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About this blog

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This blog is devoted to popularization (and discussion about) western-produced VNs. My main goal is to present notable non-Japanese visual novels that didn’t receive attention in the Fuwa community and, whenever possible, giving voice to people behind them. Doing this, I hope I’ll be able to give these projects and their creators the appreciation they deserve and oppose some negative stereotypes about non-JP VNs that circulate within our community.

I’m also going to talk about failed VN projects and review newly-released titles of various quality, using this opportunity to discuss the most common flaws and problems characteristic for the western VN development scene and realities of the OELVN market. 

Entries in this blog

Plk_Lesiak

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Mystery/romance might not be a rare formula for VNs in general but seems especially popular among western developers - this probably shouldn't be surprising, as it's very compatible with shorter, linear stories that indie devs usually aim for. Just like One Thousand Lies, which I've reviewed last month, Sepia Tears is a free game available on Steam and mobile devices that offers a fairly deep, complicated intrigue, relying on its mystery elements to keep the player emotionally and intellectually involved. It's also one of the better known free VNs produced in the West, thanks to its release date - in early 2013, when it first came out, quality visual novels made outside of Japan were still few and far between, while the official market for localized JP titles was pretty much only starting to develop. The game found its way to a content-starved western VN community and was pretty highly appreciated. Does it stand the test of time though?

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The heroine, Myra and all the mysteries surrounding her are where the game truly shines - even her dialogue feels better-written than in the other subplots

While from the first moments Sepia Tears emanates a kind of "amateurish" vibe through its simplistic UI and visuals, it's not really a bad impression - from the technical point of view it's completely functional and while graphics might seem very simple, they have a consistent style to them and aren't completely unappealing. It also immediately catches your attention with a cryptic dream sequence, introducing the main heroine, Myra and signalizing the mystery that will be at the centre of the whole plot - protagonists repressed memories of the girl and the meaning behind her sudden reappearance. The interactions between her and the MC, the unexplained events connected to them and the clues we get at various points of the plot are definitely the most enjoyable parts of the experience - they keep you interested and eager to learn more, while also letting you solve some parts of the intrigue on your own. The heroine herself is also one of the best-done elements of the game - while it's clear she's purposefully misleading the protagonists and keeping something crucial from him, it's also apparent that she cares about him deeply in some ways and struggles with her own demons.

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The supporting cast isn't unlikeable or uninteresting, but often suffers from the poorly thought-out dialogue, which simply turns out confusing and unnatural

While all this might sound interesting and fun-to-read, you should better hope that the mystery elements of the game get you hooked on, as sadly, everything else in it doesn't always offer the same quality. Subplots with protagonists little sister and his high school friends suffer from problems typical for the mystery formula and even beyond that, they're often written in a bizarre, confusing style. While cryptic, strange dialogues with Myra are a crucial part of her characterizations and well-explained in final parts of the story, the overly vague, awkward conversations with MCs family and friends have no logical justification, other than being a vehicle for keeping the player in the dark about certain parts of the intrigue. What's worse, the "mysteries" not connected to main romance don't really add much to the story, just like the more casual slice-of-life moments, many of which are simply dull and only distract you from the actually interesting parts of the game. As the story is fully linear - the are some choices present, but for the most part, they only change minor pieces of dialogue - there's really not much to look forward to in most of the "casual" moments of the story. Thankfully, sometimes they can be amusing and they're never long enough to really kill the pacing of the whole VN - and if you do survive until the end of the story, it rewards you with a very powerful, emotional ending and an epilogue explaining some of the strange events from the perspective of Myra and giving you a clear overview of her motivations and way of thinking.

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The game’s visuals are very simple, but fairly consistent in style and their limitations never get in the way of the story

In the end, for me Sepia Tears was a very satisfying experience, just because of how I enjoyed the mystery and romance components of it. With all its limitations and flaws, it was able to deliver a pretty unconventional and impactful love story which stuck with me for a long time. Even some of the CGs and intermission screens I've found in the game were surprisingly appealing, making it at least stand out with its style, even if it couldn't match the quality of more professional projects of this kind. With all the criticism I gave it, I still can't help but wholeheartedly recommend SP to any romance VN fan out there - while it could've been even better with some tweaks to the writing, as a short, free game it's still very much worth your time and attention.

 

Final score: 3,5/5

 

Pros:
+ Interesting, well-crafted main mystery
+ Intriguing heroine
+ Satisfying, romantic concussion
Cons:
- Often awkward, overly cryptic dialogue
- Slow pacing, with many unnecessary filler scenes
- Very simple visual assets

 

VNDB page

Play Sepia Tears for free on Steam and Google Play

Plk_Lesiak

Hello Ladies & Gentlemen!

