Foreword: Game had already couple reviews, but those weren't too specific on the story, so I had to check it out myself in the end.
Title: 3x3 Eyes ~Sanjiyan Henjou~
Developer: Nihon Create
Date: 1993-02-05
VNDB link:https://vndb.org/v4547
Length: 6 hours.
Game type: Command selection ADV
Youtube walkthrough:https://www.youtube.com/playlist?list=PLENAECnNmAq-kxnAJKmFd5cOYSn55q0UZ
Difficulty: That happens to be the main part of review. FM Towns/PCE ve
Foreword: I was quite intrigued by original Gram Cats concept - mutated humans fight with aliens and ordinary schoolgirl gets an ability to transform into cat and thus becomes a great spy. But the eternal maze of corridors prevented me from finishing that game. So I thought I'd have more luck with the second part to get acquainted with this SF setting.
Title: Gram Cats 2
Developer: Dott Kikaku
Date: 1993-01-08
VNDB link:https://vndb.org/v8889
Length: 4 hours.
Year 1992 was much to my liking with few eroge and a great number of elaborate plots.
The notable features of year 1992 included:
- Implemented censorship rules resulted in private parts censored and at some cases companies set self-censorship to a degree when no private parts were ever on a screen or sometimes even to no nudity at all
- Regulations led to bigger emphasis on the story and experiments with the genres
- Horror mysteries with gore pictures started t
Foreword: Himeya Soft and C's Ware are basically the same people, so it would really be a shame to miss their first cyberpunk game, father of Xenon ~Mugen no Shitai~ and grandfather of luv wave. How deep is the story? How much torture does it imply on players? Does it already have mind-screw elements? I'll try to answer all those questions.
Title: Phobos
Developer: Himeya Soft
Date: 1992-07-16
VNDB link:https://vndb.org/v9006
Length: 4 hours.
Game ty
Foreword: Fairytale is the main experimentation company of the early 1990s. And Shinjuku Monogatari is an attempt to go away from adult games for the sake of games that can keep the interest by the story and atmosphere alone. The history shows us now that it was a failure attempt from the start since adult titles with cute heroines are everything the populus wants. But was Fairytale really wrong in that intention?
Title: Shinjuku Monogatari
Developer: Fairytale
Dat
Foreword: I did not intend to play Armist to the end, but its game system was indeed player-friendly and the story turned out to be quite a serious thing instead of being a bakage, so it's well worth a review.
Title: Armist
Developer: Basement
Date: 1992-07-03
VNDB link:https://vndb.org/v8564
Length: 2.5 hours.
Game type: Command selection ADV.
Youtube walkthrough:https://www.youtube.com/watch?v=wRhArebnKUk
Difficulty: That's the most impor
Year 1991 was the first with monthly issues and for that reason the hardest. Let's first try to determine its prominent features for VNs:
- Number of adult games increased greately to some 100 titles overall
- PC-98 era arrives with mouse support and the older systems finally lose support
- RPG percentage remains high at some 20% while ADV grows significantly to some 50%
- New sub-genres appear - point-and-click, quiz, board game.
- Some games start to use action icons
Foreword: Again, C's Ware game and EVE on top of that. I actually played it before EVE Zero as a substitute for EVE:Adam Doublefactor, but decided to to keep it for a later time since it has some imminent spoilers for EVE Zero.
Title: Eve: The Fatal Attraction
Developer: C's Ware
Date: 1999-12-02
VNDB link:https://vndb.org/v6108
Length: 22 hours.
Game type: Point-and-Click ADV.
Youtube walkthrough:https://www.youtube.com/watch?v=FBhsyk1jhDw&
Not really a post. Just an overview of recent events and their consequences.
I tried to add a certain extension to my wiki which caused a bug (even though it was reversed a minute later) which led to 100% cpu load which led to suspension. I had everything backed up with standard mediawiki .xml export, but my wiki had just too big number of pages (some 23,000) to import properly back which led to loosing trust with semantic mediawiki. It used to be ok, but it's way too unstable, that's why
1990s are over. And to commemorate that I've made a video playlist of all the openings/demo/endings with singing/energetic instrumental from 1990s here
I'll be making such playlists for each new year starting with 2000 since each year is going to have over 100 such opening/ending/demo themes. Second Windows era year is behind. It failed to bring such a game that I'd announce Vn of the year 1999 right away. Instead, it brought a number of quality galge and some quirky crypt
It's going to be pretty much my first off-topic post, but I feel the need to inform on the matter why all the links are inaccessible.
My free hosting (http://tigrimigri.com/) died on me on November 6th and I've been waiting for it to show up ever since. I can't do monthly overviews without it since I initially fill in data through the wiki.
I don't really have any backups save for very early crude version so I felt reluctant searching for a new home. But it's finally the time and I've
Foreword: It's a C's Ware story game so I'm in. I have not read reviews prior to playing the game. I followed three different walkthroughs though - and still failed to get even a single happy ending. You can read about my torments below.
Title: Vist
Developer: C's Ware
Date: 1999-12-02
VNDB link:https://vndb.org/v6108
Length: 20 hours.
Game type: Map selection ADV.
