas_Raven in Analysis

Polyamorous Endings – An Anatomy Of Visual Novels

This is a condensed version of the full article which can be found on my Main Blog Here.   A Relationship With Many Sides   When it comes to relationships most forms of media present monogamous pairings as the normal and rarely explore beyond this line of thinking and when they do the presentation of the opposite extreme is generally negative. Enter the visual novel, here is a space where polyamorous relationships are given an equal examination to their more traditional peers

Pallas_Raven

Pallas_Raven in Analysis

NVL VS. ADV – An Anatomy of Visual Novels

This is a condensed version of the full article which can be found on my Main Blog Here.   For visual novels, the written word is their backbone and how it is presented to the player is key to controlling their tone and pacing. Over the years the methods of presentation have been standardised into two types, ADV (ADVenture) and NVL (NoVeL). These two have become the dominate styles and are often positioned as diametric opposites in what they set out to achieve. When a developer creates

Pallas_Raven

Pallas_Raven in Analysis

Mystery VNs – Genre Deep Dive

This is a condensed version of the full article which can be found on my Main Blog Here.   Through The Lies And Deception   Of all the genres Mystery is perhaps the one visual novels have the most tools of engage with. The levels of subtly and the precise execution needed to ensure a balance between the known and unknown so that the player is never lost is no easy task and demands a degree of control many games lack. At the same time they have to be able to spin other delica

Pallas_Raven

Pallas_Raven in Analysis

Mini Games – An Anatomy Of Visual Novels

This is a condensed version of the full article which can be found on my Main Blog Here.   Small But Mighty   When it comes to additional styles of gameplay within visual novels, they do not need to be as grand or demanding as a JRPG or SRPG component and the smallest of gameplay cycles can have a far greater effect in the right situation. Enter the Mini-Game, short and simple mechanical simulants that aim to prove value in being concise. Including these lends a form of textu

Meaningless Choices – An Anatomy of Visual Novels

This is a condensed version of the full article which can be found on my Main Blog Here.   Empty and Pointless?   The illusion of choice is one of a video game’s most fragile tools, a single contradiction or misstep in presentation and the whole thing shatters and the player feels cheated. As such the idea of a Meaningless Choice is one which is viewed in a negative light as something to avoid alongside the idea that all choices must offer some form of consequence, no matter

Pallas_Raven

Pallas_Raven in Analysis

Majikoi! Love Me Seriously! A – The Afterlife Of A Game Series

This is a condensed version of the full review which can be found on my Main Blog Here.   Genre – School Life, Comedy, Romance    Play Time – 10-15 per game    Developer – Minato Soft    VNDB   When Only Characters Remain   Once a game series has given all the stories it can, what remains to be extracted from it? Perhaps you expand the world by adding a new setting or maybe you introduce an exciting new threat. The answer the Majikoi A games have settled on is to f

Pallas_Raven

Pallas_Raven in Review

Lamunation! Review - It's A Mad And Brilliantly Shining World

This is a condensed version of the full review which can be found on my Main Blog Here. Genre - Comedy.   Play Time - 15 hours.   Developer - WhitePowder   Steam   VNDB   Always Be Happy!   Most visual novels use comedy in some form, be it a joke to break tension or a scene to make the player empathise with the characters, but few commit to it as the single focus of their identity. This is for a good reason, humour is subjective and as such making a comedy game with a wi

Pallas_Raven

Pallas_Raven in Review

Kunado Chronicles Review – A Beautiful Post-Apocalypse With A Side Of Mechanic Menace

This is a condensed version of the full review which can be found on my Main Blog Here.   Genre – Action, Post-Apocalypse, Supernatural    Play Time – 35 hours    Developer – Purple Software    Steam    VNDB   Beneath the Sakura   Once the apocalypse is over and all the damage is done, will the world be a peaceful place? And what of those who come after, how will they adapt? These are the questions Kunado Chronicles opens with and it uses them as the foundations up

Pallas_Raven

Pallas_Raven in Review

Kiss the Demiurge Review – Flowers in a Garden of Demons

This is a condensed version of the full review which can be found on my Main Blog Here.   Genre – Yuri, Modern Fantasy    Play Time – 6 hours    Developer – YuriEureka    Steam    VNDB Note – I did receive a review copy from the developer. A heads up if that fact might bother you.   Something Wicked This Way Comes   In most settling magic is normally a force for good and even when it is not, the protagonist is special enough to make the most of it regardless. T

Pallas_Raven

Pallas_Raven in Review

Hybrid Visual Novels – An Anatomy of Visual Novels

This is a condensed version of the full article which can be found on my Main Blog Here.   The Best Of Both Worlds?   When talking about visual novels there is a tendency to present the medium as pure and distinct from all other types of games. Of course the reality is that other games influence visual novels and visual novels influence other games in a cycle of mutual adaptation and growth. The most noticeable manifestation of this union is the hybrid visual novel. This bein

Pallas_Raven

Pallas_Raven in Analysis

Horror VNs – Genre Deep Dive

This is a condensed version of the full article which can be found on my Main Blog Here.   There Is Something Behind You   Genres define the games they inhabit and how the game uses its unique features to achieve or subvert the expectations of the audience. This is especially true for horror which aims to invoke feelings in the player that many other genres deliberately steer clear of. As such it is an excellent candidate to begin to observe how visual novels adapt themselves

Pallas_Raven

Pallas_Raven in Analysis

Hello Lady! Review – Revenge Is A Dish Best Served Hot

This is a condensed version of the full review which can be found on my Main Blog Here. Genre – Superpowers, Action, Multiple Route Mystery.   Play Time – 50 hours.   Developer - Akatsuki WORKS.   Steam   VNDB   It Started With Fire   The quest for revenge is a time worn tale which has assumed many forms and is notoriously difficult to get right. It can be a struggle to get the audience to empathise with a character who is seeking revenge, especially when

Pallas_Raven

Pallas_Raven in Review

Hello Lady! Analysis (Spoilers) – Pieces of Potential

This is a condensed version of the full article which can be found on my Main Blog Here. Academic Subterfuge   The English release of Hello Lady is a game in a strange situation. Being a translation of the Complete Edition, it is effectively three games tied into one which leads to some interest quirks. I knew that I would have to play the game since I enjoyed one of the developers previous works, Coμ. Coμ was a flawed but entertaining game and it is with these expectations I when

Pallas_Raven

Pallas_Raven in Analysis

Heaven Will Be Mine – Review - Clashing Steel And Warming Hearts

This is a condensed version of the full review which can be found on my Main Blog Here. Genre – Sci-fi, Mecha, LGBTQ+.    Play Time – 8 hours.   Developer - Pillow Fight Games.   Steam   VNDB   Finding Heaven   There is a certain beauty to the simple impulse to say, “Wow that is so cool”. It is a short phrase filled with an innocent emotion many of us lose as we get older and the realities of life turn everything into a grey soup. An adult is meant to be mature and sensi

Pallas_Raven

Pallas_Raven in Review

×
×
  • Create New...