The western visual novel market, unlike the high-budget JP scene, thrives mostly through amateur passion projects and products of small, indie development teams. While this causes most of the Western VNs to be of relatively poor quality, it also promotes creativity and good stylization over huge word-counts and high production values, which are simply unattainable with highly limited budgets and manpower. This philosophy is further supported by various events oriented towards indie developers, such as NaNoRenO and Yuri Game jam – and while most games produced there might be extremely simple and rather forgettable, there are important exceptions to this rule. And, what’s probably worth mentioning, the rare, memorable games coming from these contests are still just as free as all the other ones.

Today, I’m presenting you a list of top 5 Yuri Game Jam VNs – although short and often minimalistic, these games will provide you with enjoyable and creative f/f romance stories, without asking for anything more than a few hours of your time (you can download each game for free through the links in the titles).
 

The Sad story of Emmeline Burns

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The Victorian drama by Ebi-Hime is the best know and probably most-appreciated Yuri Game Jam entry - and not without good reasons. While short and, as a kinetic novel, following a purely linear formula, this tragic story offers excellent writing, emotionally impactful storytelling and a great aesthetic, all way above the level you would normally see in a contest like this. It also doesn't rely on shock value or leave the reader with a depressing conclusion - with all the titular sadness still in place, it's a hopeful, touching story of love cut short by fate and a great reading experience - one which might have yuri romance as its main theme, but offers much more than just that.
 

Syrup and the Ultimate Sweet

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While extremely sweet when it goes to artstyle and even the main theme (candy), Syrup and the Ultimate Sweet by Nami is a wonderful short story about prejudice and friendship, that delivers much more than its cutesy exterior might suggest. With well-written dialogues, charming atmosphere and cast of quirky characters it’s a great casual experience – in many ways a polar opposite of The Sad Story of Emmeline Burns, but equally worth reading. Also, with romance being implied rather than in any way explicit, it can appeal to anyone looking for a funny, warm story, rather than just fans of the genre. 
 

Once on a windswept night

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Once on a Windswept Night is most likely the most ambitious Yuri Game Jam VN, with an intricate meta-narrative and multiple mysteries for the player to uncover. With two touching romance stories, multiple hours of content and very solid writing, it delivers much more than you would normally expect from a free game. The visual side of things suffered slightly from the relatively short development cycle, but it doesn’t change the fact that it’s a very creative and in many ways unique experience and, for a game jam entry, an impressive artistic achievement, in many ways on par with Ebi-Hime's commercial projects.

 

First Kiss at Spooky Soiree

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While not as interesting and brilliantly-written as Syrup…, this tiny VN has a lot of the same charming artstyle and heart-warming mood as the previous Yuri Game Jam game by Nami. Even if it’s too short to offer a comprehensive story of any kind, it works great as an amusing distraction between “serious” readings, with some great lines and creatively-designed characters. Closer to what you would typically expect from a game jam entry, it’s still a pleasant, worthwhile experience.
 

To Libertad

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This story of a runaway slave and a warrior who saves her life and leads her to a safe haven of Libertad is a pretty standard, but well-written fantasy tale with mild f/f romance added on top of it. The author’s focus on the main characters’ journey and fight for survival, and the bond that forms between them during that struggle effected in something rather universal, that should prove appealing not only for fans of yuri VNs or love stories, but anyone looking for a solid, short adventure tale.

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Once again, I hope you’ve found this list interesting and if you want to see more recommendations for short VNs, that are too small to offer material for full reviews, but are still worth looking into, please let me know by liking this post or sharing your thoughts in the comment section below (as YouTube'y as this might sound, I'll be really thankful for feedback).

Have a great week everyone!

Plk_Lesiak

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Note: While I didn't plan on tackling Japanese-produced OELVNs on this blog, this title is a perfect representation of mobile game market's business practices implemented in a VN and for this reason was worth a closer look. More than by itself, it's interesting as a negative example of scammy policies that aren't in any way endemic to JP developers and are sadly used by many different companies with various backgrounds.

I don’t think many people have any doubts about how horrible the mobile game market is nowadays, both when it goes to quality and dominating business models. Generic, borderline plagiaristic games, ridden with pay-to-win mechanics and exploitative microtransaction systems are a sad standard in most genres popular on smartphones and tablets, swarming the AppStore and Google Play in a way that makes it nearly impossible to find actual quality products just by browsing these storefronts.