Difficulty: Pretty insane. Some mazes are ridiculously difficult and twice I fail
Foreword: If you do not know of EVE:Burst Error, you better stop here right now and go watch video playthrough of that gorgeous game. EVE the Lost One is a direct sequel to that game and there will naturally be spoilers on the prequel content. That being settled - I did not pay much attention to the Lost One right away and did not review it properly while observing year 1998. Japanese reviews failed even to give an outline of the plot and were generally not too favorable. Only after playing it m
I don't feel eligible to write a full review since I only listened to the voice parts of the game. And the reason for that is that the game is unhookable by any instruments. No threads are found at all. Still I'm confident enough on the grappled content to write my thoughts of it.
First things first: game has very poor systems.
1) Full-screen only. My try to launch it in window-mode with Dxwnd succeeded, but menu top started to fly separately from the main windows and mouse curso
Since there are so many reviews of it, there's no need in full review, so I'm just explaining my choice for this game to be the game of the month October 1999.
The game is painful with a lot of text, characters, interaction with the scenery, puzzles and seemingly unrelated cases. Up to the middle of it I really struggled through painfully.
Game is about five cases of a heinous crime unit 1. But what's cool about it is that it's not about finding and catching the culprit. T
Foreword: It's a C's Ware game and these guys have not let me down even once. Unlike Re-Leaf which has quite a clear synopsis and multiple endings, this work is much more mysterious. I thought I'd get just another rural slice of life with some side mystery, but what I got was an ancestor of Cross†Channel with a global anomaly and looped story.
Title: Kazeoto, Chirin (I'd translate it as "Sound of bells in the wind")
Developer: C's Ware
Date: 1999-09-10
VNDB l
Foreword: I've been mesmerized by C's Ware games for quite a long time by now and I could not miss this work even though it's not my type of game at all.
Title: Chiruhana ~Kindan no Ketsuzoku~
Developer: C's Ware
Date: 1999-01-29
VNDB link:https://vndb.org/v2662
Length: 3 hours. There might be slightly more if you look for side H-events and look in non-plot rooms all the time.
Game type: Mystery suspense detective story.
Difficulty: Zero. Linear
Foreword: I do not believe in AliceSoft. As for me, they can only do that pornographic rapist Rance series over and over. So any work outside of Rance franchise is of interest to me to support or demolish this statement.
Title: Prostudent G
Original Title: ぷろすちゅーでんとG
Developer: AliceSoft
Release Date: 1993-05-15
Summary: By the end of the 20th century, radical educational reforms have transformed the Japanese society. Students were split into opposing groups, and
Foreword: I don't believe Alice Soft - they can only make eroge and bakage. But this game was highly praised overseas. Who knows, maybe it's the game that can overcome my aversion.
Title: Diabolique
Developer: Alice Soft Date: 1998-05-28 VNDB link:https://vndb.org/v2261
Synopsis: In this world, here are two kinds of intelligent beings. One are humans and the other are Diaboliques. Diaboliques possess power, violence, intelligence, and eternal life. Their l
Cross Tantei Monogatari ~Motsureta Nanatsu no Labyrinth~, Double Cast and One ~Kagayaku Kisetsu e~ are the masterpieces of the month, but One ~Kagayaku Kisetsu e~ is the clear winner here.
1. Kimi ni Steady キミにSteady [980605] D.O. 1
Hero is a senior in high school sctudent. He spent summer vacations on part-time job and did not create any memories. Now he intends to definitely find his love by Christmas.
Pure love rom
Doukoku Soshite... is the only masterpiece of the month and thus is VN of the Month.
1. Kunoichi Torimonochou くのいち捕物帖 [980205] Polestar Co. 1 2
Long ago, during the Edo period, those chosen to become ninja train in secrecy from youth, living in an isolated village to become a secret agent for the shogun. Here, a young girl is training to become such an agent; her name: Ran Sagajo. Along with her talking ninja squirrel companion Sasuke,
Foreword: The culmination of the series and the biggest jewel Four-Nine ever produced. I'm late with the review since I wanted to finish recording video playthrough first.
Title: Canaan ~Yakusoku no Chi~
Developer: Four-Nine Date: 1997-04-18 VNDB link:https://vndb.org/v8697 Synopsis: The fourth entry in the GaoGao series is set in the same post-apocalyptic world as the two previous games. In the future, a failed biological experiment caused wide
Foreword: I've noted the series quite long ago, but only when approached 4th final work decided to play the prequel that's directly connected with 4th part. Review of Canaan is coming a bit later.
Title: Gao Gao! 3rd ~Wild Force~
Developer: Four-Nine Date: 1994-10-29 VNDB link:https://vndb.org/v8696
Synopsis: Wild Force is set in the same post-apocalyptic world as the previous entry in the GaoGao series. A virus turned most of the Earth's population into mutants,
Foreword: I hate bakage. And yet I'm reviewing yet another bakage. Why? Mostly because together with YU-NO, these are the last two works of the Great Elf/Silky's team, after that Elf is going to loose too many staff members and is going to rerelease old works for Windows, stamp eroge works alongside with slice of life works. No more crazy adventure spirit afterwards. It's a historical moment to visual novels industry. Oh and I liked the two hentai OVAs of it immensely back then. I'll assume ever
Foreword: I erroneously marked this game as eroge and now it's the time to check out what it's really about. Title: Ushinawareta Rakuen Developer: Silky's Date: 1995-04-14 VNDB link:https://vndb.org/v9147 Synopsis: College student Kojima Kousaku is promised a high payment for assistance in scientific expedition on a southern island. However, a storm breaks out and the ship suffers a shipwreck. The crew gets separated and they start to search first for bed and food and then find a strange temple