Foreword: There was very limited selection of games to choose from in December, but I chose Eien no Owari ni because of phrase unfinished masterpiece that I glanced in some review. The fact that Tama-Soft made Lost Child also matters a lot for me.
There is a high school that will be closed down soon - one day, Keisuke transfers to that very specific school. On his first day, he visits the newspaper club, but Ryo, the club's leader, acts very coldly towards him. He
Foreword: Clock Up team Dyo creates pretty conventional SF games unlike its older brother, so Zwei Worter is a good time to get acquainted with it to get ready for Rune Lord.
In 2005, a group of meteors deals a big blow to humanity. But thanks to advanced science and technology, mankind overcomes extinction by creating new intellectual living creatures called "Dissolve".
In 2007, incredibly powerful outer space creatures called Elcid launch their onslaug
Foreword: A nice otaku game always catches my attention.
Kenjiro is lazy and has no job. One day, his mother calls him and tells that she asked his aunt to hire him at her school. However, Kenjiro is a hardcore otaku - he has no social skills to speak of, can't get along with people, and has never dated a girl... When he arrives at the school, he is shocked to find out it's an all-girls' school, and has no idea what he should do!
Luckily he meets up with Nanase,
Foreword: I'm quite curious about BaseSon state before they rode the Koihime theme.
Title: Yuuhi no Mukougawa
Synopsis: Moriguchi Kazuto is just the ordinary high school student who attends a private school. He spends his days relaxing, regularly attending school and also enjoying time
Foreword: Yatohime Zankikou has an absolutely starry staff, great chuni story, astonishing visuals and lots of fighting girls. Everything promises the ultimate score, but why average scores are just between 7 and 8 then?
Synopsis: A god called Yatonokami who is worshiped by men is now sleeping. Or is he? Somewhere, somewhat, something arose and its manifestations are possessing people and turning them into 'oni'...
You're Nagamine Yuuma, an ordinary student, the one who is woken
Foreword: Why is there only like two Japanese reviews for a game with this classy setting? The Japanese must have overlooked another great game, and I'm restoring it to due glory. Or so I thought.
There is a city filled with crime. The police can do nothing, and a big conspiracy is now being planned. To protect his beloved, Rex rises up...
He has a secret that he is actually a battle hero, Xvain. His decision to use his power is triggered by meeting with
Foreword: This is Keno-san's scenario. He did not have much experience when we was thrown to produce scenario of the game that we know as Love Potion in two months time. Critics buried the game and that's why there was much more care in producing next game scenario - that was DESIRE, the game that I can't praise enough. The next year Keno wrote scenario for EVE burst error and on the wave of popularity moved to legendary Elf company where he kept working on EVE franchise and created another mast
Foreword: Dropped this game a decade ago, but I played all other RococoWorks visual novels, so I have a history with this brand, and I quite like its works.
A lot of invisible walls suddenly appear all around the world. The same phenomenon happens in Nanahama Town, but another phenomenon takes place as well...
"Landforms and buildings have gone back to the past." People in Nanahama are confused, but they somehow keep on living there.
Two years late
It's going to be pretty much my first off-topic post, but I feel the need to inform on the matter why all the links are inaccessible.
My free hosting (http://tigrimigri.com/) died on me on November 6th and I've been waiting for it to show up ever since. I can't do monthly overviews without it since I initially fill in data through the wiki.
I don't really have any backups save for very early crude version so I felt reluctant searching for a new home. But it's finally the time and I've
Secret Agent ~Kishi Gakuen no Shinobi Naru Mono~ is the only game deserving attention in May for me.
1. Kirakira Monstars キラキラモンスターズ  White Powder
Four monster girls invited main character to a summer resort with the aim to shoot TV documentary "Kirakira Monsters". The comedy about communal life begins here!
2. KukkoroDays くっころでいず  iMel Inc. 1
The main character's mundane daily life is turne
2019 hit the new bottom in many aspects and marked the beginning of COVID era, so there was a noticeable loss in attention for visual novels by the end of it. I counted only 13 masterpieces, could not even get 100 openings in Visual Novel Openings 2019 . Without a clear favorite I'll call Realive VN of the Year .
My list of masterpieces in 2019:
AI: The Somnium Files
Kanzume Shoujo no Shuumatsu Sekai
Rather modest year, overall. There are still as many as 17 masterpieces, but number of games has decreased significantly, and I barely got 100 openings in Visual Novel Openings 2018 . Without a strong chunige title I'll opt out for the strongest mystery title as VN of the Year, and that's Butterfly Seeker .
My list of masterpieces in 2018:
AI Love: Koisuru Otome wa Kikaijikake
Year 2017 is probably the last great year with respectable number of releases each month and almost 20 masterpieces. Clephas ended up choosing Aoi Tori, but I generally choose some chunige, so it's Suisei Ginka this time. Visual Novel Openings 2017 .