            Considering the absurdly-high revenue that many mobile games bring their developers, often through relatively small investments, it shouldn’t be surprising that the plague of exploitative business models dominating the Android and iOS market would find its way into the world of visual novels. Still, how can you make an ultimately single-player, story-driven formula “pay-to-win”? Moe! Ninja Girls, a mobile OELVN produced for the western markets by a Japanese company NTT Solmare inc. shows that it’s absolutely possible to turn a text adventure with anime drawings into one of the most predatory, scammy games available on mobile.

Read the full article at evnchronicles.blogspot.com

Plk_Lesiak

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Warning: Heavy spoilers ahead! If you want to play this VN yourself, stop reading now. I don’t really recommend playing it though…

As much as I’m a fan of independent VNs and appreciate the possibilities that crowdfunding opened for the western visual novel market, it’s not completely rare for these projects to end with spectacular disappointment, for various reasons. Carpe Diem: Reboot is an especially interesting example of a visual novel that ultimately failed to live up to the expectations, but not because of lack of effort or poor production values, but through the sheer “virtue” of horrible writing. As I’ll be treating this as a case study of how to screw up a good concept and waste a lot of work, unlike my normal reviews, I’ll be revealing many major plot-points, including some details of the games’ endings. As Reboot mostly relies on its plot twists and mystery elements to keep the player interested, if you want to play it yourself, ignore this review or read it after you’ve completed the game.

             While the title we’re talking about was released on Steam in September 2017, after a successful Kickstarter campaign, its history starts a bit earlier, with a free VN from late 2015 simply titled Carpe Diem. This very short, but nicely written visual novel served both as a prologue of sorts and an advertisement for the crowdfunding effort which later spawned Reboot. In it, a simple story about two friends (lovers?), Jung and Ai, deciding how to use a rare opportunity to spend a full afternoon together, ended with a twist – the girl was actually a computer program, an object of delusional love of a shut-in trying to escape from his real life. The Steam achievement for reaching the end of the game, “What are you doing with your life?”, served as a somewhat ironic punchline, making clear the main themes the author tried to tackle. Good dialogues and decent execution of Carpe Diem, while in no way breath-taking, definitely showed promise and made many people (including me, although I've discovered it after the Kickstarter campaign was already over) somewhat enthusiastic about its continuation. So, what went wrong?

Read the full article at evnchronicles.blogspot.com

Plk_Lesiak

Hello Ladies & Gentlemen!

As much as most of us might be completely broke after Christmas, there's still 5 days before the giant seasonal Steam Sale comes to an end and at least until late spring, this is the best opportunity to grab some quality Western VNs on the platform for very little money. Because of this, today I present you with a completely subjective list of 12 OELVNs that you should probably buy while they're unreasonably cheap - you definitely won't regret having them on your 2018 to-read list. The games will be sorted by discounts, rather than quality, but all of them are solid titles definitely worth your attention. :) Just for the note, every game here was listed with the US pricing, the cost might be slightly different in other regions.

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Highway Blossoms (-75%, $2,49)

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One of the highest-rated western Yuri visual novels is a heartwarming and emotionally engaging road tale, that might grasp even those that are not fans of the f/f romance, thanks to an interesting setting rarely seen in VNs and consistent storytelling. For yuri fans, it's still one of the best games of this kind available in English - while waiting for another chapter of Flowers or other big JP release coming to the West, there's maybe no better title to fill the void.

Ace Academy (-75%, $4,99)

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PixelFade's first project is one of the very few successful attempts at adapting the typical romance VN formula in the West, with an expansive plot, high production values and full voice-acting. While definitely retaining an "indie" feel and having some clunky elements (like the super-simplistic mecha "combat" mechanics), thanks to a fairly spectacular Kickstarter success Ace Academy was able to become one of the most impressive non-JP VNs to date. It's not an eroge, so it might disappoint fans of H-scenes, but offers a good story and well-crafted characters that should be satisfying to most readers. It also features one of the most adorable little-sister characters in history, which for me counts as a huge positive, even if she's not romanceable. :P

Asphyxia (-75%, $1,49)

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My list might feel heavy on yuri, but this simply reflects how important the genre is for western VN scene, being a much bigger part of the market when compared with Japan. Ebi-hime's most appreciated commercial title is an unusual, allegorical tale with a lot of references to classic literature, XIX century English authors and A LOT of heavy themes, including unrequited love, substance abuse and depression. While a rather heavy read, requiring some patience and attentive reading, it's one of the most unique VNs produced in the West and one that fully embraces its cultural heritage, rather than unnecessarily borrowing tropes and setting from JP scene.

