Somehow both number of masterpieces (14) and number of openings I am able to collect in Visual Novel Openings 2020 decreases yet again. Silverio Ragnarok symbolizes the whole trilogy for me, so I consider it to be the winner in 2020 , but I admit It can change after I review Hakuchuumu no Aojashin . Also plan to do the same with Hoshizora Tetsudou to Shiro no Tabi just because I did not find an English review. Then it will be Tsui no Sora Remake 's turn, next undecided, probably something from 2
Rather modest year, overall. There are still as many as 17 masterpieces, but number of games has decreased significantly, and I barely got 100 openings in Visual Novel Openings 2018 . Without a strong chunige title I'll opt out for the strongest mystery title as VN of the Year, and that's Butterfly Seeker .
My list of masterpieces in 2018:
AI Love: Koisuru Otome wa Kikaijikake
Year 2016 is a comeback with some very strong titles and months after somewhat weaker 2015. It even broke out of the 20 masterpiece curse. Clephas hesitated between three titles, and stopped at Tokyo Necro , but for me it was an evident winner. Visual Novel Openings 2015 .
My list of masterpieces in 2016:
Dungeons & Daimeiwaku -Great Edges in the Abyss-
Year 2014 had significantly less releases and only occasionally pleased with masterpieces. Still, counted twenty masterpieces. Can't choose Silverio Vendetta since it's a part of trilogy, so Kikan Bakumatsu Ibun Last Cavalier remains the best candidate for VN of the Year. Visual Novel Openings 2015 .
My list of masterpieces in 2015:
Boku no Hitori Sensou
Year 2014 has overall less normal releases and masterpieces that 2013, but there is still one kamige Nanairo Reincarnation and one hilarious mindscrew Bradyon Veda to represent it strongly.
I tried to include everything notable in the list, even Aokana, but still only ended at 27 masterpieces. Somehow even number of openings degraded to under 150 from usual close to 200. Visual Novel Openings 2014 .
My list of masterpieces in 2014:
12 no Tsuki no Eve