My list of masterpieces in 2017:
Ai Yori Aoi Umi no Hate
Blade x Bullet - Kinrin no Soleil
Bakumatsu Jinchuu Houkoku Resshiden Miburo
Year 2016 is a comeback with some very strong titles and months after somewhat weaker 2015. It even broke out of the 20 masterpiece curse. Clephas hesitated between three titles, and stopped at Tokyo Necro , but for me it was an evident winner. Visual Novel Openings 2015 .
My list of masterpieces in 2016:
Dungeons & Daimeiwaku -Great Edges in the Abyss-
Year 2014 had significantly less releases and only occasionally pleased with masterpieces. Still, counted twenty masterpieces. Can't choose Silverio Vendetta since it's a part of trilogy, so Kikan Bakumatsu Ibun Last Cavalier remains the best candidate for VN of the Year. Visual Novel Openings 2015 .
My list of masterpieces in 2015:
Boku no Hitori Sensou
Year 2014 has overall less normal releases and masterpieces that 2013, but there is still one kamige Nanairo Reincarnation and one hilarious mindscrew Bradyon Veda to represent it strongly.
I tried to include everything notable in the list, even Aokana, but still only ended at 27 masterpieces. Somehow even number of openings degraded to under 150 from usual close to 200. Visual Novel Openings 2014 .
My list of masterpieces in 2014:
12 no Tsuki no Eve
Year 2013 exceeded my expectations. I was able to choose as many as 34 masterpieces, even one more than in fruitful 2012. Surprisingly, there's a better selection of chuunige as well - industry is absolutely alive and kicking. However, now it's truly the last year of abundance - sneak peek into 2014 shows the number of masterpieces being in the mid twenties. Visual Novel Openings 2013 .
My list of masterpieces in 2013:
Boku ga Tenshi ni Natta Wake
Year 2012 is probably the last great year, at least it looks like that to me now. Extended list of masterpieces includes as many as 33 titles this time which is more than ever. But at the same time private stories more and more substitute epic stories, so I actually have trouble choosing one representing the year. Visual Novel Openings 2012 as usual.
My list of masterpieces in 2012:
'&' - Sora no Mukou de Sakimasu you ni -
Year 2011 is a hurricane of great titles. My initial pick contained 20 masterpieces, but had to widen this selection up to 28 with some additional feedback since I can't sample it all on my own at the moment and there are genres I just can't force myself to play. Visual Novel Openings 2011 with songs just because.
My list of masterpieces in 2011:
Aiyoku no Eustia
Year 2010 is as lively as ever. I don't think there was another such year where I was able to find at least one masterpiece in each month. The overall number 18 is slightly less, but it only shows the continuing tendency for increasing charage share, and I blocked quite a lot of charage from getting into masterpieces just because did not see a story-driven plot or some spark. There even was one 10/10 game for me, and that does not come often. Visual Novel Openings 2010 with songs just because I
Year 2009 was cool in my evaluation due to two 10/10 masterpieces. It starts to get weird, but the overall number of masterpieces for me is exactly 20 yet again this year. New portion of Visual Novel Openings 2009 with songs.
My list of masterpieces in 2009:
Abyss -Homicide Club-
Boku no Te no Naka no Rakuen
Coμ - Kuroi Ryuu to Yasashii Oukoku -
Devils Devel Concept
Eden* They Were Only Two, On The Planet.
Year 2008 started with two failed months, continued strong, but by the end lost a lot of appeal for me. There is not a single full 10/10 masterpiece (although technically Dies irae reworked version may be counted), but the overall number of masterpieces is again 20, exactly the same as in 2007, so can't complain here. New portion of Visual Novel Openings 2008 with songs.
My list of masterpieces in 2008:
11eyes -Tsumi to Batsu to Aganai no Shoujo-
12Riven -The Ψcliminal of Int
Year 2007 is great for bringing two full 10/10 masterpieces Draculius and Dies irae and many more very nice visual novels. You all know that winner is Dies irae as it's probably main visual novel of all times. First version from 2007 was quite raw, and there are some funny negative reviews from 2007-2008, but light found inner strength to polish this version and even freely give away it to original buyers. New portion of Visual Novel Openings 2007 with songs.
My list of masterpieces in 20
Year 2006 did not bring any full 10/10 masterpieces, sadly. There were few chunige as well. I already see that year 2007 offers a much wider diversity, so placing great hopes on it. New portion of Visual Novel Openings 2006 with songs.
My list of masterpieces in 2006:
D.C. II ~Da Capo II~
ef - a fairy tale of the two.
Eve ~New Generation~
H2O -Footprints in the Sand-
Kimi no Koe ga Kikoeru
Year 2005 was awesome. It's the golden age for plotge. Plots have become so diverse and complex that a lot more time is required to crack them up. My new approach to pick up all the titles I like doesn't help to move faster either. In addition, my base corresponds VNDB base of 2017, and it's time to synchronize. There are 230 new titles to add from 1980 till 2005, plus a dozen of old titles that I found out over time and finally can describe properly, let alone the need to refresh openings links