Cinders (-75%, $4,99)

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Otome is another genre that definitely receives more attention from western VN producers than in the Japanese market (among other reasons, because there's a lot more woman involved in the western scene proportionally to Japan). This retelling of a classic fairy tale might not give it as strong of a spin as Cinderella Phenomenon, but offers a striking visual style and an expansive, well written story - even if otome is not your thing, for a mere few dollars you're asked to pay for this game it's something definitely worth your attention.

Strawberry Vinegar (-75%, $2,49)

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If you don't feel like reading through depressing dramas of Asphyxia or The Sad Story of Emmeline Burnes, ebi-hime got you covered with this incredibly sweet, heartwarming experience. This tale of an unwelcome, supernatural guest and a lot of delicious food might look diabetes-inducing, but with its unique artstyle and relaxed storytelling should definitely leave you in a good mood - especially if you enjoy yuri themes.

Starlight Vega (-60%, $5,99)

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Starlight Vega might be one of the more obscure VNs on this list, but just as I've shown in my review, it's not without some fresh ideas and undoubtedly delivers on the aspects of visual quality and yuri romance. This rather relaxed, fantasy tale in modern setting avoids many most common VN tropes, offering a pretty distinct, fun experience, although with the heavy focus on the relationships might be less attractive for those not interested in f/f romantic stories.

Long Live The Queen (-50%, $4,49)

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This sweet-looking VN/dating sim hybrid might seem innocent, but under that cutesy surface, there's hidden a grimdark political simulation, with a very complex story, many branching paths and dozens of ways to meet early demise as the future queen of the realm, surrounded by enemies and layers upon layers of intrigue. A must play for everyone that looks for a VN-hybrid with actual challenge and stakes in it - exploring different options and trying to reach satisfying ending will give you many, many hours of engaging fun.

Magical Diary: Horse Hall (-50%, $7,49)

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This Harry Potter-inspired tale of a novice student in a magic academy is another rather unique dating sim/VN hybrid made in the West. While its simple, cutesy artstyle might suggest something light and straightforward, there's a surprising amount of depth, story variation and interesting mechanics in this game, including a wide selection of unusual romance options. While mostly cheerful, it will surprise you more than once with fresh ideas and fairly bold storytelling.

Royal Trap: The Confines of the Crown (-50%, $9,99)

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This otome game by Hanako might follow a somewhat standard formula but introduces a very strong, proactive female lead and a deep political intrigue at the centre of the plot, offering much more than just a sappy romance story. With multiple routes, both romantic and friendship-oriented, it's one of the more expansive and complex western VNs available on the market and should prove interesting to readers of various tastes, not just typical fans of the genre.

A Little Lily Princess (-50%, $7,49)

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A Little Princess should be a title not only known by enthusiasts of classic English literature but also devoted anime fans, thanks to the highly-regarded show Princess Sara and a few other adaptations. This VN version of the story, developed by Hanabira, stands out not only through its well-done aesthetic, matching well the setting of Victorian-era London, but also by a mild yuri spin. Thankfully, it never goes overboard with the romance, maintaining the charm and heartwarming message of the original story, while also giving additional depth to some of the characters not really explored in the book or earlier adaptations. The end effect is a great, emotionally engaging tale not only for yuri fans.

VA-11 Hall-A: Cyberpunk Bartender Action (-34%, $9,89)

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VA-11 Hall-A might be pretty far-detached from the typical VN formula, but its striking artstyle, strong storytelling and a cast of memorable character won it pretty much universal acclaim from both game critics and players and should provide a satisfying experience for any VN enthusiast. While it might be one of the more expensive games on this list, it's also one that shouldn't disappoint even the most demanding readers.

Analogue: A Hate Story (-33%, $6,69)

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Christine Love's sci-fi mystery VN is definitely worth its full asking price, but when it's on sale, you have even fewer excuses not to buy and play it. Well developed intrigue, immersive visual design and memorable characters make it one of the best Western VNs ever made, still having few serious competitors 5 years after its release. If you don't fixate on its clear ideological message, it offers an amazing tale of oppression, hate and vengeance that can hardly be read without leaving a lasting impression.

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I hope you've enjoyed my recommendations and I wish you a Happy New Year, full of both non-JP and JP VN-reading pleasures, among many, many other happy moments. ^^

Plk_Lesiak

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Mobile phones and tablets, especially Android devices, are strangely underutilized as a platform for VN publishing, with few high-profile titles being ported to them (especially when it goes to English versions) and underwhelming selection of dedicated mobile releases. Also, existing Android versions of famous visual novels, such as Narcissu, suffer from technical issues that you wouldn’t expect from what is ultimately a very simple application, based on text and still images. Occasional Ace Attorney spin-off or an original iOS title such as Fragment’s Note doesn’t change much in this general picture.

            This apparent disinterest of JP VN producers in the mobile market (not counting the literal dozens of mass-produced, free-to-play otome romances) makes the western-produced VNs dominate Google Play store, and while most of them might be tiny, amateurish-looking games, there are also a few notable titles that could deserve some attention even from an experienced reader. One of the most popular and interesting among those is Stellaren, a simplistic, but surprisingly enjoyable sci-fi VN, at first released in episodic form throughout 2015. This review will be based on a complete, paid version of the game, that became available in March 2017. 

Read the full article at evnchronicles.blogspot.com

Plk_Lesiak

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Disclaimer: I’m supporting Razz, author of this game, on Patreon and consider myself a fan of much of her work – this might obviously influence the scoring and tone of my review, although I stand by the opinions presented here wholeheartedly.

Yuri/shoujo-ai, as much as some of us might enjoy the theme, is still a fairly small niche among Japanese VNs – one that undoubtedly spawned some great titles and has a loyal fanbase, but is nowhere near being a dominant formula in the genre. It’s enough to look at VNDB statistics on romance elements and protagonist’s gender to see how relatively few quality JP titles yuri fans have available to them (especially if they have to rely on the titles translated to English or/and are looking for more than just erotic content).

            On the other hand, among western VN producers and audiences, F/F romance seems to gather a much broader appeal, with many highly-regarded titles focusing exclusively on yuri themes and some of the most appreciated developers, such as ebi-hime, devoting much of their work to them. Starlight Vega, developed by Razzart Visuals and published on Steam in March 2016, is definitely not among those most popular or critically-acclaimed western yuri VNs. Still, I think it’s in many ways a notable game worthy of a closer look – most importantly because it shows that visual novels created outside of Japan, even when they stay faithful to the general format of the genre, can have their own identity and style.

Read the full article at evnchronicles.blogspot.com

Plk_Lesiak

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As we all know from experience, the formula of visual novel offers various possibilities when it goes to storytelling techniques, making especially the high-budget, Japanese games in the genre much more than just interactive, illustrated books. Still, for most VNs text is unquestionably the core method of delivering the story. This is true especially for the western-developed ones, which rarely can afford high-quality voice acting or animated segments which could occasionally replace written dialogues and descriptions. Even CGs, in a project with a very limited budget and manpower, often end up being few and far between. All this makes the literary quality absolutely crucial for the success of such projects. But, great writing is not something you would expect to find in a free game on Steam, is it?

            While Doki Doki Literature Club proved that a free-to-play, western-made VNs can from time to time surpass everyone’s expectations, in many ways it wasn’t the first project of its kind. One Thousand Lies, developed by Keinart Lobre and released for free in March 2016, both on Steam and mobile platforms, is another example of an interesting and well-developed non-JP visual novel that doesn't charge even a cent for the possibility of reading it. In my opinion, it’s also one of the more intriguing and creatively written western VNs to date, that can offer a lot of depth and artistic qualities to any reader patient enough to uncover them. Still, it never gathered attention and recognition similar to that of DDLC.

Read the full article at evnchronicles.blogspot.com

Plk_Lesiak

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Analogue: A Hate Story is not a title that necessarily has to be „discovered” or that wasn’t properly appreciated in the time when it came out – among all the VNs developed in the West, it might as well be the one most highly regarded and popular within “proper” visual novel fandom, at least before the recent appearance of Doki Doki Literature Club. Still, it’s a very important game for me personally and for the idea behind this blog, for two reasons. First, Analogue was the first visual novel I’ve ever played and a piece of media that affected me emotionally and intellectually like few other before it or since. It was not only stuck in my head for a long time, as a vivid and emotionally striking memory, but maybe even left a lasting mark on my way of thinking and my moral stances. Second, it’s a perfect example of the power of VNs as a formula that even a single person, or a tiny team can use to create something remarkable and touching, given enough effort and talent. Before I go into details of the game, I have to mention a very good review by Meru that was already featured on Fuwa frontpage – I agree with most points there and encourage you to check it out, but beware, it’s somewhat spoiler-ish. As the game relies heavily on its plot twists, I myself will try to reveal as little of the story as possible.

Read the full article at evnchronicles.blogspot.com

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